Player Matchup

Achilles
Achilles
DaleOfFury
Achilles
Level 11
God Stats
31W - 23L
1,500 SR
Queue Stats
167W - 192L
1,138 Elo+
Party 1
Aphrodite
Aphrodite
Jcqt11
Aphrodite
Level 122
God Stats
17W - 12L
1,507 SR
Queue Stats
522W - 563L
1,489 Elo+
Solo
Chaac
Chaac
bobnasty
Chaac
Level 128
God Stats
18W - 14L
1,224 SR
Queue Stats
390W - 369L
1,226 Elo+
Party 1
Team Averages
Level 87
1,410 SR
1,285 Elo+

VS

Team Averages
Level 66
1,394 SR
1,353 Elo+
Thoth
Thoth
Hippie Smk
Thoth
Level 86
God Stats
0W - 3L
1,182 SR
Queue Stats
155W - 266L
1,348 Elo+
Solo
Artio
Artio
Maser06011
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,210 Elo+
Party 2
Skadi
Skadi
lilrezking
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaleOfFury
Achilles
15
2 / 2 / 18
10,531
702
4,640
19,463
20,974
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Jcqt11
Aphrodite
16
4 / 1 / 19
11,432
762
9,112
8,891
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
bobnasty
Chaac
17
22 / 0 / 5
13,368
891
23,896
18,574
9,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
1 / 9 / 1
8,864
591
9,056
12,688
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
14
2 / 6 / 0
9,490
633
10,042
15,836
16,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
12
0 / 13 / 1
8,504
567
6,089
14,250
2,771
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
5
28
Kills
3
3
Deaths
28
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
DaleOfFury
Achilles
2
2
18
5.5
L
Thoth
1
9
1
0.17
W
Aphrodite
Jcqt11
Aphrodite
4
1
19
13.5
L
Artio
2
6
0
0.33
W
Chaac
bobnasty
Chaac
22
0
5
24.5
L
Skadi
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,648
Damage
25,187
46,928
Taken
42,774
35,027
Mitigated
21,908
22,741
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DaleOfFury
Achilles
4,640
2,006
0
773
19,463
20,974
239
4,719
14,342
0
13,875
L
Thoth
9,056
104
0
1,018
12,688
2,691
0
3,132
9,556
27,547
0
W
Aphrodite
Jcqt11
Aphrodite
9,112
957
8,016
6,286
8,891
4,721
310
4,263
4,477
50,833
0
L
Artio
10,042
603
209
3,915
15,836
16,446
0
5,179
10,657
31,740
0
W
Chaac
bobnasty
Chaac
23,896
2,262
0
7,666
18,574
9,332
1,759
9,583
8,664
0
54,457
L
Skadi
6,089
2,932
56
10
14,250
2,771
0
1,421
12,829
0
18,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
26,858
168
Minions Killed
117
7
Camps Cleared
4
888,083
Distance Traveled
651,201
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,531
702
14
1
2
306,352
0
L
Thoth
8,864
591
48
3
2
200,822
3
W
Aphrodite
11,432
762
89
6
1
292,390
0
L
Artio
9,490
633
47
3
1
244,099
2
W
Chaac
13,368
891
65
4
4
289,341
0
L
Skadi
8,504
567
22
1
1
206,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role