Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BrMk DenisTreze
Hades
Level 160
God Stats
17W - 8L
1,678 SR
Queue Stats
398W - 478L
1,450 Elo+
Solo
Jormungandr
Jormungandr
Cordeiro14
Jormungandr
Level 87
God Stats
3W - 7L
1,288 SR
Queue Stats
121W - 157L
1,355 Elo+
Party 2
Hera
Hera
Nick2552002
Hera
Level 82
God Stats
5W - 6L
1,475 SR
Queue Stats
115W - 168L
1,418 Elo+
Solo
Neith
Neith
larica2411
Neith
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Team Averages
Level 95
1,488 SR
1,445 Elo+

VS

Team Averages
Level 91
1,427 SR
1,400 Elo+
Skadi
Skadi
Cocacolalt
Skadi
Level 68
God Stats
23W - 16L
1,542 SR
Queue Stats
537W - 579L
1,465 Elo+
Solo
Poseidon
Poseidon
Colossos245
Poseidon
Level 81
God Stats
2W - 5L
1,257 SR
Queue Stats
130W - 159L
1,351 Elo+
Party 1
Bellona
Bellona
Ghostface1393
Bellona
Level 70
God Stats
43W - 40L
1,381 SR
Queue Stats
169W - 221L
1,404 Elo+
Party 1
Yemoja
Yemoja
KamikazeGK
Yemoja
Level 108
God Stats
176W - 170L
1,479 SR
Queue Stats
307W - 319L
1,403 Elo+
Solo
Mercury
Mercury
Kill_LeleBR
Mercury
Level 127
God Stats
27W - 22L
1,478 SR
Queue Stats
765W - 873L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 4 / 0
6,493
464
6,146
8,633
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 1 / 0
7,741
553
5,513
7,844
5,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Cordeiro14
Jormungandr
10
0 / 4 / 2
6,386
456
2,002
10,262
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 4 / 1
6,568
469
3,662
5,846
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
9
0 / 4 / 1
5,262
376
2,166
6,330
1,554
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
5 / 2 / 5
7,929
566
8,247
6,788
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Colossos245
Poseidon
14
2 / 0 / 4
8,239
589
4,341
7,518
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
15
1 / 0 / 1
8,878
634
4,154
11,096
9,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
KamikazeGK
Yemoja
11
2 / 0 / 3
7,633
545
4,712
6,709
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
Kill_LeleBR
Mercury
15
7 / 1 / 3
8,900
636
5,632
10,238
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
17
17
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
0
0.5
L
0
1
0
0
W
Skadi
5
2
5
3.75
W
Poseidon
Colossos245
Poseidon
2
0
4
4
L
Jormungandr
Cordeiro14
Jormungandr
0
4
2
0.25
W
Bellona
1
0
1
1.5
W
Yemoja
KamikazeGK
Yemoja
2
0
3
3.5
W
Mercury
Kill_LeleBR
Mercury
7
1
3
8.5
L
0
4
1
0.13
L
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,489
Damage
27,086
38,915
Taken
42,349
17,626
Mitigated
20,918
9,506
Healing
15,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,146
4,380
0
1,747
8,633
3,273
520
743
7,890
0
29,915
L
5,513
1,038
0
5,154
7,844
5,571
570
0
7,844
52,427
0
W
Skadi
8,247
3,415
301
1,314
6,788
2,093
567
1,430
5,358
0
42,984
W
Poseidon
Colossos245
Poseidon
4,341
257
0
2,787
7,518
2,492
437
2,008
5,510
61,731
0
L
Jormungandr
Cordeiro14
Jormungandr
2,002
463
0
1,554
10,262
5,476
0
3,272
6,990
29,825
0
W
Bellona
4,154
1,967
0
5,818
11,096
9,587
842
4,852
6,244
0
57,613
W
Yemoja
KamikazeGK
Yemoja
4,712
1,050
981
3,509
6,709
3,350
778
1,118
5,591
25,565
0
W
Mercury
Kill_LeleBR
Mercury
5,632
2,175
0
628
10,238
3,396
0
1,892
8,346
0
65,357
L
3,662
811
0
321
5,846
1,752
0
2,715
3,131
39,072
0
L
Neith
2,166
1,086
0
730
6,330
1,554
0
2,323
4,007
0
13,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,450
Gold Earned
41,579
354
Minions Killed
483
0
Camps Cleared
0
1,248,421
Distance Traveled
1,513,153
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,493
464
61
4
0
279,448
6
L
Hades
7,741
553
134
10
0
245,556
0
W
Skadi
7,929
566
76
5
0
286,464
3
W
Poseidon
8,239
589
101
7
0
303,116
2
L
Jormungandr
6,386
456
55
4
0
240,781
1
W
Bellona
8,878
634
143
10
0
290,602
1
W
Yemoja
7,633
545
42
3
0
270,447
3
W
Mercury
8,900
636
121
9
0
362,524
0
L
Hera
6,568
469
77
6
0
244,112
4
L
Neith
5,262
376
27
2
0
238,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role