Player Matchup

Zhong Kui
Zhong Kui
CP_KAH
Zhong Kui
Level 89
God Stats
22W - 23L
1,534 SR
Queue Stats
57W - 61L
1,342 Elo+
Solo
Cthulhu
Cthulhu
Mmericaaa
Cthulhu
Level 88
God Stats
6W - 0L
1,814 SR
Queue Stats
102W - 96L
1,521 Elo+
Solo
Poseidon
Poseidon
Xx_Jakub_xX420
Poseidon
Level 23
God Stats
24W - 28L
1,386 SR
Queue Stats
26W - 34L
1,283 Elo+
Party 1
Shiva
Shiva
alexkusaragi
Shiva
Level 70
God Stats
2W - 1L
1,660 SR
Queue Stats
79W - 84L
1,347 Elo+
Solo
Arachne
Arachne
x_Miss-Vanjie_x
Arachne
Level 56
God Stats
15W - 15L
1,500 SR
Queue Stats
138W - 147L
1,384 Elo+
Party 1
Team Averages
Level 65
1,579 SR
1,375 Elo+

VS

Team Averages
Level 72
1,529 SR
1,386 Elo+
Persephone
Persephone
 
Persephone
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Hammer_RIOT
Charybdis
Level 89
God Stats
13W - 7L
1,581 SR
Queue Stats
68W - 53L
1,359 Elo+
Solo
Cupid
Cupid
Nightkrawler653
Cupid
Level 62
God Stats
36W - 30L
1,505 SR
Queue Stats
199W - 194L
1,363 Elo+
Solo
Chaac
Chaac
Saint_Atem
Chaac
Level 88
God Stats
9W - 8L
1,557 SR
Queue Stats
127W - 136L
1,327 Elo+
Solo
Sylvanus
Sylvanus
Vile_Twin
Sylvanus
Level 87
God Stats
6W - 7L
1,502 SR
Queue Stats
504W - 472L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CP_KAH
Zhong Kui
19
12 / 3 / 4
12,227
582
20,956
13,406
8,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Mmericaaa
Cthulhu
15
1 / 2 / 3
9,389
447
8,967
14,887
6,702
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poseidon
14
1 / 4 / 5
8,878
423
7,583
11,294
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 6
10,380
494
8,483
12,254
14,476
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
10 / 1 / 7
11,913
567
19,527
15,747
10,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 8 / 3
8,711
415
4,506
14,244
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Hammer_RIOT
Charybdis
17
4 / 4 / 2
10,916
520
8,413
17,125
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 4
9,968
475
9,149
15,257
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
16
1 / 3 / 3
9,558
455
7,963
21,501
12,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Vile_Twin
Sylvanus
14
3 / 6 / 6
9,776
466
8,110
24,524
25,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
25
Kills
11
12
Deaths
25
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
8
3
0.19
W
Zhong Kui
CP_KAH
Zhong Kui
12
3
4
4.67
L
Charybdis
Hammer_RIOT
Charybdis
4
4
2
1.25
W
Cthulhu
Mmericaaa
Cthulhu
1
2
3
1.25
L
3
4
4
1.25
L
Chaac
1
3
3
0.83
L
Sylvanus
Vile_Twin
Sylvanus
3
6
6
1
W
Poseidon
1
4
5
0.88
W
1
2
6
2
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,516
Damage
38,141
67,588
Taken
92,651
45,516
Mitigated
54,068
12,750
Healing
32,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,506
394
0
3,142
14,244
4,284
0
8,336
5,900
41,217
0
W
Zhong Kui
CP_KAH
Zhong Kui
20,956
1,459
68
4,850
13,406
8,747
788
3,000
10,406
69,703
0
L
Charybdis
Hammer_RIOT
Charybdis
8,413
5,304
18
7,370
17,125
6,310
468
6,200
10,925
0
83,698
W
Cthulhu
Mmericaaa
Cthulhu
8,967
1,028
263
1,179
14,887
6,702
233
2,439
12,448
50,569
0
L
9,149
5,662
145
5,899
15,257
5,633
921
8,425
6,832
0
65,971
L
Chaac
7,963
1,043
0
7,209
21,501
12,222
784
4,032
17,469
0
55,589
L
Sylvanus
Vile_Twin
Sylvanus
8,110
3,043
1,414
7,603
24,524
25,619
295
10,508
14,016
33,410
0
W
Poseidon
7,583
1,163
0
2,444
11,294
4,733
561
2,742
8,552
45,758
0
W
8,483
1,283
493
1,179
12,254
14,476
1,278
1,714
10,540
0
60,300
W
19,527
13,760
0
2,274
15,747
10,858
1,929
2,721
13,026
0
87,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,787
Gold Earned
48,929
527
Minions Killed
461
0
Camps Cleared
0
2,074,352
Distance Traveled
1,740,941
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,711
415
74
4
0
357,316
2
W
Zhong Kui
12,227
582
112
5
0
397,483
1
L
Charybdis
10,916
520
137
7
0
377,424
0
W
Cthulhu
9,389
447
100
5
0
410,329
5
L
Cupid
9,968
475
108
5
0
349,162
0
L
Chaac
9,558
455
99
5
0
364,540
5
L
Sylvanus
9,776
466
43
2
0
292,499
9
W
Poseidon
8,878
423
68
3
0
394,019
0
W
Shiva
10,380
494
122
6
0
415,432
5
W
Arachne
11,913
567
125
6
0
457,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role