Player Matchup

Zhong Kui
Zhong Kui
Bronze V
 
Zhong Kui
Bronze V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Bronze V
APEX Zechs
Artio
Bronze V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,500 MMR
Party 1
Shiva
Shiva
Silver III
KingFlashKoolie
Shiva
Silver III
Level 129
God Stats
1W - 0L
1,505 SR
Queue Stats
2W - 1L
1,437 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,502 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,473 SR
1,478 MMR
Hera
Hera
Gold IV
 
Hera
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
DrxmR
Fenrir
Gold III
Level 156
God Stats
1W - 5L
1,280 SR
Queue Stats
235W - 284L
1,390 MMR
Solo
Kali
Kali
Silver I
R3DI2UIVI
Kali
Silver I
Level 86
God Stats
7W - 5L
1,639 SR
Queue Stats
115W - 157L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
10 / 0 / 8
8,491
1,061
11,878
7,219
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
11
3 / 1 / 13
7,633
954
4,062
14,566
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 0 / 13
7,798
975
9,352
7,910
4,245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ThothBastetAh Muzen CabAthenaAtlas

VS

Bans
Ne ZhaGebAresCabrakanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 8 / 0
5,193
649
6,232
8,068
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
DrxmR
Fenrir
9
0 / 6 / 1
5,372
672
2,974
11,623
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
9
1 / 5 / 0
5,604
701
4,964
9,014
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
19
Kills
1
1
Deaths
19
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
0
8
14
L
Hera
 
Hera
0
8
0
0
W
Artio
3
1
13
9.5
L
Fenrir
DrxmR
Fenrir
0
6
1
0.08
W
6
0
13
12.5
L
Kali
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,292
Damage
14,170
29,695
Taken
28,705
23,388
Mitigated
11,185
15,194
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,878
3,247
0
4,037
7,219
5,251
1,544
1,807
5,204
38,878
4,419
L
Hera
 
Hera
6,232
1,976
0
607
8,068
2,200
0
4,118
3,950
20,204
0
W
Artio
4,062
610
1,348
6,527
14,566
13,892
360
2,871
11,305
12,686
0
L
Fenrir
DrxmR
Fenrir
2,974
624
0
1,451
11,623
5,210
0
5,842
5,781
0
8,567
W
9,352
1,656
1,228
2,054
7,910
4,245
438
1,854
5,093
0
22,575
L
Kali
4,964
2,054
0
1,098
9,014
3,775
0
4,912
4,102
0
7,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,922
Gold Earned
16,169
108
Minions Killed
50
6
Camps Cleared
0
510,448
Distance Traveled
414,783
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,491
1,061
71
9
4
156,366
1
L
Hera
5,193
649
22
3
0
123,671
2
W
Artio
7,633
954
14
2
1
168,647
2
L
Fenrir
5,372
672
18
2
0
149,656
1
W
Shiva
7,798
975
23
3
1
185,435
3
L
Kali
5,604
701
10
1
0
141,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role