Player Matchup

Shiva
Shiva
Gold I
DRUNK3NxCRASHER
Shiva
Gold I
Level 69
God Stats
17W - 4L
1,726 SR
Queue Stats
101W - 69L
1,603 MMR
Party 1
Agni
Agni
Gold I
Lun4Lov3r
Agni
Gold I
Level 160
God Stats
2W - 0L
1,409 SR
Queue Stats
120W - 87L
1,528 MMR
Party 1
Horus
Horus
Gold I
SniperPicnic
Horus
Gold I
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 68L
1,689 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,545 SR
1,607 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 79
1,610 SR
1,674 MMR
Bellona
Bellona
Platinum III
XxSacredKingxX
Bellona
Platinum III
Level 143
God Stats
9W - 6L
1,649 SR
Queue Stats
418W - 528L
1,560 MMR
Solo
Sobek
Sobek
Gold V
imhungry_snake15
Sobek
Gold V
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,710 MMR
Party 2
Medusa
Medusa
Gold III
zomBdylan
Medusa
Gold III
Level 58
God Stats
0W - 1L
1,680 SR
Queue Stats
6W - 2L
1,751 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 12
17,941
690
31,099
30,735
44,069
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
20
7 / 6 / 11
17,218
662
40,773
20,343
9,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 12
17,077
657
28,556
33,962
39,210
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
GebBastetThothAh Muzen CabGilgamesh

VS

Bans
FenrirPoseidonZeusPersephoneScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 5
16,660
641
20,465
48,098
47,687
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 2 / 4
16,985
653
23,544
41,440
66,275
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
zomBdylan
Medusa
18
1 / 10 / 3
14,340
552
13,827
27,416
14,468
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
18
Kills
10
10
Deaths
18
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
Agni
7
6
11
2.08
W
6
2
12
6
L
4
6
5
1.08
L
5
2
4
3.5
L
Medusa
zomBdylan
Medusa
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,428
Damage
57,836
85,040
Taken
116,954
93,216
Mitigated
128,430
21,570
Healing
22,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,099
5,875
1,331
5,232
30,735
44,069
1,305
9,093
21,642
0
79,999
W
Agni
40,773
1,317
0
1,024
20,343
9,937
1,117
8,010
12,333
115,017
0
W
28,556
10,325
4,304
9,679
33,962
39,210
625
8,232
24,962
0
54,172
L
20,465
4,058
595
6,336
48,098
47,687
0
16,558
30,862
987
58,690
L
23,544
2,097
1,047
12,926
41,440
66,275
120
17,813
22,848
59,423
0
L
Medusa
zomBdylan
Medusa
13,827
5,784
0
1,652
27,416
14,468
276
6,952
19,640
0
73,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,236
Gold Earned
47,985
239
Minions Killed
227
16
Camps Cleared
7
1,436,794
Distance Traveled
1,387,408
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
17,941
690
55
2
5
494,125
1
W
Agni
17,218
662
136
5
8
452,167
2
W
Horus
17,077
657
48
2
3
490,502
6
L
Bellona
16,660
641
65
3
3
497,396
3
L
Sobek
16,985
653
54
2
2
472,017
6
L
Medusa
14,340
552
108
4
2
417,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role