Player Matchup

Chronos
Chronos
Silver IV
Deadknight22
Chronos
Silver IV
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 106L
1,048 MMR
Party 1
Achilles
Achilles
Silver V
Kuramalol
Achilles
Silver V
Level 105
God Stats
0W - 5L
1,243 SR
Queue Stats
53W - 122L
906 MMR
Party 1
Izanami
Izanami
Bronze IV
Obitoarial
Izanami
Bronze IV
Level 57
God Stats
1W - 3L
1,387 SR
Queue Stats
4W - 17L
1,039 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,377 SR
998 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,626 SR
1,458 MMR
Nox
Nox
Gold V
 
Nox
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
masterkonti
Sun Wukong
Bronze V
Level 118
God Stats
1W - 0L
1,786 SR
Queue Stats
1W - 2L
1,446 MMR
Solo
Anhur
Anhur
Gold I
yaho0
Anhur
Gold I
Level 160
God Stats
12W - 18L
1,593 SR
Queue Stats
233W - 202L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Deadknight22
Chronos
11
0 / 6 / 0
7,789
556
6,418
10,225
4,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Kuramalol
Achilles
13
1 / 3 / 1
8,330
595
7,339
14,687
16,921
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Obitoarial
Izanami
14
1 / 6 / 1
9,078
648
6,387
10,490
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ZeusShivaThothHe BoAh Muzen Cab

VS

Bans
GilgameshScyllaAtlasDiscordiaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 0 / 10
9,975
713
8,965
7,921
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
masterkonti
Sun Wukong
14
2 / 1 / 10
9,637
688
5,934
10,470
10,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
yaho0
Anhur
16
10 / 1 / 4
11,041
789
14,670
13,000
4,664
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
15
15
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
10
8
L
Chronos
Deadknight22
Chronos
0
6
0
0
L
Achilles
Kuramalol
Achilles
1
3
1
0.5
L
Izanami
Obitoarial
Izanami
1
6
1
0.25
W
Sun Wukong
masterkonti
Sun Wukong
2
1
10
7
W
Anhur
yaho0
Anhur
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,144
Damage
29,569
35,402
Taken
31,391
24,062
Mitigated
18,027
5,018
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,965
1,909
0
2,937
7,921
3,301
729
2,040
5,881
32,785
0
L
Chronos
Deadknight22
Chronos
6,418
1,608
463
2,159
10,225
4,025
92
2,638
7,587
21,355
0
L
Achilles
Kuramalol
Achilles
7,339
770
0
1,088
14,687
16,921
0
3,782
10,905
0
18,005
L
Izanami
Obitoarial
Izanami
6,387
4,407
0
1,308
10,490
3,116
168
3,161
7,329
0
48,269
W
Sun Wukong
masterkonti
Sun Wukong
5,934
817
0
325
10,470
10,062
184
2,222
8,248
0
27,703
W
Anhur
yaho0
Anhur
14,670
7,886
0
5,230
13,000
4,664
2,103
2,689
10,311
0
52,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,197
Gold Earned
30,653
153
Minions Killed
178
5
Camps Cleared
8
744,308
Distance Traveled
810,953
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,975
713
50
4
3
271,607
4
L
Chronos
7,789
556
43
3
3
245,560
1
L
Achilles
8,330
595
17
1
0
274,387
4
L
Izanami
9,078
648
93
7
2
224,361
3
W
Sun Wukong
9,637
688
33
2
1
274,786
4
W
Anhur
11,041
789
95
7
4
264,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role