Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BlackFeniks
Yemoja
Level 127
God Stats
5W - 2L
1,824 SR
Queue Stats
198W - 198L
1,395 Elo+
Solo
Vulcan
Vulcan
Macebreaker
Vulcan
Level 104
God Stats
5W - 1L
1,871 SR
Queue Stats
185W - 215L
1,261 Elo+
Solo
Ares
Ares
RobenLockzley
Ares
Level 146
God Stats
5W - 8L
1,448 SR
Queue Stats
206W - 251L
1,351 Elo+
Party 1
Fenrir
Fenrir
SleezyMI
Fenrir
Level 29
God Stats
2W - 2L
1,372 SR
Queue Stats
67W - 99L
1,344 Elo+
Party 1
Team Averages
Level 93
1,603 SR
1,370 Elo+

VS

Team Averages
Level 89
1,405 SR
1,379 Elo+
Hercules
Hercules
Irockyo34
Hercules
Level 121
God Stats
1W - 3L
1,381 SR
Queue Stats
34W - 40L
1,360 Elo+
Solo
Yemoja
Yemoja
ObliterarSupremo
Yemoja
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,723 Elo+
Solo
Osiris
Osiris
XxLostVaynexX69
Osiris
Level 58
God Stats
0W - 2L
1,282 SR
Queue Stats
37W - 61L
1,233 Elo+
Party 2
Sun Wukong
Sun Wukong
XxShinnonxX
Sun Wukong
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 58L
1,240 Elo+
Party 2
Janus
Janus
ty10tothe
Janus
Level 160
God Stats
10W - 13L
1,361 SR
Queue Stats
564W - 592L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
14 / 7 / 17
14,980
788
28,162
26,271
17,885
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
20
1 / 1 / 28
12,668
667
12,744
12,728
12,175
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vulcan
20
9 / 3 / 24
14,473
762
40,651
17,237
8,357
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 5 / 21
12,485
657
17,503
36,707
36,468
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
SleezyMI
Fenrir
18
8 / 9 / 16
12,483
657
17,548
22,641
21,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Irockyo34
Hercules
20
4 / 2 / 12
11,785
620
21,475
24,694
29,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 6 / 15
11,676
615
13,362
26,914
25,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
6 / 14 / 10
12,499
658
16,472
26,849
15,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
XxShinnonxX
Sun Wukong
20
5 / 8 / 10
12,292
647
14,672
33,848
25,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
ty10tothe
Janus
19
6 / 8 / 9
11,466
603
19,901
21,533
9,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
80
38
Kills
24
25
Deaths
38
106
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
14
7
17
3.21
W
Yemoja
1
1
28
15
L
Hercules
Irockyo34
Hercules
4
2
12
5
W
Vulcan
9
3
24
7
L
3
6
15
1.75
W
6
5
21
3.3
W
Fenrir
SleezyMI
Fenrir
8
9
16
1.78
L
6
14
10
0.79
L
Sun Wukong
XxShinnonxX
Sun Wukong
5
8
10
1.25
L
Janus
ty10tothe
Janus
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,608
Damage
85,882
115,584
Taken
133,838
96,181
Mitigated
104,894
51,553
Healing
45,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
28,162
6,021
1,707
6,027
26,271
17,885
158
9,547
16,491
0
53,613
W
Yemoja
12,744
2,649
13,435
4,536
12,728
12,175
1,064
3,899
8,598
32,485
0
L
Hercules
Irockyo34
Hercules
21,475
2,871
1,776
12,107
24,694
29,274
0
12,302
12,113
8,085
32,149
W
Vulcan
40,651
18,803
1,921
3,205
17,237
8,357
2,455
6,114
10,715
70,300
0
L
13,362
2,010
9,448
6,465
26,914
25,188
76
15,304
11,322
27,150
0
W
17,503
1,032
2,088
12,579
36,707
36,468
1,174
10,111
25,986
24,457
0
W
Fenrir
SleezyMI
Fenrir
17,548
5,524
1,033
5,022
22,641
21,296
0
6,425
15,687
0
24,617
L
16,472
7,849
999
2,242
26,849
15,529
0
14,475
12,265
490
24,948
L
Sun Wukong
XxShinnonxX
Sun Wukong
14,672
3,497
1,343
7,302
33,848
25,686
0
18,708
14,751
0
38,343
L
Janus
ty10tothe
Janus
19,901
1,358
1,227
2,829
21,533
9,217
225
10,109
11,302
42,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,089
Gold Earned
59,718
182
Minions Killed
165
0
Camps Cleared
0
1,714,824
Distance Traveled
1,477,608
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,980
788
60
3
0
343,513
2
W
Yemoja
12,668
667
35
2
0
332,659
0
L
Hercules
11,785
620
40
2
0
323,807
1
W
Vulcan
14,473
762
63
3
0
356,258
2
L
Yemoja
11,676
615
26
1
0
245,999
0
W
Ares
12,485
657
17
1
0
329,129
0
W
Fenrir
12,483
657
7
0
0
353,265
0
L
Osiris
12,499
658
15
1
0
271,514
0
L
Sun Wukong
12,292
647
35
2
0
346,376
0
L
Janus
11,466
603
49
3
0
289,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role