Player Matchup

Chang'e
Chang'e
Dadz423
Chang'e
Level 148
God Stats
24W - 10L
1,661 SR
Queue Stats
808W - 942L
1,474 Elo+
Party 3
Mulan
Mulan
Tryhard7777745
Mulan
Level 85
God Stats
4W - 3L
1,870 SR
Queue Stats
37W - 28L
1,672 Elo+
Party 2
Geb
Geb
TwoFiveOne_
Geb
Level 28
God Stats
16W - 9L
1,752 SR
Queue Stats
19W - 10L
1,682 Elo+
Party 2
Discordia
Discordia
XxBTTETYLERxX
Discordia
Level 124
God Stats
8W - 7L
1,680 SR
Queue Stats
452W - 498L
1,482 Elo+
Party 3
Thor
Thor
atmccrazy7
Thor
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,265 Elo+
Solo
Team Averages
Level 99
1,693 SR
1,515 Elo+

VS

Team Averages
Level 69
1,501 SR
1,441 Elo+
Tyr
Tyr
Pooldead123
Tyr
Level 104
God Stats
37W - 39L
1,534 SR
Queue Stats
285W - 285L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
XTheGreatDaneX
Danzaburou
Level 56
God Stats
2W - 0L
1,476 SR
Queue Stats
10W - 15L
1,355 Elo+
Solo
Medusa
Medusa
emsa00
Medusa
Level 40
God Stats
22W - 25L
1,419 SR
Queue Stats
97W - 101L
1,422 Elo+
Party 1
Achilles
Achilles
nachoass123
Achilles
Level 85
God Stats
6W - 8L
1,578 SR
Queue Stats
625W - 669L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tornadocha5er
Tsukuyomi
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 142L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dadz423
Chang'e
17
3 / 10 / 10
11,102
1,009
14,428
18,773
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 12
10,971
997
14,368
22,305
16,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 2 / 12
11,577
1,052
3,549
13,677
5,564
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
XxBTTETYLERxX
Discordia
17
4 / 9 / 13
11,899
1,082
18,912
17,125
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 5 / 7
13,199
1,200
10,295
17,054
6,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

169

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 11
11,742
1,067
17,739
11,254
11,545
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
XTheGreatDaneX
Danzaburou
17
4 / 5 / 12
12,500
1,136
13,948
15,348
5,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
emsa00
Medusa
18
11 / 2 / 13
13,501
1,227
22,401
12,414
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
nachoass123
Achilles
18
4 / 7 / 18
11,978
1,089
20,988
19,468
16,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
tornadocha5er
Tsukuyomi
17
4 / 4 / 10
11,028
1,003
8,374
10,118
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
95
20
Kills
31
31
Deaths
20
54
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dadz423
Chang'e
3
10
10
0.8
W
8
2
11
6.75
L
2
5
12
1.6
L
2
2
12
4
W
Danzaburou
XTheGreatDaneX
Danzaburou
4
5
12
2
L
Discordia
XxBTTETYLERxX
Discordia
4
9
13
1.17
L
9
5
7
2.5
W
Medusa
emsa00
Medusa
11
2
13
8.75
W
Achilles
nachoass123
Achilles
4
7
18
1.86
W
Tsukuyomi
tornadocha5er
Tsukuyomi
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,552
Damage
83,450
88,934
Taken
68,602
37,750
Mitigated
44,264
7,614
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dadz423
Chang'e
14,428
405
1,600
3,293
18,773
5,056
0
0
18,575
30,375
0
W
17,739
3,771
0
1,177
11,254
11,545
0
6,481
4,583
0
21,362
L
14,368
2,608
0
1,427
22,305
16,178
0
0
22,049
4,724
25,151
L
3,549
213
344
842
13,677
5,564
0
0
13,592
18,559
0
W
Danzaburou
XTheGreatDaneX
Danzaburou
13,948
4,646
255
3,425
15,348
5,724
0
9,982
5,156
0
46,464
L
Discordia
XxBTTETYLERxX
Discordia
18,912
874
0
0
17,125
4,876
0
0
17,079
35,170
0
L
10,295
3,200
0
108
17,054
6,076
0
0
17,018
0
22,963
W
Medusa
emsa00
Medusa
22,401
8,464
0
1,386
12,414
4,836
0
6,637
5,552
0
36,830
W
Achilles
nachoass123
Achilles
20,988
10,289
0
844
19,468
16,275
0
9,076
9,856
0
28,518
W
Tsukuyomi
tornadocha5er
Tsukuyomi
8,374
1,102
0
613
10,118
5,884
0
5,911
4,176
0
15,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,748
Gold Earned
60,749
170
Minions Killed
142
3
Camps Cleared
5
984,267
Distance Traveled
1,045,858
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,102
1,009
31
3
1
191,971
0
W
Tyr
11,742
1,067
9
1
0
252,341
0
L
Mulan
10,971
997
45
4
0
209,936
0
L
Geb
11,577
1,052
26
2
0
217,799
0
W
Danzaburou
12,500
1,136
68
6
2
177,419
0
L
Discordia
11,899
1,082
32
3
1
167,375
1
L
Thor
13,199
1,200
36
3
1
197,186
0
W
Medusa
13,501
1,227
37
3
0
219,626
0
W
Achilles
11,978
1,089
14
1
3
201,337
0
W
Tsukuyomi
11,028
1,003
14
1
0
195,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role