Player Matchup

Amaterasu
Amaterasu
Gold V
Kumguzla
Amaterasu
Gold V
Level 109
God Stats
5W - 0L
2,052 SR
Queue Stats
9W - 4L
1,428 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
2,052 SR
1,428 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,500 SR
1,500 MMR
Kali
Kali
Silver V
 
Kali
Silver V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kumguzla
Amaterasu
10
2 / 0 / 0
5,110
1,022
2,845
4,180
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AnhurAh Muzen CabHou YiBakasuraHe Bo

VS

Bans
IzanamiChronosSkadiUllrBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 2 / 0
4,686
937
2,327
3,784
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
0
0
W
Amaterasu
Kumguzla
Amaterasu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,845
Damage
2,327
4,180
Taken
3,784
2,907
Mitigated
1,579
1,164
Healing
1,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,327
956
0
1,102
3,784
1,579
0
343
3,441
0
18,157
W
Amaterasu
Kumguzla
Amaterasu
2,845
1,447
0
1,164
4,180
2,907
0
406
3,774
0
18,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,110
Gold Earned
4,686
47
Minions Killed
42
4
Camps Cleared
2
98,730
Distance Traveled
98,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,686
937
42
8
2
98,153
0
W
Amaterasu
5,110
1,022
47
9
4
98,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role