Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Chad Herc
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,642 Elo+
Party 1
Artemis
Artemis
SacZilla91
Artemis
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
388W - 280L
1,557 Elo+
Party 2
Zeus
Zeus
Support Main739
Zeus
Level 149
God Stats
2W - 1L
1,611 SR
Queue Stats
49W - 31L
1,635 Elo+
Party 1
He Bo
He Bo
ZatoichinoKokei
He Bo
Level 160
God Stats
3W - 8L
1,461 SR
Queue Stats
813W - 868L
1,441 Elo+
Party 2
Team Averages
Level 127
1,514 SR
1,555 Elo+

VS

Team Averages
Level 66
1,475 SR
1,541 Elo+
Hera
Hera
BaJa ReDilly
Hera
Level 106
God Stats
1W - 6L
1,314 SR
Queue Stats
117W - 86L
1,573 Elo+
Party 3
Set
Set
Bhudda147
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,644 Elo+
Solo
Scylla
Scylla
Gandhi pooh
Scylla
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 66L
1,576 Elo+
Party 3
Nu Wa
Nu Wa
Raben1478
Nu Wa
Level 86
God Stats
12W - 10L
1,558 SR
Queue Stats
1,023W - 1,005L
1,515 Elo+
Solo
Bellona
Bellona
RiSK_Razor8
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 3 / 15
10,264
790
6,770
18,965
17,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Chad Herc
Artio
18
3 / 4 / 17
10,341
795
9,109
26,370
25,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
SacZilla91
Artemis
18
9 / 3 / 8
10,447
804
12,332
11,312
5,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
11 / 4 / 8
11,549
888
16,883
9,670
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 6 / 9
9,423
725
7,139
9,817
3,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 11
9,989
768
13,680
7,120
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 7 / 9
10,497
807
14,305
18,944
6,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
18
4 / 5 / 10
11,012
847
14,242
7,659
2,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Raben1478
Nu Wa
16
4 / 6 / 7
10,055
773
15,056
9,864
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
RiSK_Razor8
Bellona
14
1 / 7 / 10
8,869
682
4,512
14,161
8,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
66
28
Kills
19
20
Deaths
28
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
15
3.5
L
4
3
11
3.17
L
6
7
9
1.5
W
Artio
Chad Herc
Artio
3
4
17
2.88
L
Scylla
4
5
10
1.8
L
Nu Wa
Raben1478
Nu Wa
4
6
7
1.25
L
Bellona
RiSK_Razor8
Bellona
1
7
10
0.86
W
Artemis
SacZilla91
Artemis
9
3
8
4.33
W
11
4
8
3.75
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,233
Damage
61,795
76,134
Taken
57,748
55,534
Mitigated
21,774
27,057
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,770
392
1,338
5,581
18,965
17,945
321
12,058
6,907
18,912
0
L
13,680
3,084
881
709
7,120
2,391
330
4,462
2,476
28,663
0
L
14,305
6,423
783
4,138
18,944
6,189
0
12,979
5,716
0
23,453
W
Artio
Chad Herc
Artio
9,109
1,224
2,188
9,187
26,370
25,030
580
13,655
12,715
21,014
0
L
Scylla
14,242
593
797
595
7,659
2,317
0
5,092
2,423
31,211
0
L
Nu Wa
Raben1478
Nu Wa
15,056
4,304
821
916
9,864
2,686
1,306
7,600
2,068
24,020
0
L
Bellona
RiSK_Razor8
Bellona
4,512
922
846
1,169
14,161
8,191
0
8,787
5,164
0
7,479
W
Artemis
SacZilla91
Artemis
12,332
5,084
1,914
2,750
11,312
5,346
1,558
5,269
6,043
0
24,264
W
16,883
1,754
2,419
1,302
9,670
3,645
2,759
5,329
4,341
49,332
0
W
7,139
396
143
235
9,817
3,568
482
6,667
3,150
20,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,024
Gold Earned
50,422
190
Minions Killed
115
0
Camps Cleared
0
1,112,318
Distance Traveled
1,064,277
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,264
790
43
3
0
213,771
3
L
Hera
9,989
768
26
2
0
234,682
0
L
Set
10,497
807
20
2
0
215,451
0
W
Artio
10,341
795
18
1
0
251,407
1
L
Scylla
11,012
847
46
4
0
247,057
1
L
Nu Wa
10,055
773
14
1
0
172,784
0
L
Bellona
8,869
682
9
1
0
194,303
1
W
Artemis
10,447
804
24
2
0
234,803
0
W
Zeus
11,549
888
74
6
0
231,260
3
W
He Bo
9,423
725
31
2
0
181,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role