Player Matchup

Chiron
Chiron
BigBadGage
Chiron
Level 159
God Stats
11W - 0L
1,758 SR
Queue Stats
930W - 99L
1,962 Elo+
Party 1
Hercules
Hercules
MilkersOfMom
Hercules
Level 18
God Stats
6W - 0L
1,931 SR
Queue Stats
48W - 6L
1,901 Elo+
Party 1
Baron Samedi
Baron Samedi
Swartz4
Baron Samedi
Level 87
God Stats
24W - 4L
1,766 SR
Queue Stats
137W - 94L
1,637 Elo+
Party 1
Team Averages
Level 88
1,818 SR
1,834 Elo+

VS

Team Averages
Level 41
1,500 SR
1,329 Elo+
Cthulhu
Cthulhu
DJ SargentDash
Cthulhu
Level 18
God Stats
0W - 1L
1,245 SR
Queue Stats
17W - 37L
1,265 Elo+
Party 2
Discordia
Discordia
WizardGaymer5
Discordia
Level 39
God Stats
0W - 3L
1,644 SR
Queue Stats
6W - 13L
1,303 Elo+
Party 2
Rama
Rama
ZombieFist45
Rama
Level 65
God Stats
2W - 3L
1,611 SR
Queue Stats
45W - 58L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigBadGage
Chiron
13
10 / 1 / 8
8,672
964
13,575
7,633
2,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
MilkersOfMom
Hercules
13
7 / 0 / 11
8,613
957
7,766
7,848
4,540
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Swartz4
Baron Samedi
11
1 / 2 / 14
7,256
806
6,131
5,896
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,587
621
3,280
13,005
6,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
WizardGaymer5
Discordia
10
1 / 6 / 2
6,542
727
5,235
7,986
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 6 / 0
6,559
729
3,442
11,635
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
18
Kills
3
3
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
BigBadGage
Chiron
10
1
8
14
L
0
6
2
0.17
W
Hercules
MilkersOfMom
Hercules
7
0
11
12.5
W
Baron Samedi
Swartz4
Baron Samedi
1
2
14
4
L
Discordia
WizardGaymer5
Discordia
1
6
2
0.33
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,472
Damage
11,957
21,377
Taken
32,626
9,512
Mitigated
12,808
9,995
Healing
3,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BigBadGage
Chiron
13,575
7,120
809
3,814
7,633
2,532
1,384
2,413
5,078
0
36,603
L
3,280
20
668
1,414
13,005
6,956
0
1,744
11,261
11,800
0
W
Hercules
MilkersOfMom
Hercules
7,766
1,954
810
2,332
7,848
4,540
518
3,772
3,902
702
16,259
W
Baron Samedi
Swartz4
Baron Samedi
6,131
523
965
1,265
5,896
2,440
683
2,405
3,394
21,723
0
L
Discordia
WizardGaymer5
Discordia
5,235
705
24
59
7,986
2,273
0
2,641
5,345
18,246
0
L
3,442
2,543
82
901
11,635
3,579
0
1,864
9,771
0
13,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,541
Gold Earned
18,688
103
Minions Killed
66
7
Camps Cleared
1
541,916
Distance Traveled
461,551
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,672
964
49
5
2
171,881
3
L
Cthulhu
5,587
621
15
2
0
160,550
3
W
Hercules
8,613
957
26
3
0
196,021
2
W
Baron Samedi
7,256
806
28
3
5
174,014
4
L
Discordia
6,542
727
18
2
0
144,700
0
L
Rama
6,559
729
33
4
1
156,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role