Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Dandzay
Xing Tian
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 104L
1,495 Elo+
Party 3
Ravana
Ravana
Landers__Yz
Ravana
Level 157
God Stats
1W - 3L
1,305 SR
Queue Stats
492W - 498L
1,453 Elo+
Party 3
Zeus
Zeus
Vartolu_SaaDettn
Zeus
Level 154
God Stats
3W - 3L
1,291 SR
Queue Stats
74W - 72L
1,197 Elo+
Party 3
Yemoja
Yemoja
xDeoxis
Yemoja
Level 145
God Stats
0W - 1L
1,208 SR
Queue Stats
1W - 5L
1,717 Elo+
Party 1
Team Averages
Level 138
1,361 SR
1,472 Elo+

VS

Team Averages
Level 145
1,580 SR
1,521 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
CalmalmalCal
Vamana
Level 127
God Stats
1W - 0L
1,870 SR
Queue Stats
50W - 40L
1,590 Elo+
Solo
Chernobog
Chernobog
Domino97278
Chernobog
Level 129
God Stats
2W - 3L
1,285 SR
Queue Stats
489W - 534L
1,500 Elo+
Solo
Sol
Sol
MrsMonroe
Sol
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 39L
1,553 Elo+
Party 2
Hel
Hel
Strussla
Hel
Level 158
God Stats
12W - 5L
1,745 SR
Queue Stats
460W - 455L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 3 / 19
10,748
827
11,115
13,227
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Dandzay
Xing Tian
17
3 / 3 / 18
10,270
790
7,339
27,389
33,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
16
11 / 5 / 11
10,616
817
18,452
17,837
15,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
15 / 5 / 16
12,358
951
31,501
13,979
7,156
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
xDeoxis
Yemoja
12
0 / 5 / 17
8,689
668
10,999
14,543
12,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
4 / 6 / 12
11,191
861
15,149
22,846
17,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
17
3 / 7 / 15
10,756
827
13,606
22,900
24,947
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
Domino97278
Chernobog
17
3 / 8 / 13
10,972
844
8,223
14,231
5,099
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 7 / 9
12,370
952
22,381
18,171
5,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 13
9,893
761
9,854
14,179
5,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
83
33
Kills
21
21
Deaths
33
81
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
19
4.5
W
Pele
 
Pele
4
6
12
1.67
W
Vamana
3
7
15
1.5
L
Xing Tian
Dandzay
Xing Tian
3
3
18
4
W
Chernobog
Domino97278
Chernobog
3
8
13
1.19
L
Ravana
11
5
11
3.3
W
9
7
9
1.93
W
2
5
13
1.7
L
15
5
16
4.6
L
Yemoja
xDeoxis
Yemoja
0
5
17
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,406
Damage
69,213
86,975
Taken
92,327
75,143
Mitigated
58,949
28,869
Healing
42,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,115
3,591
721
3,477
13,227
6,200
2,864
5,013
8,139
32,483
0
W
Pele
 
Pele
15,149
2,447
1,084
9,350
22,846
17,676
477
12,041
9,957
0
36,249
W
Vamana
13,606
6,314
683
5,100
22,900
24,947
147
15,050
7,215
0
23,851
L
Xing Tian
Dandzay
Xing Tian
7,339
622
643
8,589
27,389
33,309
323
10,303
16,813
14,408
0
W
Chernobog
Domino97278
Chernobog
8,223
3,750
839
1,698
14,231
5,099
1,894
9,819
3,913
0
25,580
L
Ravana
18,452
2,414
2,158
5,403
17,837
15,997
159
6,416
11,195
0
20,549
W
22,381
6,993
1,744
4,893
18,171
5,784
2,064
11,023
6,544
36,900
0
W
9,854
440
9,998
7,553
14,179
5,443
1,207
11,263
2,523
14,705
0
L
31,501
2,656
1,253
1,482
13,979
7,156
1,588
2,177
11,393
51,328
0
L
Yemoja
xDeoxis
Yemoja
10,999
270
3,507
1,636
14,543
12,481
443
8,326
5,988
16,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,681
Gold Earned
55,182
129
Minions Killed
122
0
Camps Cleared
0
1,222,805
Distance Traveled
1,206,935
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,748
827
48
4
0
234,846
0
W
Pele
11,191
861
31
2
0
271,134
0
W
Vamana
10,756
827
16
1
0
235,300
0
L
Xing Tian
10,270
790
13
1
0
265,269
0
W
Chernobog
10,972
844
38
3
0
213,657
1
L
Ravana
10,616
817
11
1
0
251,190
0
W
Sol
12,370
952
21
2
0
231,695
0
W
Hel
9,893
761
16
1
0
255,149
0
L
Zeus
12,358
951
45
3
0
237,013
0
L
Yemoja
8,689
668
12
1
0
234,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role