Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AznableZeon
Cu Chulainn
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 72L
1,446 Elo+
Solo
Danzaburou
Danzaburou
maimed1goat
Danzaburou
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 86L
1,382 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,466 Elo+

VS

Team Averages
Level 94
1,445 SR
1,390 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DeadPest69
Jormungandr
Level 17
God Stats
1W - 1L
1,351 SR
Queue Stats
9W - 20L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
TCBurns
Cthulhu
Level 156
God Stats
7W - 7L
1,597 SR
Queue Stats
409W - 453L
1,454 Elo+
Party 1
Ra
Ra
VveniVvidiVvici
Ra
Level 28
God Stats
0W - 1L
1,293 SR
Queue Stats
5W - 10L
1,271 Elo+
Solo
Hera
Hera
kcarsen03
Hera
Level 143
God Stats
2W - 5L
1,486 SR
Queue Stats
271W - 280L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
10 / 3 / 21
10,521
1,052
18,116
13,771
5,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
 
Freya
17
10 / 4 / 15
9,996
1,000
14,559
14,493
6,057
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
 
Sylvanus
16
4 / 2 / 22
9,527
953
8,202
12,386
11,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
AznableZeon
Cu Chulainn
16
8 / 3 / 15
10,052
1,005
11,739
14,670
13,758
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
maimed1goat
Danzaburou
15
3 / 4 / 20
9,138
914
9,788
11,383
4,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 6 / 10
8,965
897
7,285
14,370
17,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
DeadPest69
Jormungandr
15
4 / 5 / 8
8,448
845
9,381
18,826
15,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TCBurns
Cthulhu
15
3 / 6 / 9
8,810
881
11,544
16,931
17,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 10 / 7
6,870
687
7,269
10,650
4,088
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hera
16
6 / 8 / 7
9,650
965
15,910
9,505
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
57
35
Kills
16
16
Deaths
35
93
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
10
3
21
6.83
W
Freya
 
Freya
10
4
15
4.38
W
Sylvanus
 
Sylvanus
4
2
22
7.5
L
Amaterasu
 
Amaterasu
3
6
10
1.33
W
Cu Chulainn
AznableZeon
Cu Chulainn
8
3
15
5.17
L
Jormungandr
DeadPest69
Jormungandr
4
5
8
1.6
L
Cthulhu
TCBurns
Cthulhu
3
6
9
1.25
L
0
10
7
0.35
L
Hera
6
8
7
1.19
W
Danzaburou
maimed1goat
Danzaburou
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,404
Damage
51,389
66,703
Taken
70,282
41,672
Mitigated
58,043
33,905
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
18,116
14,416
486
5,100
13,771
5,779
2,089
8,253
5,518
0
29,753
W
Freya
 
Freya
14,559
4,977
497
4,936
14,493
6,057
1,085
10,709
3,784
27,843
0
W
Sylvanus
 
Sylvanus
8,202
2,210
11,500
6,050
12,386
11,672
730
9,343
3,043
12,188
0
L
Amaterasu
 
Amaterasu
7,285
4,124
1,154
2,425
14,370
17,102
200
3,728
10,642
0
11,097
W
Cu Chulainn
AznableZeon
Cu Chulainn
11,739
3,049
379
2,304
14,670
13,758
215
7,904
6,766
121
25,631
L
Jormungandr
DeadPest69
Jormungandr
9,381
1,956
283
3,835
18,826
15,368
10
7,492
11,334
19,263
0
L
Cthulhu
TCBurns
Cthulhu
11,544
789
734
2,063
16,931
17,808
0
5,771
11,160
22,863
0
L
7,269
1,952
501
62
10,650
4,088
344
2,828
7,822
14,083
0
L
Hera
15,910
2,455
239
396
9,505
3,677
432
3,048
6,457
22,650
0
W
Danzaburou
maimed1goat
Danzaburou
9,788
4,957
227
2,426
11,383
4,406
743
7,895
3,488
0
22,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,234
Gold Earned
42,743
105
Minions Killed
90
0
Camps Cleared
0
927,078
Distance Traveled
789,276
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,521
1,052
16
2
0
181,630
0
W
Freya
9,996
1,000
17
2
0
164,681
0
W
Sylvanus
9,527
953
14
1
0
181,033
2
L
Amaterasu
8,965
897
14
1
0
173,976
0
W
Cu Chulainn
10,052
1,005
39
4
0
202,601
0
L
Jormungandr
8,448
845
21
2
0
163,209
0
L
Cthulhu
8,810
881
17
2
0
165,863
0
L
Ra
6,870
687
21
2
0
141,254
0
L
Hera
9,650
965
17
2
0
144,974
0
W
Danzaburou
9,138
914
19
2
0
197,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role