Player Matchup

Nox
Nox
Petite
Nox
Level 146
God Stats
3W - 0L
1,794 SR
Queue Stats
121W - 104L
1,586 Elo+
Party 2
Thor
Thor
TwoSporks
Thor
Level 137
God Stats
10W - 2L
1,720 SR
Queue Stats
105W - 87L
1,583 Elo+
Party 2
Bellona
Bellona
Xxi_got_swagxX
Bellona
Level 153
God Stats
3W - 0L
1,507 SR
Queue Stats
34W - 30L
1,547 Elo+
Party 2
Neith
Neith
iAlchymy
Neith
Level 160
God Stats
1W - 1L
1,365 SR
Queue Stats
9W - 15L
1,489 Elo+
Party 2
Bacchus
Bacchus
ultraintaco
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 22L
1,539 Elo+
Party 2
Team Averages
Level 141
1,577 SR
1,549 Elo+

VS

Team Averages
Level 81
1,472 SR
1,414 Elo+
Skadi
Skadi
CharaDremurr
Skadi
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 135L
1,508 Elo+
Party 3
Chang'e
Chang'e
Homewrecked03
Chang'e
Level 83
God Stats
17W - 19L
1,352 SR
Queue Stats
87W - 108L
1,471 Elo+
Party 3
Geb
Geb
Immortal55
Geb
Level 128
God Stats
1W - 3L
1,252 SR
Queue Stats
157W - 175L
1,426 Elo+
Solo
Loki
Loki
Ivanchino14
Loki
Level 149
God Stats
154W - 143L
1,444 SR
Queue Stats
320W - 336L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
Maus_mice
Kukulkan
Level 20
God Stats
3W - 1L
1,811 SR
Queue Stats
11W - 24L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Petite
Nox
18
10 / 3 / 26
11,812
1,312
19,585
7,876
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
18
12 / 2 / 28
12,497
1,389
15,124
11,482
7,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 2 / 40
12,372
1,375
14,534
14,119
14,654
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
iAlchymy
Neith
19
19 / 1 / 24
13,994
1,555
25,015
7,931
4,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
ultraintaco
Bacchus
18
7 / 2 / 40
12,565
1,396
14,495
13,935
27,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 13 / 6
10,915
1,213
14,915
23,098
7,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
16
1 / 9 / 4
9,588
1,065
9,704
20,293
9,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 9 / 7
11,091
1,232
13,189
21,579
17,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 11 / 5
11,286
1,254
8,300
15,756
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Maus_mice
Kukulkan
15
0 / 13 / 3
9,045
1,005
1,776
15,345
4,896
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

213
Kill Participation
35
55
Kills
10
10
Deaths
55
158
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
13
6
0.46
L
Chang'e
1
9
4
0.33
L
1
9
7
0.5
L
5
11
5
0.68
L
Kukulkan
Maus_mice
Kukulkan
0
13
3
0.12
W
Nox
Petite
Nox
10
3
26
7.67
W
Thor
12
2
28
13
W
7
2
40
13.5
W
Neith
iAlchymy
Neith
19
1
24
31
W
Bacchus
ultraintaco
Bacchus
7
2
40
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,753
Damage
47,884
55,343
Taken
96,071
58,126
Mitigated
45,085
9,217
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,915
8,525
0
431
23,098
7,562
0
7,288
15,357
0
37,873
L
Chang'e
9,704
28
2,629
4,740
20,293
9,016
0
8,240
11,684
36,024
0
L
13,189
1,576
0
1,428
21,579
17,519
0
6,645
14,429
32,857
0
L
8,300
1,689
0
385
15,756
6,092
0
4,634
10,492
0
16,278
L
Kukulkan
Maus_mice
Kukulkan
1,776
520
0
149
15,345
4,896
0
5,682
9,205
16,943
0
W
Nox
Petite
Nox
19,585
1,507
0
0
7,876
4,021
0
2,620
5,256
43,362
0
W
Thor
15,124
4,338
0
1,122
11,482
7,472
0
5,279
6,203
0
19,916
W
14,534
6,292
2,224
3,692
14,119
14,654
0
5,813
8,306
103
21,073
W
Neith
iAlchymy
Neith
25,015
14,401
0
1,634
7,931
4,055
0
4,306
3,625
0
50,104
W
Bacchus
ultraintaco
Bacchus
14,495
4,108
316
229
13,935
27,924
0
6,651
7,284
22,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,240
Gold Earned
51,925
156
Minions Killed
168
9
Camps Cleared
4
879,062
Distance Traveled
748,223
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,915
1,213
54
6
1
151,910
0
L
Chang'e
9,588
1,065
51
6
0
165,215
0
L
Geb
11,091
1,232
27
3
0
173,030
0
L
Loki
11,286
1,254
10
1
3
144,109
0
L
Kukulkan
9,045
1,005
26
3
0
113,959
3
W
Nox
11,812
1,312
57
6
3
179,761
0
W
Thor
12,497
1,389
9
1
1
161,390
0
W
Bellona
12,372
1,375
9
1
0
176,798
0
W
Neith
13,994
1,555
61
7
5
174,125
1
W
Bacchus
12,565
1,396
20
2
0
186,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role