Player Matchup

Chang'e
Chang'e
GGarbz
Chang'e
Level 140
God Stats
3W - 4L
1,503 SR
Queue Stats
171W - 167L
1,550 Elo+
Party 2
Bellona
Bellona
Nosaddict
Bellona
Level 46
God Stats
20W - 19L
1,652 SR
Queue Stats
122W - 130L
1,497 Elo+
Solo
Nu Wa
Nu Wa
TartarugaNegra
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,516 Elo+
Solo
Danzaburou
Danzaburou
The CheddarMann
Danzaburou
Level 145
God Stats
10W - 12L
1,420 SR
Queue Stats
352W - 362L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
dracobear55
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Solo
Team Averages
Level 71
1,515 SR
1,453 Elo+

VS

Team Averages
Level 92
1,557 SR
1,595 Elo+
Hel
Hel
 
Hel
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Chamo21
Tsukuyomi
Level 127
God Stats
3W - 1L
1,795 SR
Queue Stats
69W - 53L
1,624 Elo+
Party 1
Osiris
Osiris
Moist Fold
Osiris
Level 160
God Stats
6W - 1L
1,617 SR
Queue Stats
287W - 145L
1,754 Elo+
Party 1
Artemis
Artemis
SilverEagle743
Artemis
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,304 Elo+
Solo
Jormungandr
Jormungandr
regalbeagle
Jormungandr
Level 21
God Stats
2W - 1L
1,374 SR
Queue Stats
391W - 143L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GGarbz
Chang'e
17
4 / 3 / 6
9,813
755
15,432
14,897
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Nosaddict
Bellona
17
6 / 4 / 8
10,234
787
13,897
17,701
16,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
7 / 3 / 7
10,535
810
18,693
9,974
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
The CheddarMann
Danzaburou
17
3 / 6 / 4
10,619
817
10,486
15,740
5,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
dracobear55
Cthulhu
13
0 / 9 / 5
7,905
608
3,384
16,635
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 3 / 8
10,318
794
9,364
10,109
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Chamo21
Tsukuyomi
17
7 / 8 / 11
10,354
796
18,719
17,996
7,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
Moist Fold
Osiris
17
2 / 3 / 13
9,913
763
10,597
19,646
22,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 3 / 8
9,266
713
6,966
10,263
3,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
regalbeagle
Jormungandr
19
11 / 3 / 9
11,518
886
18,487
19,346
24,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
74
20
Kills
25
25
Deaths
20
30
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
3
8
2.67
W
Tsukuyomi
Chamo21
Tsukuyomi
7
8
11
1.56
L
Chang'e
GGarbz
Chang'e
4
3
6
2.33
W
Osiris
Moist Fold
Osiris
2
3
13
2.83
L
Bellona
Nosaddict
Bellona
6
4
8
2.5
W
1
3
8
1.67
L
7
3
7
3.5
L
Danzaburou
The CheddarMann
Danzaburou
3
6
4
0.83
L
Cthulhu
dracobear55
Cthulhu
0
9
5
0.28
W
Jormungandr
regalbeagle
Jormungandr
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,892
Damage
64,133
74,947
Taken
77,360
38,227
Mitigated
61,421
18,146
Healing
17,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,364
1,115
3,801
4,471
10,109
3,355
106
4,710
5,159
44,222
0
W
Tsukuyomi
Chamo21
Tsukuyomi
18,719
3,772
0
3,352
17,996
7,313
437
8,929
8,810
0
36,715
L
Chang'e
GGarbz
Chang'e
15,432
1,741
3,799
5,021
14,897
5,525
113
4,181
10,592
33,533
0
W
Osiris
Moist Fold
Osiris
10,597
2,439
0
2,818
19,646
22,846
238
9,393
9,948
0
32,000
L
Bellona
Nosaddict
Bellona
13,897
5,072
0
2,906
17,701
16,759
0
7,252
9,898
0
38,282
W
6,966
2,194
447
1,233
10,263
3,314
4,270
3,839
6,140
0
29,846
L
18,693
7,166
43
1,570
9,974
3,491
929
3,233
6,671
44,433
0
L
Danzaburou
The CheddarMann
Danzaburou
10,486
5,726
0
4,112
15,740
5,753
1,241
6,242
9,348
0
39,374
L
Cthulhu
dracobear55
Cthulhu
3,384
213
37
658
16,635
6,699
234
6,240
10,129
5,372
0
W
Jormungandr
regalbeagle
Jormungandr
18,487
5,763
0
1,041
19,346
24,593
590
9,152
9,794
57,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,106
Gold Earned
51,369
227
Minions Killed
269
0
Camps Cleared
0
1,174,054
Distance Traveled
1,341,646
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,318
794
84
6
0
244,016
0
W
Tsukuyomi
10,354
796
36
3
0
288,917
3
L
Chang'e
9,813
755
48
4
0
252,549
1
W
Osiris
9,913
763
39
3
0
289,707
0
L
Bellona
10,234
787
42
3
0
253,032
1
W
Artemis
9,266
713
45
3
0
255,692
1
L
Nu Wa
10,535
810
65
5
0
249,726
3
L
Danzaburou
10,619
817
66
5
0
231,177
1
L
Cthulhu
7,905
608
6
0
0
187,570
1
W
Jormungandr
11,518
886
65
5
0
263,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role