Player Matchup

Achilles
Achilles
DARK SOULZ5322
Achilles
Level 24
God Stats
13W - 11L
1,400 SR
Queue Stats
30W - 16L
1,572 Elo+
Party 1
Zeus
Zeus
DarkishSphere
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,230 Elo+
Party 1
Atlas
Atlas
Kryiptor
Atlas
Level 114
God Stats
0W - 2L
1,591 SR
Queue Stats
12W - 9L
1,614 Elo+
Party 1
Team Averages
Level 67
1,497 SR
1,472 Elo+

VS

Team Averages
Level 91
1,498 SR
1,290 Elo+
Gilgamesh
Gilgamesh
JulimanH
Gilgamesh
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,242 Elo+
Solo
Cupid
Cupid
Lotus_Divinity
Cupid
Level 57
God Stats
15W - 17L
1,495 SR
Queue Stats
165W - 242L
1,384 Elo+
Solo
Ra
Ra
daniel_segcorp
Ra
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 81L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 4 / 0
8,197
586
5,762
17,711
19,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 5 / 2
8,082
577
10,778
11,074
3,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Kryiptor
Atlas
12
0 / 4 / 2
7,765
555
7,766
17,046
17,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JulimanH
Gilgamesh
14
5 / 1 / 7
10,153
725
13,310
12,592
12,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 0 / 6
10,337
738
19,101
9,969
3,968
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 10
10,115
723
7,320
8,168
4,353
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
13
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
4
0
0.5
L
0
5
2
0.2
W
Gilgamesh
JulimanH
Gilgamesh
5
1
7
8.5
L
Atlas
Kryiptor
Atlas
0
4
2
0.25
W
6
0
6
9
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,306
Damage
39,731
45,831
Taken
30,729
39,725
Mitigated
20,923
3,710
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,762
2,071
0
1,101
17,711
19,047
0
3,620
13,616
0
15,160
L
10,778
777
110
1,099
11,074
3,166
0
2,704
8,206
34,138
0
W
Gilgamesh
JulimanH
Gilgamesh
13,310
3,720
17
2,264
12,592
12,602
92
6,750
5,842
4,854
24,449
L
Atlas
Kryiptor
Atlas
7,766
2,637
180
1,220
17,046
17,512
0
3,454
13,275
24,886
0
W
19,101
9,544
50
5,541
9,969
3,968
1,258
5,922
4,047
0
54,572
W
7,320
771
1,859
3,748
8,168
4,353
756
6,083
2,085
44,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,044
Gold Earned
30,605
106
Minions Killed
182
3
Camps Cleared
9
721,971
Distance Traveled
822,306
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,197
586
20
1
0
242,039
4
L
Zeus
8,082
577
59
4
2
233,026
4
W
Gilgamesh
10,153
725
28
2
3
266,390
5
L
Atlas
7,765
555
27
2
1
246,906
5
W
Cupid
10,337
738
73
5
3
262,989
2
W
Ra
10,115
723
81
6
3
292,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role