Player Matchup

Cthulhu
Cthulhu
I Armyz I
Cthulhu
Level 121
God Stats
3W - 3L
1,649 SR
Queue Stats
105W - 112L
1,523 Elo+
Party 2
Izanami
Izanami
Ninjastar53
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 75L
1,434 Elo+
Solo
Ares
Ares
OmegaGummies
Ares
Level 105
God Stats
3W - 5L
1,616 SR
Queue Stats
24W - 22L
1,540 Elo+
Party 2
Da Ji
Da Ji
Sauce F2
Da Ji
Level 46
God Stats
1W - 2L
1,532 SR
Queue Stats
105W - 142L
1,391 Elo+
Solo
He Bo
He Bo
UltravSmokez
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 129L
1,507 Elo+
Party 2
Team Averages
Level 87
1,559 SR
1,479 Elo+

VS

Team Averages
Level 78
1,687 SR
1,568 Elo+
Horus
Horus
NBKxLemon
Horus
Level 116
God Stats
11W - 3L
1,605 SR
Queue Stats
124W - 144L
1,409 Elo+
Solo
Medusa
Medusa
OnePunchLuffy-
Medusa
Level 98
God Stats
12W - 6L
1,742 SR
Queue Stats
1,025W - 1,061L
1,452 Elo+
Solo
Ymir
Ymir
SaucinOnUHoes
Ymir
Level 23
God Stats
1W - 0L
1,743 SR
Queue Stats
26W - 10L
1,718 Elo+
Party 1
Mercury
Mercury
podreps
Mercury
Level 137
God Stats
15W - 6L
1,602 SR
Queue Stats
304W - 184L
1,577 Elo+
Party 1
Raijin
Raijin
snoopexe
Raijin
Level 17
God Stats
4W - 0L
1,745 SR
Queue Stats
315W - 188L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I Armyz I
Cthulhu
13
1 / 3 / 1
7,802
557
4,651
9,138
4,688
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Ninjastar53
Izanami
10
2 / 8 / 1
6,869
491
4,197
11,297
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 1
6,377
456
3,949
14,012
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Sauce F2
Da Ji
10
2 / 6 / 2
6,840
489
6,004
11,066
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 1
7,770
555
4,360
5,628
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
NBKxLemon
Horus
13
3 / 1 / 12
8,061
576
7,554
10,682
9,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
9 / 2 / 6
8,246
589
10,395
9,775
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 2 / 2
8,923
637
7,277
9,220
5,788
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
podreps
Mercury
14
7 / 2 / 3
8,421
602
8,305
9,373
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
snoopexe
Raijin
12
1 / 1 / 2
7,393
528
2,009
5,840
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
23
23
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
I Armyz I
Cthulhu
1
3
1
0.5
W
Horus
NBKxLemon
Horus
3
1
12
9
L
Izanami
Ninjastar53
Izanami
2
8
1
0.31
L
1
4
1
0.38
W
9
2
6
6
L
Da Ji
Sauce F2
Da Ji
2
6
2
0.5
W
3
2
2
2
L
2
2
1
1.25
W
Mercury
podreps
Mercury
7
2
3
4.25
W
Raijin
snoopexe
Raijin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,161
Damage
35,540
51,141
Taken
44,890
24,902
Mitigated
23,744
8,951
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
I Armyz I
Cthulhu
4,651
302
0
2,225
9,138
4,688
0
6,667
2,416
49,068
0
W
Horus
NBKxLemon
Horus
7,554
2,827
2,528
5,010
10,682
9,837
0
2,760
7,922
0
16,253
L
Izanami
Ninjastar53
Izanami
4,197
2,596
0
1,060
11,297
2,744
388
151
11,106
0
26,781
L
3,949
310
195
3,294
14,012
11,750
0
0
14,012
16,278
0
W
10,395
5,073
0
2,915
9,775
3,447
688
1,787
7,988
0
54,127
L
Da Ji
Sauce F2
Da Ji
6,004
948
0
747
11,066
4,221
0
1,337
9,673
0
34,796
W
7,277
2,253
0
3,123
9,220
5,788
0
4,016
5,204
55,252
0
L
4,360
140
0
1,430
5,628
1,499
554
872
4,648
44,623
0
W
Mercury
podreps
Mercury
8,305
5,300
0
0
9,373
3,054
0
1,921
7,452
0
56,042
W
Raijin
snoopexe
Raijin
2,009
184
0
1,260
5,840
1,618
0
2,476
3,364
33,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,658
Gold Earned
41,044
339
Minions Killed
422
0
Camps Cleared
0
1,162,683
Distance Traveled
1,349,743
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,802
557
127
9
0
222,630
2
W
Horus
8,061
576
15
1
0
268,989
2
L
Izanami
6,869
491
48
3
0
221,950
3
L
Ares
6,377
456
22
2
0
232,930
0
W
Medusa
8,246
589
91
7
0
234,853
2
L
Da Ji
6,840
489
63
5
0
242,305
2
W
Ymir
8,923
637
128
9
0
272,241
1
L
He Bo
7,770
555
79
6
0
242,868
4
W
Mercury
8,421
602
90
6
0
328,440
0
W
Raijin
7,393
528
98
7
0
245,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role