Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
 
Atlas
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Alementor
Hou Yi
Level 126
God Stats
1W - 2L
1,722 SR
Queue Stats
237W - 230L
1,594 Elo+
Solo
Shiva
Shiva
JuicedB0X
Shiva
Level 106
God Stats
3W - 4L
1,638 SR
Queue Stats
6W - 8L
1,551 Elo+
Party 2
He Bo
He Bo
SanguineCreed
He Bo
Level 159
God Stats
1W - 4L
1,585 SR
Queue Stats
128W - 131L
1,537 Elo+
Party 2
Team Averages
Level 115
1,589 SR
1,536 Elo+

VS

Team Averages
Level 159
1,557 SR
1,503 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
jonnycp
Medusa
Level 160
God Stats
2W - 0L
1,784 SR
Queue Stats
110W - 98L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
1 / 1 / 1
5,113
511
3,941
3,801
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
8
0 / 2 / 2
4,787
479
2,456
6,653
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Alementor
Hou Yi
10
2 / 1 / 1
5,727
573
3,457
4,549
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
JuicedB0X
Shiva
9
0 / 2 / 0
5,152
515
3,677
7,398
3,432
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 0
5,342
534
2,460
5,464
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 0 / 0
6,974
697
5,403
5,271
3,778
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
 
Ao Kuang
9
4 / 1 / 0
5,978
598
2,022
6,552
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
 
Ullr
10
1 / 1 / 2
5,770
577
4,831
5,769
1,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
 
Sobek
9
2 / 1 / 1
5,674
567
2,767
8,028
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
jonnycp
Medusa
10
0 / 1 / 3
6,097
610
3,339
4,316
1,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
10
10
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
1
1.5
L
Atlas
 
Atlas
0
2
2
0.5
W
Zeus
 
Zeus
3
0
0
3
W
Ao Kuang
 
Ao Kuang
4
1
0
4
W
Ullr
 
Ullr
1
1
2
2
W
Sobek
 
Sobek
2
1
1
2.5
L
Hou Yi
Alementor
Hou Yi
2
1
1
2.5
L
Shiva
JuicedB0X
Shiva
0
2
0
0
L
1
4
0
0.25
W
Medusa
jonnycp
Medusa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,991
Damage
18,362
27,865
Taken
29,936
10,690
Mitigated
14,915
6,071
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,941
1,149
0
940
3,801
1,047
0
1,514
2,287
29,606
0
L
Atlas
 
Atlas
2,456
1,094
0
926
6,653
3,014
0
1,793
4,860
10,214
0
W
Zeus
 
Zeus
5,403
1,801
0
3,310
5,271
3,778
216
0
5,271
46,184
0
W
Ao Kuang
 
Ao Kuang
2,022
301
0
3,339
6,552
2,522
0
592
5,924
25,388
7,915
W
Ullr
 
Ullr
4,831
2,257
0
1,025
5,769
1,661
0
2,311
3,458
0
39,562
W
Sobek
 
Sobek
2,767
229
0
3,231
8,028
5,713
0
4,038
3,940
12,827
0
L
Hou Yi
Alementor
Hou Yi
3,457
1,559
0
959
4,549
1,819
0
1,322
3,227
0
31,077
L
Shiva
JuicedB0X
Shiva
3,677
915
0
2,680
7,398
3,432
0
4,748
2,650
0
27,049
L
2,460
99
0
566
5,464
1,378
0
687
4,777
27,490
0
W
Medusa
jonnycp
Medusa
3,339
1,623
0
433
4,316
1,241
0
1,770
2,486
0
36,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
30,493
272
Minions Killed
351
0
Camps Cleared
0
1,017,590
Distance Traveled
1,021,629
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,113
511
66
7
0
214,080
4
L
Atlas
4,787
479
21
2
0
212,096
2
W
Zeus
6,974
697
102
10
0
192,525
1
W
Ao Kuang
5,978
598
62
6
0
215,789
2
W
Ullr
5,770
577
82
8
0
182,030
5
W
Sobek
5,674
567
20
2
0
222,074
5
L
Hou Yi
5,727
573
66
7
0
199,918
2
L
Shiva
5,152
515
57
6
0
208,623
1
L
He Bo
5,342
534
62
6
0
182,873
3
W
Medusa
6,097
610
85
9
0
209,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role