Player Matchup

Medusa
Medusa
Fratio60
Medusa
Level 45
God Stats
16W - 21L
1,453 SR
Queue Stats
129W - 152L
1,325 Elo+
Party 1
Chang'e
Chang'e
IAteMen
Chang'e
Level 48
God Stats
8W - 6L
1,693 SR
Queue Stats
212W - 196L
1,551 Elo+
Party 3
Bacchus
Bacchus
MrCristolleur
Bacchus
Level 36
God Stats
17W - 15L
1,651 SR
Queue Stats
62W - 83L
1,348 Elo+
Party 1
Nu Wa
Nu Wa
RainbowRug
Nu Wa
Level 106
God Stats
2W - 2L
1,576 SR
Queue Stats
30W - 16L
1,683 Elo+
Party 3
Cliodhna
Cliodhna
muchachoss60
Cliodhna
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
84W - 109L
1,325 Elo+
Party 1
Team Averages
Level 53
1,574 SR
1,447 Elo+

VS

Team Averages
Level 88
1,526 SR
1,449 Elo+
Horus
Horus
Burakboom
Horus
Level 47
God Stats
1W - 5L
1,215 SR
Queue Stats
150W - 157L
1,510 Elo+
Solo
Ullr
Ullr
CBETOI
Ullr
Level 118
God Stats
4W - 8L
1,702 SR
Queue Stats
316W - 289L
1,507 Elo+
Party 2
Da Ji
Da Ji
King_Of_Speed_00
Da Ji
Level 129
God Stats
33W - 30L
1,582 SR
Queue Stats
446W - 458L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
Rozbiynyk
Kukulkan
Level 117
God Stats
13W - 13L
1,559 SR
Queue Stats
321W - 268L
1,501 Elo+
Party 2
Ares
Ares
Toxic_Negodyay
Ares
Level 27
God Stats
3W - 2L
1,573 SR
Queue Stats
13W - 21L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fratio60
Medusa
11
1 / 4 / 0
7,045
440
6,094
9,882
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
IAteMen
Chang'e
8
0 / 5 / 2
5,723
358
1,815
9,070
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
9
0 / 2 / 1
6,349
397
2,112
7,516
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
11
1 / 4 / 1
6,942
434
6,514
9,700
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
muchachoss60
Cliodhna
9
0 / 8 / 0
5,943
371
1,607
15,041
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Burakboom
Horus
14
4 / 1 / 7
9,102
569
7,516
11,937
12,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
CBETOI
Ullr
14
5 / 1 / 2
8,692
543
9,741
7,464
3,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 1 / 4
9,581
599
6,219
10,331
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Rozbiynyk
Kukulkan
15
6 / 0 / 8
9,521
595
13,532
4,328
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 4
7,812
488
2,113
9,930
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
23
23
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Horus
Burakboom
Horus
4
1
7
7.5
W
Ullr
CBETOI
Ullr
5
1
2
6
L
Medusa
Fratio60
Medusa
1
4
0
0.25
L
Chang'e
IAteMen
Chang'e
0
5
2
0.2
W
7
1
4
9
L
Bacchus
0
2
1
0.25
L
Nu Wa
1
4
1
0.38
W
Kukulkan
Rozbiynyk
Kukulkan
6
0
8
10
W
1
0
4
3
L
Cliodhna
muchachoss60
Cliodhna
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,142
Damage
39,121
51,209
Taken
43,990
19,998
Mitigated
30,105
11,415
Healing
16,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Burakboom
Horus
7,516
2,690
957
4,435
11,937
12,855
1,063
3,410
8,527
0
44,814
W
Ullr
CBETOI
Ullr
9,741
2,287
0
796
7,464
3,234
908
1,500
5,964
0
64,036
L
Medusa
Fratio60
Medusa
6,094
1,835
0
2,207
9,882
2,823
0
1,889
7,943
0
44,119
L
Chang'e
IAteMen
Chang'e
1,815
76
563
1,780
9,070
5,387
0
2,771
6,147
16,894
0
W
6,219
1,358
0
5,727
10,331
4,268
728
1,259
9,072
0
65,736
L
Bacchus
2,112
22
0
1,734
7,516
4,278
0
3,765
3,618
5,665
0
L
Nu Wa
6,514
1,589
0
991
9,700
3,488
0
4,069
5,293
36,837
4,545
W
Kukulkan
Rozbiynyk
Kukulkan
13,532
926
0
1,566
4,328
1,953
230
1,204
3,124
69,176
0
W
2,113
118
320
2,941
9,930
7,795
249
2,744
7,186
11,593
0
L
Cliodhna
muchachoss60
Cliodhna
1,607
185
111
4,029
15,041
4,022
0
2,356
12,563
0
29,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
44,708
240
Minions Killed
430
0
Camps Cleared
0
1,430,735
Distance Traveled
1,569,197
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,102
569
75
5
0
307,904
4
W
Ullr
8,692
543
102
6
0
290,413
3
L
Medusa
7,045
440
73
5
0
272,205
5
L
Chang'e
5,723
358
28
2
0
254,257
1
W
Da Ji
9,581
599
105
7
0
348,352
4
L
Bacchus
6,349
397
12
1
0
335,701
3
L
Nu Wa
6,942
434
70
4
0
266,804
4
W
Kukulkan
9,521
595
133
8
0
314,635
3
W
Ares
7,812
488
15
1
0
307,893
2
L
Cliodhna
5,943
371
57
4
0
301,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role