Player Matchup

Hel
Hel
BelamosGilTyrus
Hel
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
9W - 17L
1,263 Elo+
Party 1
Cabrakan
Cabrakan
Eokaun
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,303 Elo+
Party 1
Thor
Thor
Keneor
Thor
Level 22
God Stats
4W - 2L
1,721 SR
Queue Stats
10W - 17L
1,361 Elo+
Party 1
Chiron
Chiron
gutbergud
Chiron
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,279 Elo+
Party 1
Tyr
Tyr
hitsters
Tyr
Level 28
God Stats
0W - 3L
1,215 SR
Queue Stats
21W - 24L
1,305 Elo+
Party 1
Team Averages
Level 23
1,450 SR
1,302 Elo+

VS

Team Averages
Level 62
1,477 SR
1,394 Elo+
Medusa
Medusa
IjanTichy
Medusa
Level 32
God Stats
12W - 15L
1,422 SR
Queue Stats
22W - 31L
1,423 Elo+
Party 3
Ra
Ra
JaviPianista
Ra
Level 124
God Stats
3W - 1L
1,669 SR
Queue Stats
16W - 14L
1,399 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nic010
Tsukuyomi
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,357 Elo+
Party 2
Ganesha
Ganesha
Shankx1988
Ganesha
Level 24
God Stats
2W - 4L
1,270 SR
Queue Stats
29W - 47L
1,391 Elo+
Party 3
Ah Puch
Ah Puch
SrNicky
Ah Puch
Level 85
God Stats
19W - 14L
1,522 SR
Queue Stats
23W - 20L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 10
10,863
639
10,057
17,666
8,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
Eokaun
Cabrakan
17
1 / 7 / 8
11,393
670
8,883
26,154
33,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thor
Keneor
Thor
19
5 / 6 / 6
11,875
699
12,508
20,790
11,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
gutbergud
Chiron
19
2 / 1 / 12
11,430
672
27,288
15,039
5,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
6 / 7 / 6
12,311
724
15,244
28,048
16,843
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IjanTichy
Medusa
20
14 / 3 / 5
14,347
844
21,890
19,079
9,651
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 12
13,014
766
23,146
13,861
8,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Nic010
Tsukuyomi
19
3 / 5 / 8
12,326
725
8,237
21,550
9,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Shankx1988
Ganesha
19
0 / 2 / 20
13,076
769
11,752
22,343
31,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
SrNicky
Ah Puch
18
2 / 2 / 12
11,999
706
30,340
13,775
6,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
81
16
Kills
24
24
Deaths
16
42
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
3
10
2.33
L
Cabrakan
Eokaun
Cabrakan
1
7
8
0.71
W
Medusa
IjanTichy
Medusa
14
3
5
5.5
W
5
4
12
2.75
L
Thor
Keneor
Thor
5
6
6
1.33
W
Tsukuyomi
Nic010
Tsukuyomi
3
5
8
1.4
W
Ganesha
Shankx1988
Ganesha
0
2
20
5
W
Ah Puch
SrNicky
Ah Puch
2
2
12
4
L
Chiron
gutbergud
Chiron
2
1
12
8
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,980
Damage
95,365
107,697
Taken
90,608
76,650
Mitigated
64,849
26,467
Healing
41,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,057
110
9,727
8,461
17,666
8,834
0
11,698
5,355
36,408
0
L
Cabrakan
Eokaun
Cabrakan
8,883
965
0
1,233
26,154
33,967
108
16,799
8,505
27,939
0
W
Medusa
IjanTichy
Medusa
21,890
12,934
0
4,074
19,079
9,651
4,022
4,452
14,627
0
61,635
W
23,146
1,720
13,444
6,482
13,861
8,626
688
3,699
10,162
66,409
0
L
Thor
Keneor
Thor
12,508
719
0
17
20,790
11,082
777
9,738
10,350
0
44,035
W
Tsukuyomi
Nic010
Tsukuyomi
8,237
2,041
1,098
5,987
21,550
9,210
1,741
3,205
18,345
0
43,323
W
Ganesha
Shankx1988
Ganesha
11,752
614
0
5,766
22,343
31,098
53
4,870
17,473
26,444
0
W
Ah Puch
SrNicky
Ah Puch
30,340
985
0
4,183
13,775
6,264
142
2,714
11,061
58,976
0
L
Chiron
gutbergud
Chiron
27,288
5,208
2,242
2,752
15,039
5,924
0
7,779
6,779
0
52,076
L
15,244
1,993
0
2,035
28,048
16,843
238
15,610
11,470
0
35,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,872
Gold Earned
64,762
259
Minions Killed
303
0
Camps Cleared
0
1,581,107
Distance Traveled
1,775,768
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,863
639
62
4
0
344,789
2
L
Cabrakan
11,393
670
35
2
0
257,810
2
W
Medusa
14,347
844
78
5
0
378,404
2
W
Ra
13,014
766
82
5
0
365,210
2
L
Thor
11,875
699
55
3
0
307,267
3
W
Tsukuyomi
12,326
725
54
3
0
325,761
0
W
Ganesha
13,076
769
2
0
0
347,736
7
W
Ah Puch
11,999
706
87
5
0
358,657
1
L
Chiron
11,430
672
54
3
0
337,108
3
L
Tyr
12,311
724
53
3
0
334,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role