Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KuroAsuraYT
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,728 Elo+
Party 2
Medusa
Medusa
Salami Sabre
Medusa
Level 43
God Stats
1W - 2L
1,583 SR
Queue Stats
14W - 32L
1,389 Elo+
Solo
Artio
Artio
UnderratedJqz
Artio
Level 18
God Stats
1W - 1L
1,449 SR
Queue Stats
3W - 4L
1,778 Elo+
Party 2
Zhong Kui
Zhong Kui
YFN_YE
Zhong Kui
Level 72
God Stats
0W - 1L
1,249 SR
Queue Stats
19W - 12L
2,045 Elo+
Party 2
Team Averages
Level 37
1,456 SR
1,688 Elo+

VS

Team Averages
Level 77
1,704 SR
1,752 Elo+
Ares
Ares
DARK SOULZ5322
Ares
Level 24
God Stats
15W - 8L
1,634 SR
Queue Stats
22W - 13L
1,598 Elo+
Party 3
Nu Wa
Nu Wa
DarkishSphere
Nu Wa
Level 62
God Stats
18W - 8L
1,654 SR
Queue Stats
80W - 52L
1,608 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Kryiptor
Cu Chulainn
Level 114
God Stats
17W - 7L
1,707 SR
Queue Stats
121W - 87L
1,594 Elo+
Party 3
Artio
Artio
Nanceii
Artio
Level 160
God Stats
19W - 1L
2,024 SR
Queue Stats
284W - 56L
1,964 Elo+
Party 1
Hou Yi
Hou Yi
Pecc Boi
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 7L
1,994 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
0 / 12 / 3
8,987
899
8,024
16,608
4,477
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
KuroAsuraYT
Jormungandr
15
1 / 5 / 4
10,602
1,060
18,792
23,879
22,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
15
1 / 7 / 2
9,643
964
8,150
16,179
4,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 7 / 2
8,915
892
8,416
21,492
18,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
YFN_YE
Zhong Kui
14
3 / 7 / 1
10,319
1,032
21,685
17,661
9,378
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

94

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 23
10,746
1,075
11,727
13,143
13,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 1 / 21
12,403
1,240
24,868
6,951
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cu Chulainn
Kryiptor
Cu Chulainn
17
6 / 1 / 21
10,988
1,099
16,637
14,859
15,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
Nanceii
Artio
17
4 / 0 / 25
11,669
1,167
12,415
18,555
24,092
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Pecc Boi
Hou Yi
18
13 / 2 / 15
12,172
1,217
24,696
15,890
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
143
5
Kills
38
38
Deaths
5
12
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
12
3
0.13
W
6
1
23
17.5
W
9
1
21
19.5
W
Cu Chulainn
Kryiptor
Cu Chulainn
6
1
21
16.5
L
Jormungandr
KuroAsuraYT
Jormungandr
1
5
4
0.6
W
Artio
Nanceii
Artio
4
0
25
16.5
W
Hou Yi
Pecc Boi
Hou Yi
13
2
15
10.25
L
Medusa
1
7
2
0.29
L
0
7
2
0.14
L
Zhong Kui
YFN_YE
Zhong Kui
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,067
Damage
90,343
95,819
Taken
69,398
59,920
Mitigated
62,396
10,775
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,024
5,597
0
0
16,608
4,477
0
8,838
7,567
0
20,990
W
11,727
1,286
0
0
13,143
13,957
0
8,239
4,760
13,206
0
W
24,868
6,851
245
521
6,951
2,760
0
5,295
1,599
51,123
0
W
Cu Chulainn
Kryiptor
Cu Chulainn
16,637
4,396
0
1,636
14,859
15,445
0
9,985
4,671
64
26,130
L
Jormungandr
KuroAsuraYT
Jormungandr
18,792
4,586
478
1,381
23,879
22,757
0
13,176
10,455
51,360
0
W
Artio
Nanceii
Artio
12,415
2,123
4,413
5,045
18,555
24,092
0
12,560
5,591
21,687
0
W
Hou Yi
Pecc Boi
Hou Yi
24,696
14,626
0
3,913
15,890
6,142
0
11,931
3,884
0
38,863
L
Medusa
8,150
3,470
0
500
16,179
4,597
0
7,290
8,706
0
35,508
L
8,416
728
1,723
2,905
21,492
18,711
0
11,281
9,912
15,174
0
L
Zhong Kui
YFN_YE
Zhong Kui
21,685
3,622
722
3,066
17,661
9,378
0
8,413
9,160
31,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,466
Gold Earned
57,978
170
Minions Killed
141
3
Camps Cleared
6
789,601
Distance Traveled
899,073
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,987
899
31
3
0
123,915
0
W
Ares
10,746
1,075
5
1
0
181,785
2
W
Nu Wa
12,403
1,240
55
6
3
173,765
0
W
Cu Chulainn
10,988
1,099
32
3
1
192,440
0
L
Jormungandr
10,602
1,060
62
6
2
178,591
1
W
Artio
11,669
1,167
10
1
1
189,899
2
W
Hou Yi
12,172
1,217
39
4
1
161,184
0
L
Medusa
9,643
964
50
5
0
162,576
0
L
Artio
8,915
892
8
1
0
183,312
0
L
Zhong Kui
10,319
1,032
19
2
1
141,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role