Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BloodSuckerRT
Horus
Level 54
God Stats
1W - 1L
1,842 SR
Queue Stats
45W - 27L
1,687 Elo+
Party 1
Sobek
Sobek
SquizyMan
Sobek
Level 108
God Stats
9W - 1L
1,523 SR
Queue Stats
52W - 21L
1,754 Elo+
Party 1
Team Averages
Level 107
1,621 SR
1,647 Elo+

VS

Team Averages
Level 100
1,664 SR
1,574 Elo+
Gilgamesh
Gilgamesh
SpankMeMommyUwU
Gilgamesh
Level 48
God Stats
20W - 17L
1,613 SR
Queue Stats
65W - 57L
1,619 Elo+
Solo
Camazotz
Camazotz
XoStnwk
Camazotz
Level 125
God Stats
0W - 3L
1,665 SR
Queue Stats
58W - 47L
1,556 Elo+
Party 2
Yu Huang
Yu Huang
julex09
Yu Huang
Level 127
God Stats
1W - 1L
1,714 SR
Queue Stats
85W - 75L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 3 / 11
9,430
786
10,441
7,856
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
10 / 0 / 8
9,889
824
9,466
6,313
2,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
SquizyMan
Sobek
13
4 / 0 / 16
9,897
825
5,702
12,061
13,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SpankMeMommyUwU
Gilgamesh
10
0 / 6 / 1
6,570
548
6,741
11,352
7,757
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
XoStnwk
Camazotz
12
3 / 8 / 0
8,112
676
6,503
10,718
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yu Huang
julex09
Yu Huang
12
0 / 6 / 3
7,494
625
6,573
7,257
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
20
Kills
3
3
Deaths
20
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
11
3.83
W
10
0
8
14
L
Gilgamesh
SpankMeMommyUwU
Gilgamesh
0
6
1
0.08
W
Sobek
SquizyMan
Sobek
4
0
16
12
L
Camazotz
XoStnwk
Camazotz
3
8
0
0.38
L
Yu Huang
julex09
Yu Huang
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,609
Damage
19,817
26,230
Taken
29,327
19,066
Mitigated
11,830
9,876
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,441
2,930
0
2,046
7,856
2,581
900
1,572
6,042
44,607
0
W
9,466
3,909
1,037
2,124
6,313
2,843
966
1,397
4,724
0
19,748
L
Gilgamesh
SpankMeMommyUwU
Gilgamesh
6,741
2,097
0
90
11,352
7,757
0
7,532
3,820
0
12,246
W
Sobek
SquizyMan
Sobek
5,702
483
590
4,079
12,061
13,642
384
3,200
8,092
12,061
0
L
Camazotz
XoStnwk
Camazotz
6,503
1,111
0
2,329
10,718
2,839
0
5,121
5,597
0
19,735
L
Yu Huang
julex09
Yu Huang
6,573
687
0
190
7,257
1,234
0
3,771
3,486
21,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
22,176
110
Minions Killed
85
7
Camps Cleared
3
661,501
Distance Traveled
600,815
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,430
786
76
6
6
211,969
0
W
Horus
9,889
824
31
3
1
222,484
1
L
Gilgamesh
6,570
548
11
1
0
197,675
0
W
Sobek
9,897
825
3
0
0
227,048
4
L
Camazotz
8,112
676
21
2
3
211,929
3
L
Yu Huang
7,494
625
53
4
0
191,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role