Player Matchup

Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Laukers
Chaac
Level 103
God Stats
2W - 7L
1,308 SR
Queue Stats
167W - 206L
1,441 Elo+
Party 3
Mercury
Mercury
Santi46
Mercury
Level 109
God Stats
0W - 4L
1,307 SR
Queue Stats
147W - 176L
1,444 Elo+
Party 4
Hera
Hera
TEDYKANO
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 128L
1,463 Elo+
Party 3
Rama
Rama
Tarmus_34
Rama
Level 121
God Stats
8W - 16L
1,458 SR
Queue Stats
177W - 203L
1,469 Elo+
Party 4
Team Averages
Level 119
1,415 SR
1,464 Elo+

VS

Team Averages
Level 91
1,389 SR
1,465 Elo+
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
VenitoKamelas2
Thanatos
Level 105
God Stats
19W - 43L
1,238 SR
Queue Stats
340W - 411L
1,489 Elo+
Party 1
Agni
Agni
almansa000
Agni
Level 109
God Stats
38W - 36L
1,537 SR
Queue Stats
374W - 460L
1,489 Elo+
Party 1
Neith
Neith
masty1r4
Neith
Level 68
God Stats
7W - 8L
1,542 SR
Queue Stats
129W - 125L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
mvz1974
Zhong Kui
Level 83
God Stats
5W - 5L
1,131 SR
Queue Stats
130W - 123L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 7 / 2
6,135
409
3,739
12,622
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Laukers
Chaac
14
2 / 3 / 0
7,953
530
9,438
12,603
8,393
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Santi46
Mercury
10
0 / 7 / 0
6,306
420
3,067
10,160
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
10
1 / 6 / 0
6,556
437
6,620
9,871
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
13
3 / 5 / 2
8,263
551
5,837
11,526
2,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
4 / 1 / 12
8,378
559
5,235
9,672
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
15
13 / 1 / 2
9,321
621
9,305
12,041
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 0 / 6
8,681
579
10,050
6,488
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
masty1r4
Neith
13
4 / 4 / 7
8,368
558
8,779
8,646
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
mvz1974
Zhong Kui
15
0 / 2 / 3
8,229
549
5,240
8,798
6,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
7
Kills
28
28
Deaths
8
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
7
2
0.29
W
Geb
 
Geb
4
1
12
10
L
Chaac
Laukers
Chaac
2
3
0
0.67
L
Mercury
Santi46
Mercury
0
7
0
0
L
Hera
1
6
0
0.17
L
Rama
3
5
2
0.8
W
Thanatos
13
1
2
14
W
7
0
6
10
W
Neith
masty1r4
Neith
4
4
7
1.88
W
Zhong Kui
mvz1974
Zhong Kui
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,701
Damage
38,609
56,782
Taken
45,645
24,712
Mitigated
24,638
9,929
Healing
22,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,739
872
0
900
12,622
7,992
23
3,979
8,643
13,787
0
W
Geb
 
Geb
5,235
1,166
0
2,598
9,672
7,975
0
4,782
4,890
18,441
10,335
L
Chaac
Laukers
Chaac
9,438
2,580
0
4,054
12,603
8,393
0
4,616
7,987
0
44,702
L
Mercury
Santi46
Mercury
3,067
1,555
0
250
10,160
2,683
0
3,965
6,195
0
36,718
L
Hera
6,620
1,827
0
1,336
9,871
2,965
0
5,170
4,701
37,289
0
L
Rama
5,837
4,396
0
3,389
11,526
2,679
0
1,223
10,303
0
49,684
W
Thanatos
9,305
3,522
0
12,837
12,041
4,461
0
1,598
10,443
0
46,493
W
10,050
885
0
1,231
6,488
2,220
172
2,158
4,330
52,434
0
W
Neith
masty1r4
Neith
8,779
2,815
0
1,488
8,646
3,552
715
1,412
7,234
0
42,741
W
Zhong Kui
mvz1974
Zhong Kui
5,240
1,338
0
4,360
8,798
6,430
828
409
8,389
44,257
8,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
42,977
358
Minions Killed
415
0
Camps Cleared
0
1,348,829
Distance Traveled
1,403,840
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,135
409
29
2
0
273,263
1
W
Geb
8,378
559
42
3
0
308,143
2
L
Chaac
7,953
530
95
6
0
259,562
0
L
Mercury
6,306
420
65
4
0
292,213
1
L
Hera
6,556
437
70
5
0
255,751
0
L
Rama
8,263
551
99
7
0
268,040
3
W
Thanatos
9,321
621
74
5
0
296,322
3
W
Agni
8,681
579
100
7
0
301,645
1
W
Neith
8,368
558
75
5
0
255,544
1
W
Zhong Kui
8,229
549
124
8
0
242,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role