Player Matchup

Kukulkan
Kukulkan
SOLDIERZED
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,488 Elo+
Party 2
Cerberus
Cerberus
desertwanderr
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,593 Elo+
Party 3
Gilgamesh
Gilgamesh
ncsharkman
Gilgamesh
Level 155
God Stats
5W - 8L
1,494 SR
Queue Stats
36W - 46L
1,587 Elo+
Party 3
Skadi
Skadi
stalebagels
Skadi
Level 5
God Stats
1W - 2L
1,706 SR
Queue Stats
12W - 12L
1,723 Elo+
Solo
Scylla
Scylla
thisisthename123
Scylla
Level 22
God Stats
3W - 9L
1,309 SR
Queue Stats
28W - 44L
1,387 Elo+
Party 2
Team Averages
Level 43
1,502 SR
1,556 Elo+

VS

Team Averages
Level 83
1,447 SR
1,511 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Feline_Fanatic08
Medusa
Level 84
God Stats
42W - 44L
1,501 SR
Queue Stats
240W - 305L
1,363 Elo+
Solo
Shiva
Shiva
ImMeB
Shiva
Level 29
God Stats
1W - 2L
1,310 SR
Queue Stats
14W - 21L
1,590 Elo+
Party 1
Gilgamesh
Gilgamesh
Ungavaa
Gilgamesh
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,608 Elo+
Party 1
Poseidon
Poseidon
jakethethnake
Poseidon
Level 106
God Stats
10W - 11L
1,424 SR
Queue Stats
261W - 267L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SOLDIERZED
Kukulkan
12
1 / 2 / 3
6,242
694
1,067
2,623
928
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
desertwanderr
Cerberus
11
0 / 3 / 4
6,031
670
2,906
9,309
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ncsharkman
Gilgamesh
12
4 / 1 / 3
6,759
751
5,247
4,052
2,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 2 / 4
6,917
769
7,520
6,354
2,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 2 / 4
6,647
739
5,186
4,522
2,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 1 / 5
6,635
737
3,260
5,313
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 1 / 1
6,959
773
2,919
5,847
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
ImMeB
Shiva
12
1 / 3 / 5
6,580
731
4,516
7,317
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Ungavaa
Gilgamesh
13
2 / 0 / 3
6,746
750
4,406
4,107
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
jakethethnake
Poseidon
14
4 / 3 / 3
7,244
805
6,930
5,179
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
8
Kills
10
10
Deaths
8
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
5
2.5
W
3
1
1
3.5
W
Shiva
ImMeB
Shiva
1
3
5
1.17
L
Kukulkan
SOLDIERZED
Kukulkan
1
2
3
1.25
W
Gilgamesh
Ungavaa
Gilgamesh
2
0
3
3.5
L
Cerberus
desertwanderr
Cerberus
0
3
4
0.67
W
Poseidon
jakethethnake
Poseidon
4
3
3
1.83
L
Gilgamesh
ncsharkman
Gilgamesh
4
1
3
5.5
L
1
2
4
1.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,926
Damage
22,031
26,860
Taken
27,763
13,383
Mitigated
16,916
3,108
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,260
278
670
810
5,313
4,010
0
1,794
3,519
8,552
0
W
2,919
1,312
0
625
5,847
2,145
1,068
3,033
2,814
0
16,426
W
Shiva
ImMeB
Shiva
4,516
1,034
493
1,116
7,317
6,619
0
2,813
4,504
0
17,333
L
Kukulkan
SOLDIERZED
Kukulkan
1,067
146
0
190
2,623
928
0
803
1,789
12,813
0
W
Gilgamesh
Ungavaa
Gilgamesh
4,406
1,625
0
431
4,107
2,545
0
980
3,127
0
18,774
L
Cerberus
desertwanderr
Cerberus
2,906
136
0
821
9,309
5,761
0
2,981
6,214
9,945
0
W
Poseidon
jakethethnake
Poseidon
6,930
1,101
0
355
5,179
1,597
96
729
4,450
29,985
0
L
Gilgamesh
ncsharkman
Gilgamesh
5,247
1,031
0
524
4,052
2,575
0
1,626
2,368
345
9,866
L
7,520
2,690
0
1,450
6,354
2,046
0
2,755
3,540
0
26,909
L
5,186
901
0
123
4,522
2,073
0
2,025
2,433
14,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
34,164
150
Minions Killed
173
0
Camps Cleared
0
852,091
Distance Traveled
987,704
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,635
737
7
1
0
186,953
0
W
Medusa
6,959
773
31
3
0
205,133
3
W
Shiva
6,580
731
32
4
0
193,392
1
L
Kukulkan
6,242
694
27
3
0
129,989
0
W
Gilgamesh
6,746
750
40
4
0
211,440
2
L
Cerberus
6,031
670
23
3
0
174,879
0
W
Poseidon
7,244
805
63
7
0
190,786
0
L
Gilgamesh
6,759
751
9
1
0
191,673
3
L
Skadi
6,917
769
62
7
0
182,631
2
L
Scylla
6,647
739
29
3
0
172,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role