Player Matchup

Scylla
Scylla
CreativeMambaTTV
Scylla
Level 68
God Stats
12W - 5L
1,616 SR
Queue Stats
31W - 28L
1,499 Elo+
Party 2
Jing Wei
Jing Wei
JoshThaSauce
Jing Wei
Level 62
God Stats
10W - 8L
1,554 SR
Queue Stats
17W - 15L
1,481 Elo+
Party 2
Ymir
Ymir
TheBoogieMamba
Ymir
Level 27
God Stats
6W - 5L
1,406 SR
Queue Stats
12W - 9L
1,507 Elo+
Party 2
Team Averages
Level 52
1,525 SR
1,496 Elo+

VS

Team Averages
Level 83
1,557 SR
1,569 Elo+
Nox
Nox
 
Nox
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
SoggySlopper
Artio
Level 93
God Stats
1W - 2L
1,746 SR
Queue Stats
159W - 152L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
Spirit-Glow
Gilgamesh
Level 68
God Stats
3W - 2L
1,424 SR
Queue Stats
165W - 95L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,514
710
10,475
5,904
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
JoshThaSauce
Jing Wei
12
1 / 2 / 4
7,560
630
6,121
7,704
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 0 / 5
8,468
706
2,556
6,205
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 2 / 3
7,555
630
3,465
5,219
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 2
7,915
660
5,785
10,756
8,361
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Spirit-Glow
Gilgamesh
12
2 / 3 / 1
7,578
632
5,191
10,412
10,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
6
Kills
5
5
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
3
1.25
W
4
3
2
1.67
W
Jing Wei
JoshThaSauce
Jing Wei
1
2
4
1.5
L
2
1
2
3
L
Gilgamesh
Spirit-Glow
Gilgamesh
2
3
1
0.83
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,152
Damage
14,441
19,813
Taken
26,387
9,752
Mitigated
20,357
4,875
Healing
5,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,465
83
0
13
5,219
1,726
0
4,056
1,163
21,414
0
W
10,475
1,176
0
330
5,904
2,048
50
2,909
2,873
34,984
0
W
Jing Wei
JoshThaSauce
Jing Wei
6,121
4,451
0
2,559
7,704
2,814
384
3,430
3,969
129
18,227
L
5,785
648
179
3,571
10,756
8,361
0
5,314
5,442
21,526
0
L
Gilgamesh
Spirit-Glow
Gilgamesh
5,191
1,211
107
1,339
10,412
10,270
0
4,400
6,012
0
18,396
W
2,556
125
0
1,986
6,205
4,890
135
3,431
2,707
17,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,542
Gold Earned
23,048
126
Minions Killed
102
6
Camps Cleared
3
651,374
Distance Traveled
631,124
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,555
630
41
3
1
195,591
3
W
Scylla
8,514
710
61
5
3
219,262
4
W
Jing Wei
7,560
630
38
3
2
220,715
1
L
Artio
7,915
660
32
3
1
217,373
2
L
Gilgamesh
7,578
632
29
2
1
218,160
3
W
Ymir
8,468
706
27
2
1
211,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role