Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Gabiriro
Anhur
Level 160
God Stats
11W - 7L
1,830 SR
Queue Stats
230W - 104L
1,576 Elo+
Party 2
Chaac
Chaac
echekel
Chaac
Level 129
God Stats
2W - 8L
1,381 SR
Queue Stats
346W - 454L
1,429 Elo+
Solo
Team Averages
Level 149
1,570 SR
1,502 Elo+

VS

Team Averages
Level 125
1,563 SR
1,529 Elo+
Pele
Pele
Unasad
Pele
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 211L
1,571 Elo+
Party 1
Freya
Freya
Zheein
Freya
Level 159
God Stats
2W - 0L
1,689 SR
Queue Stats
60W - 43L
1,570 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lascoavara
Ah Muzen Cab
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
6 / 6 / 4
8,780
732
10,575
9,978
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Gabiriro
Anhur
12
5 / 7 / 5
8,514
710
10,337
12,620
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
echekel
Chaac
15
4 / 2 / 8
9,446
787
8,650
13,962
10,947
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Unasad
Pele
14
7 / 7 / 3
10,134
845
9,930
12,516
4,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
Zheein
Freya
14
5 / 6 / 7
9,810
818
10,434
14,485
4,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
lascoavara
Ah Muzen Cab
16
3 / 2 / 11
9,769
814
11,265
9,333
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
15
Kills
15
15
Deaths
15
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
6
4
1.33
L
Anhur
Gabiriro
Anhur
5
7
5
1.07
W
Pele
Unasad
Pele
7
7
3
1.21
W
Freya
Zheein
Freya
5
6
7
1.42
L
Chaac
echekel
Chaac
4
2
8
4
W
Ah Muzen Cab
lascoavara
Ah Muzen Cab
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,562
Damage
31,629
36,560
Taken
36,334
19,254
Mitigated
13,045
7,726
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,575
1,449
0
750
9,978
3,136
0
2,193
7,586
23,583
0
L
Anhur
Gabiriro
Anhur
10,337
4,874
0
1,329
12,620
5,171
0
4,970
7,463
0
23,012
W
Pele
Unasad
Pele
9,930
2,692
0
2,705
12,516
4,755
450
4,774
7,364
0
30,081
W
Freya
Zheein
Freya
10,434
3,323
0
6,193
14,485
4,275
1,062
4,098
10,113
26,644
0
L
Chaac
echekel
Chaac
8,650
1,138
262
5,385
13,962
10,947
63
3,526
10,295
0
30,035
W
Ah Muzen Cab
lascoavara
Ah Muzen Cab
11,265
2,910
0
3,904
9,333
4,015
719
1,262
7,983
0
37,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,740
Gold Earned
29,713
147
Minions Killed
134
5
Camps Cleared
7
589,111
Distance Traveled
636,987
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,780
732
50
4
2
181,188
6
L
Anhur
8,514
710
37
3
0
164,714
2
W
Pele
10,134
845
37
3
2
213,860
3
W
Freya
9,810
818
39
3
4
181,529
3
L
Chaac
9,446
787
60
5
3
243,209
1
W
Ah Muzen Cab
9,769
814
58
5
1
241,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role