Player Matchup

Agni
Agni
Colorful Bluntt
Agni
Level 116
God Stats
0W - 2L
1,399 SR
Queue Stats
28W - 42L
1,417 Elo+
Party 2
Zhong Kui
Zhong Kui
IvarTheBonxless
Zhong Kui
Level 69
God Stats
2W - 5L
1,383 SR
Queue Stats
142W - 150L
1,483 Elo+
Solo
Merlin
Merlin
deadpool199610
Merlin
Level 146
God Stats
14W - 11L
1,627 SR
Queue Stats
102W - 111L
1,509 Elo+
Solo
Geb
Geb
dl Natsu lb
Geb
Level 64
God Stats
6W - 8L
1,543 SR
Queue Stats
130W - 150L
1,507 Elo+
Solo
Thor
Thor
issaMattyBoy
Thor
Level 65
God Stats
4W - 10L
1,440 SR
Queue Stats
25W - 30L
1,431 Elo+
Party 2
Team Averages
Level 92
1,478 SR
1,469 Elo+

VS

Team Averages
Level 124
1,651 SR
1,479 Elo+
Vulcan
Vulcan
GxHzRagequit420
Vulcan
Level 150
God Stats
5W - 7L
1,719 SR
Queue Stats
17W - 22L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hennessy80
Ah Muzen Cab
Level 96
God Stats
9W - 3L
1,769 SR
Queue Stats
150W - 154L
1,485 Elo+
Solo
Mulan
Mulan
KSI Destined
Mulan
Level 158
God Stats
4W - 2L
1,622 SR
Queue Stats
48W - 45L
1,483 Elo+
Party 1
Ravana
Ravana
KingxxKrken
Ravana
Level 129
God Stats
1W - 0L
1,644 SR
Queue Stats
5W - 3L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
chadspack
Baron Samedi
Level 88
God Stats
6W - 7L
1,500 SR
Queue Stats
245W - 277L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
6,849
685
3,794
7,207
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
IvarTheBonxless
Zhong Kui
13
0 / 6 / 3
7,283
728
7,948
10,811
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 5 / 4
7,451
745
4,241
6,977
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 5 / 3
8,289
829
7,867
14,879
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 5 / 0
8,816
882
4,427
9,718
2,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 15
9,068
907
15,348
5,424
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Hennessy80
Ah Muzen Cab
17
9 / 1 / 6
10,022
1,002
6,442
6,960
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 4 / 13
8,221
822
5,776
10,946
9,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
15
5 / 2 / 13
8,654
865
8,799
10,779
4,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
chadspack
Baron Samedi
15
4 / 0 / 5
8,685
869
6,709
5,360
2,634
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
9
Kills
27
27
Deaths
9
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
6
2
15
6.75
W
Ah Muzen Cab
Hennessy80
Ah Muzen Cab
9
1
6
12
L
Zhong Kui
IvarTheBonxless
Zhong Kui
0
6
3
0.25
W
3
4
13
2.38
W
Ravana
5
2
13
5.75
W
Baron Samedi
chadspack
Baron Samedi
4
0
5
6.5
L
0
5
4
0.4
L
2
5
3
0.7
L
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,277
Damage
43,074
49,592
Taken
39,469
22,017
Mitigated
21,878
5,112
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,794
275
0
250
7,207
1,716
0
2,797
4,410
10,493
0
W
15,348
6,976
0
299
5,424
2,219
1,143
3,271
2,022
36,674
0
W
Ah Muzen Cab
Hennessy80
Ah Muzen Cab
6,442
2,043
0
1,801
6,960
2,774
3,682
4,020
2,749
0
35,495
L
Zhong Kui
IvarTheBonxless
Zhong Kui
7,948
338
60
1,219
10,811
5,265
0
4,708
6,103
26,350
0
W
5,776
461
1,365
3,310
10,946
9,627
571
6,012
4,682
0
17,967
W
Ravana
8,799
2,046
0
1,374
10,779
4,624
191
7,218
3,229
0
25,863
W
Baron Samedi
chadspack
Baron Samedi
6,709
895
1,441
1,867
5,360
2,634
1,242
2,375
2,937
26,291
0
L
4,241
42
0
351
6,977
1,840
0
3,487
3,490
24,242
0
L
7,867
264
177
2,430
14,879
10,207
0
6,083
8,796
19,137
0
L
4,427
384
0
625
9,718
2,989
0
4,982
4,736
0
14,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
44,650
167
Minions Killed
208
0
Camps Cleared
0
830,389
Distance Traveled
1,044,476
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,849
685
18
2
0
110,873
0
W
Vulcan
9,068
907
37
4
0
221,063
2
W
Ah Muzen Cab
10,022
1,002
75
8
0
219,574
0
L
Zhong Kui
7,283
728
47
5
0
176,530
1
W
Mulan
8,221
822
28
3
0
205,219
1
W
Ravana
8,654
865
25
3
0
214,587
1
W
Baron Samedi
8,685
869
43
4
0
184,033
2
L
Merlin
7,451
745
44
4
0
188,240
1
L
Geb
8,289
829
32
3
0
178,251
0
L
Thor
8,816
882
26
3
0
176,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role