Player Matchup

Serqet
Serqet
HeyUareDeaD
Serqet
Level 23
God Stats
2W - 0L
1,745 SR
Queue Stats
52W - 94L
1,324 Elo+
Solo
Chang'e
Chang'e
Nurderhsv85
Chang'e
Level 109
God Stats
1W - 3L
1,144 SR
Queue Stats
437W - 436L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
danokacsa
Morgan Le Fay
Level 128
God Stats
10W - 9L
1,634 SR
Queue Stats
424W - 438L
1,390 Elo+
Solo
Sol
Sol
kimmiroi
Sol
Level 129
God Stats
10W - 6L
1,632 SR
Queue Stats
379W - 393L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
monodrin
Zhong Kui
Level 127
God Stats
4W - 3L
1,484 SR
Queue Stats
121W - 107L
1,417 Elo+
Solo
Team Averages
Level 103
1,528 SR
1,392 Elo+

VS

Team Averages
Level 36
1,470 SR
1,190 Elo+
Anubis
Anubis
BEAST ATROX
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,028 Elo+
Party 1
Gilgamesh
Gilgamesh
Bylevnie
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 22L
973 Elo+
Party 1
Chang'e
Chang'e
GranatenGottJoey
Chang'e
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
383W - 421L
1,423 Elo+
Party 2
Chaac
Chaac
VaNKocH21
Chaac
Level 64
God Stats
11W - 10L
1,351 SR
Queue Stats
687W - 746L
1,468 Elo+
Party 2
Awilix
Awilix
ZyroShoT
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
6 / 9 / 29
12,835
676
9,825
19,019
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Nurderhsv85
Chang'e
20
8 / 4 / 28
13,874
730
20,089
18,659
8,451
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
danokacsa
Morgan Le Fay
20
16 / 1 / 28
16,040
844
31,288
15,900
8,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 6 / 28
14,686
773
28,841
24,454
9,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
monodrin
Zhong Kui
20
10 / 5 / 36
14,725
775
27,136
24,111
17,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
3 / 12 / 9
12,698
668
13,623
25,545
12,014
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Bylevnie
Gilgamesh
20
9 / 12 / 6
14,980
788
21,585
24,217
19,077
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 6 / 12
11,959
629
9,190
17,100
10,794
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
VaNKocH21
Chaac
20
8 / 6 / 10
12,807
674
27,334
40,741
48,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
ZyroShoT
Awilix
15
2 / 16 / 8
11,096
584
11,232
24,556
17,362
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

201
Kill Participation
68
52
Kills
23
25
Deaths
52
149
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
12
9
0.63
L
Gilgamesh
Bylevnie
Gilgamesh
9
12
6
1
L
1
6
12
1.17
W
Serqet
6
9
29
2.28
W
Chang'e
Nurderhsv85
Chang'e
8
4
28
5.5
L
Chaac
VaNKocH21
Chaac
8
6
10
2.17
L
Awilix
ZyroShoT
Awilix
2
16
8
0.38
W
Morgan Le Fay
danokacsa
Morgan Le Fay
16
1
28
30
W
12
6
28
4.33
W
Zhong Kui
monodrin
Zhong Kui
10
5
36
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,179
Damage
82,964
102,143
Taken
132,159
54,433
Mitigated
107,253
54,084
Healing
42,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
13,623
906
957
6,031
25,545
12,014
308
22,564
2,904
46,737
0
L
Gilgamesh
Bylevnie
Gilgamesh
21,585
2,867
0
168
24,217
19,077
0
18,890
4,922
0
38,635
L
9,190
1,831
9,975
6,726
17,100
10,794
316
14,163
2,128
25,184
0
W
Serqet
9,825
1,814
3,027
2,408
19,019
10,775
249
4,593
14,426
0
10,356
W
Chang'e
Nurderhsv85
Chang'e
20,089
4,016
13,312
8,051
18,659
8,451
1,345
4,274
14,385
41,083
0
L
Chaac
VaNKocH21
Chaac
27,334
1,396
1,769
16,685
40,741
48,006
0
31,043
8,425
0
46,768
L
Awilix
ZyroShoT
Awilix
11,232
5,137
0
174
24,556
17,362
929
20,694
3,537
0
16,946
W
Morgan Le Fay
danokacsa
Morgan Le Fay
31,288
3,320
1,775
4,793
15,900
8,274
1,696
1,691
14,209
60,470
0
W
28,841
9,918
1,341
9,401
24,454
9,108
761
5,927
18,527
52,895
0
W
Zhong Kui
monodrin
Zhong Kui
27,136
1,705
1,425
8,551
24,111
17,825
1,705
6,328
17,783
45,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,160
Gold Earned
63,540
197
Minions Killed
177
0
Camps Cleared
0
1,708,248
Distance Traveled
1,525,949
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,698
668
74
4
0
236,448
0
L
Gilgamesh
14,980
788
30
2
0
299,677
0
L
Chang'e
11,959
629
39
2
0
363,587
3
W
Serqet
12,835
676
5
0
0
319,590
1
W
Chang'e
13,874
730
49
3
0
330,027
1
L
Chaac
12,807
674
27
1
0
361,568
0
L
Awilix
11,096
584
7
0
0
264,669
1
W
Morgan Le Fay
16,040
844
56
3
0
405,524
1
W
Sol
14,686
773
39
2
0
313,089
1
W
Zhong Kui
14,725
775
48
3
0
340,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role