Player Matchup

Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Johnnysalt24
Bellona
Level 81
God Stats
3W - 1L
1,437 SR
Queue Stats
7W - 10L
1,252 Elo+
Solo
Cthulhu
Cthulhu
Mmericaaa
Cthulhu
Level 88
God Stats
6W - 0L
1,782 SR
Queue Stats
102W - 96L
1,484 Elo+
Solo
Skadi
Skadi
VybzGod_SRT
Skadi
Level 48
God Stats
36W - 47L
1,401 SR
Queue Stats
73W - 90L
1,269 Elo+
Solo
Danzaburou
Danzaburou
big head k23
Danzaburou
Level 47
God Stats
18W - 10L
1,428 SR
Queue Stats
52W - 51L
1,407 Elo+
Solo
Team Averages
Level 74
1,510 SR
1,383 Elo+

VS

Team Averages
Level 55
1,339 SR
1,268 Elo+
Apollo
Apollo
Cerdito84
Apollo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,332 Elo+
Solo
Bakasura
Bakasura
DEE-UNDERDOG
Bakasura
Level 43
God Stats
2W - 6L
1,166 SR
Queue Stats
76W - 98L
1,248 Elo+
Solo
Poseidon
Poseidon
Minute-Maid318
Poseidon
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
229W - 255L
1,210 Elo+
Party 1
Chaac
Chaac
WordySine
Chaac
Level 89
God Stats
19W - 20L
1,317 SR
Queue Stats
268W - 250L
1,353 Elo+
Solo
Susano
Susano
nak21savage
Susano
Level 79
God Stats
11W - 21L
1,214 SR
Queue Stats
234W - 254L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 3 / 9
12,490
500
8,595
12,027
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Johnnysalt24
Bellona
19
2 / 1 / 3
12,500
500
6,342
10,101
12,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Mmericaaa
Cthulhu
20
6 / 1 / 9
13,645
546
9,472
18,266
12,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
10 / 6 / 7
12,633
505
15,272
19,263
7,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
big head k23
Danzaburou
20
13 / 2 / 8
14,625
585
34,339
17,988
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cerdito84
Apollo
13
0 / 10 / 1
8,502
340
5,648
19,787
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
DEE-UNDERDOG
Bakasura
18
4 / 10 / 3
12,128
485
10,337
20,760
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
15
4 / 3 / 1
10,579
423
10,078
13,179
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
WordySine
Chaac
16
0 / 6 / 3
10,550
422
10,451
21,725
13,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
15
4 / 7 / 3
10,079
403
6,585
20,626
5,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
35
Kills
12
13
Deaths
36
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
9
2.83
L
Apollo
Cerdito84
Apollo
0
10
1
0.05
L
Bakasura
DEE-UNDERDOG
Bakasura
4
10
3
0.55
W
Bellona
Johnnysalt24
Bellona
2
1
3
3.5
L
Poseidon
4
3
1
1.5
W
Cthulhu
Mmericaaa
Cthulhu
6
1
9
10.5
W
10
6
7
2.25
L
Chaac
WordySine
Chaac
0
6
3
0.25
W
Danzaburou
big head k23
Danzaburou
13
2
8
8.5
L
Susano
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,020
Damage
43,099
77,645
Taken
96,077
45,234
Mitigated
32,128
19,806
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,595
528
291
440
12,027
4,782
1,426
1,886
9,797
88,244
0
L
Apollo
Cerdito84
Apollo
5,648
1,910
0
1,339
19,787
4,637
204
3,877
15,863
0
42,307
L
Bakasura
DEE-UNDERDOG
Bakasura
10,337
7,104
0
1,610
20,760
5,818
0
3,026
17,734
0
54,387
W
Bellona
Johnnysalt24
Bellona
6,342
2,538
0
560
10,101
12,900
2,392
846
9,113
0
67,704
L
Poseidon
10,078
399
77
1,329
13,179
3,278
418
4,414
8,724
63,890
0
W
Cthulhu
Mmericaaa
Cthulhu
9,472
519
713
7,336
18,266
12,137
3,620
2,029
16,058
57,075
0
W
15,272
7,006
458
3,434
19,263
7,985
2,843
1,889
17,068
0
89,830
L
Chaac
WordySine
Chaac
10,451
544
91
3,662
21,725
13,000
0
3,303
18,121
0
64,642
W
Danzaburou
big head k23
Danzaburou
34,339
13,980
135
6,439
17,988
7,430
4,860
2,403
14,863
0
111,821
L
Susano
6,585
324
144
2,067
20,626
5,395
0
3,447
17,179
0
33,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,893
Gold Earned
51,838
674
Minions Killed
450
0
Camps Cleared
0
2,378,529
Distance Traveled
2,047,102
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,490
500
148
6
0
431,294
3
L
Apollo
8,502
340
70
3
0
412,838
1
L
Bakasura
12,128
485
94
4
0
433,409
2
W
Bellona
12,500
500
160
6
0
438,241
5
L
Poseidon
10,579
423
123
5
0
415,937
1
W
Cthulhu
13,645
546
90
4
0
608,111
5
W
Skadi
12,633
505
115
5
0
417,910
0
L
Chaac
10,550
422
113
5
0
384,987
16
W
Danzaburou
14,625
585
161
6
0
482,973
0
L
Susano
10,079
403
50
2
0
399,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role