Player Matchup

Bacchus
Bacchus
Axo3eo ncNx
Bacchus
Level 84
God Stats
5W - 2L
1,743 SR
Queue Stats
178W - 205L
1,354 Elo+
Party 1
Jormungandr
Jormungandr
TeesayanHD
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,392 Elo+
Party 1
Neith
Neith
Tucked Strap
Neith
Level 66
God Stats
2W - 2L
1,339 SR
Queue Stats
16W - 23L
1,344 Elo+
Party 3
Cliodhna
Cliodhna
firstblood68
Cliodhna
Level 24
God Stats
1W - 4L
1,450 SR
Queue Stats
5W - 13L
1,249 Elo+
Party 3
Nu Wa
Nu Wa
kookooman777
Nu Wa
Level 56
God Stats
4W - 2L
1,406 SR
Queue Stats
29W - 27L
1,269 Elo+
Party 3
Team Averages
Level 49
1,488 SR
1,322 Elo+

VS

Team Averages
Level 41
1,308 SR
1,169 Elo+
Nemesis
Nemesis
Nexxus0_0
Nemesis
Level 64
God Stats
2W - 9L
1,221 SR
Queue Stats
26W - 77L
1,152 Elo+
Party 2
Cthulhu
Cthulhu
Qigamesisaiah01
Cthulhu
Level 4
God Stats
0W - 3L
1,125 SR
Queue Stats
0W - 3L
1,072 Elo+
Party 2
Neith
Neith
Radesanin91
Neith
Level 85
God Stats
167W - 154L
1,525 SR
Queue Stats
255W - 267L
1,439 Elo+
Solo
Yu Huang
Yu Huang
gangsterbij
Yu Huang
Level 28
God Stats
2W - 10L
1,119 SR
Queue Stats
17W - 59L
1,126 Elo+
Party 2
Gilgamesh
Gilgamesh
polite-spider213
Gilgamesh
Level 22
God Stats
2W - 3L
1,550 SR
Queue Stats
15W - 61L
1,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Axo3eo ncNx
Bacchus
16
8 / 2 / 2
10,834
542
13,210
16,906
19,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
TeesayanHD
Jormungandr
13
2 / 5 / 2
8,819
441
3,447
11,993
5,134
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 8 / 1
8,791
440
11,323
13,577
4,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
firstblood68
Cliodhna
17
7 / 3 / 4
11,141
557
10,400
15,051
5,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 2 / 5
10,490
525
13,114
9,594
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nexxus0_0
Nemesis
16
4 / 6 / 0
9,775
489
10,496
16,341
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 9
9,823
491
1,959
10,760
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
13 / 1 / 3
12,145
607
22,500
14,423
6,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
gangsterbij
Yu Huang
14
1 / 6 / 3
8,820
441
4,122
15,914
4,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
15
0 / 8 / 0
9,145
457
4,100
15,633
7,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
25
Kills
20
20
Deaths
25
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Axo3eo ncNx
Bacchus
8
2
2
4.5
L
Nemesis
Nexxus0_0
Nemesis
4
6
0
0.67
L
2
4
9
1.63
L
13
1
3
14.5
W
Jormungandr
TeesayanHD
Jormungandr
2
5
2
0.6
W
5
8
1
0.69
W
Cliodhna
firstblood68
Cliodhna
7
3
4
3
L
Yu Huang
gangsterbij
Yu Huang
1
6
3
0.42
W
3
2
5
2.75
L
Gilgamesh
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,494
Damage
43,177
67,121
Taken
73,071
37,734
Mitigated
30,877
12,065
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Axo3eo ncNx
Bacchus
13,210
2,186
0
2,849
16,906
19,703
1,130
1,459
15,447
46,254
0
L
Nemesis
Nexxus0_0
Nemesis
10,496
5,642
0
1,056
16,341
4,201
360
5,059
11,186
0
65,331
L
1,959
86
0
543
10,760
7,954
115
3,542
7,128
25,495
0
L
22,500
11,015
87
5,511
14,423
6,398
981
4,550
9,791
0
104,989
W
Jormungandr
TeesayanHD
Jormungandr
3,447
1,089
22
1,624
11,993
5,134
702
695
11,298
29,677
5,352
W
11,323
4,281
248
3,185
13,577
4,181
3,821
1,387
12,190
0
37,814
W
Cliodhna
firstblood68
Cliodhna
10,400
562
61
2,619
15,051
5,582
0
859
14,192
0
72,190
L
Yu Huang
gangsterbij
Yu Huang
4,122
403
0
5,712
15,914
4,380
200
5,183
10,473
53,610
0
W
13,114
3,983
0
1,457
9,594
3,134
3,100
1,960
7,634
67,309
0
L
Gilgamesh
4,100
1,233
0
268
15,633
7,944
82
10,690
4,831
4,222
40,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,075
Gold Earned
49,708
412
Minions Killed
521
0
Camps Cleared
0
1,800,482
Distance Traveled
1,792,648
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,834
542
73
4
0
377,097
5
L
Nemesis
9,775
489
106
5
0
403,813
0
L
Cthulhu
9,823
491
47
2
0
401,399
2
L
Neith
12,145
607
179
9
0
357,417
4
W
Jormungandr
8,819
441
73
4
0
342,718
0
W
Neith
8,791
440
43
2
0
338,194
0
W
Cliodhna
11,141
557
104
5
0
372,179
2
L
Yu Huang
8,820
441
90
5
0
308,488
2
W
Nu Wa
10,490
525
119
6
0
370,294
0
L
Gilgamesh
9,145
457
99
5
0
321,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role