Player Matchup

Jormungandr
Jormungandr
ChefMorningstar
Jormungandr
Level 108
God Stats
13W - 4L
1,605 SR
Queue Stats
132W - 112L
1,490 Elo+
Party 3
Chronos
Chronos
Foltz6TylerrYT
Chronos
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 123L
1,573 Elo+
Party 4
Hera
Hera
Reverend_Hex
Hera
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
376W - 360L
1,551 Elo+
Party 3
Cliodhna
Cliodhna
cshipp35
Cliodhna
Level 124
God Stats
58W - 34L
1,642 SR
Queue Stats
675W - 647L
1,515 Elo+
Solo
Horus
Horus
samtovin
Horus
Level 97
God Stats
2W - 0L
1,322 SR
Queue Stats
141W - 113L
1,578 Elo+
Party 4
Team Averages
Level 110
1,514 SR
1,542 Elo+

VS

Team Averages
Level 111
1,452 SR
1,528 Elo+
Ra
Ra
Allninjaa
Ra
Level 108
God Stats
4W - 8L
1,515 SR
Queue Stats
223W - 219L
1,571 Elo+
Party 1
Cernunnos
Cernunnos
Harmonic Harbor
Cernunnos
Level 159
God Stats
6W - 6L
1,494 SR
Queue Stats
362W - 368L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
L7 Rxco
Kukulkan
Level 29
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
ThatGuy Criss
Fenrir
Level 143
God Stats
1W - 5L
1,455 SR
Queue Stats
293W - 294L
1,540 Elo+
Party 2
Horus
Horus
TheChappynator
Horus
Level 116
God Stats
9W - 6L
1,541 SR
Queue Stats
68W - 80L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChefMorningstar
Jormungandr
17
7 / 0 / 2
10,943
684
5,933
9,775
9,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 6
9,289
581
6,687
10,102
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 2 / 6
9,940
621
11,491
6,990
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
cshipp35
Cliodhna
16
6 / 2 / 2
9,452
591
7,853
13,520
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
samtovin
Horus
13
1 / 1 / 9
8,413
526
6,065
14,197
10,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,149
509
7,250
7,632
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Harmonic Harbor
Cernunnos
12
1 / 3 / 3
7,546
472
9,490
10,113
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
L7 Rxco
Kukulkan
10
0 / 5 / 0
6,518
407
2,699
5,768
1,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 5 / 1
8,218
514
7,817
14,776
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 4
6,791
424
3,955
14,451
12,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
22
Kills
7
7
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Jormungandr
ChefMorningstar
Jormungandr
7
0
2
8
W
1
2
6
2
L
Cernunnos
Harmonic Harbor
Cernunnos
1
3
3
0.83
L
Kukulkan
L7 Rxco
Kukulkan
0
5
0
0
W
7
2
6
5
L
4
5
1
0.9
L
1
4
4
0.75
W
Cliodhna
cshipp35
Cliodhna
6
2
2
3.5
W
Horus
samtovin
Horus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,029
Damage
31,211
54,584
Taken
52,740
31,515
Mitigated
23,821
18,639
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,250
351
132
1,286
7,632
2,674
0
3,589
4,043
60,519
0
W
Jormungandr
ChefMorningstar
Jormungandr
5,933
2,340
0
708
9,775
9,781
2,520
2,232
7,543
68,700
0
W
6,687
3,323
0
3,909
10,102
3,066
1,922
773
9,329
63,337
0
L
Cernunnos
Harmonic Harbor
Cernunnos
9,490
4,268
0
3,935
10,113
3,117
0
4,712
5,401
0
56,990
L
Kukulkan
L7 Rxco
Kukulkan
2,699
167
0
40
5,768
1,587
0
3,082
2,686
28,916
0
W
11,491
2,902
116
728
6,990
2,949
1,808
1,234
5,756
60,765
0
L
7,817
1,054
0
4,941
14,776
4,423
0
6,352
8,424
0
53,771
L
3,955
2,234
1,463
3,495
14,451
12,020
0
6,376
8,075
0
11,248
W
Cliodhna
cshipp35
Cliodhna
7,853
1,217
0
6,981
13,520
5,093
0
3,323
10,197
0
64,678
W
Horus
samtovin
Horus
6,065
2,252
1,217
4,980
14,197
10,626
522
2,387
11,810
0
23,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,037
Gold Earned
37,222
503
Minions Killed
404
0
Camps Cleared
0
1,624,828
Distance Traveled
1,504,347
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,149
509
119
7
0
301,683
9
W
Jormungandr
10,943
684
146
9
0
330,821
2
W
Chronos
9,289
581
115
7
0
268,311
4
L
Cernunnos
7,546
472
110
7
0
274,419
5
L
Kukulkan
6,518
407
66
4
0
263,437
2
W
Hera
9,940
621
103
6
0
343,339
4
L
Fenrir
8,218
514
94
6
0
344,567
0
L
Horus
6,791
424
15
1
0
320,241
5
W
Cliodhna
9,452
591
106
7
0
376,991
0
W
Horus
8,413
526
33
2
0
305,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role