Player Matchup

Sylvanus
Sylvanus
KingClovers
Sylvanus
Level 124
God Stats
21W - 14L
1,606 SR
Queue Stats
703W - 584L
1,632 Elo+
Party 4
Rama
Rama
Timb0Twice
Rama
Level 155
God Stats
1W - 1L
1,705 SR
Queue Stats
188W - 193L
1,617 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Zoraix
Tsukuyomi
Level 101
God Stats
29W - 19L
1,620 SR
Queue Stats
246W - 252L
1,573 Elo+
Solo
Bastet
Bastet
Zuxees
Bastet
Level 149
God Stats
1W - 6L
1,395 SR
Queue Stats
249W - 181L
1,565 Elo+
Party 3
Thoth
Thoth
kevvvbottt
Thoth
Level 126
God Stats
13W - 9L
1,528 SR
Queue Stats
165W - 120L
1,557 Elo+
Party 3
Team Averages
Level 131
1,571 SR
1,589 Elo+

VS

Team Averages
Level 144
1,635 SR
1,565 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BjornSyn
Hou Yi
Level 98
God Stats
1W - 3L
1,220 SR
Queue Stats
31W - 33L
1,525 Elo+
Party 1
Discordia
Discordia
Boodiecraig
Discordia
Level 155
God Stats
6W - 6L
1,699 SR
Queue Stats
113W - 98L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
HamCity
Gilgamesh
Level 155
God Stats
6W - 6L
1,881 SR
Queue Stats
186W - 188L
1,587 Elo+
Party 2
Geb
Geb
KingMock
Geb
Level 157
God Stats
4W - 0L
1,875 SR
Queue Stats
123W - 126L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KingClovers
Sylvanus
10
0 / 1 / 0
5,741
478
1,760
5,935
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 1 / 0
6,489
541
4,205
6,539
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Zoraix
Tsukuyomi
10
0 / 5 / 0
5,810
484
4,269
10,674
5,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Zuxees
Bastet
12
2 / 2 / 1
6,736
561
4,735
9,637
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
10
0 / 4 / 0
5,975
498
1,390
5,095
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 1 / 4
6,394
533
3,323
6,686
1,743
Hou Yi
BjornSyn
Hou Yi
10
1 / 1 / 0
5,931
494
3,959
6,396
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Boodiecraig
Discordia
13
2 / 2 / 2
7,607
634
4,198
4,400
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
HamCity
Gilgamesh
13
8 / 0 / 0
7,728
644
10,147
9,472
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 0 / 1
5,605
467
2,271
5,077
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
13
13
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
1
4
3
W
Hou Yi
BjornSyn
Hou Yi
1
1
0
1
W
Discordia
Boodiecraig
Discordia
2
2
2
1.5
W
Gilgamesh
HamCity
Gilgamesh
8
0
0
8
L
Sylvanus
KingClovers
Sylvanus
0
1
0
0
W
1
0
1
1.5
L
1
1
0
1
L
Tsukuyomi
Zoraix
Tsukuyomi
0
5
0
0
L
Bastet
Zuxees
Bastet
2
2
1
1.25
L
Thoth
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,359
Damage
23,898
37,880
Taken
32,031
15,196
Mitigated
15,631
12,989
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,323
776
0
932
6,686
1,743
274
576
6,110
0
28,603
W
Hou Yi
BjornSyn
Hou Yi
3,959
2,191
0
2,325
6,396
1,642
980
294
6,102
0
33,503
W
Discordia
Boodiecraig
Discordia
4,198
261
0
969
4,400
1,290
0
1,255
3,145
52,521
0
W
Gilgamesh
HamCity
Gilgamesh
10,147
3,833
0
4,353
9,472
7,673
0
0
9,472
0
38,634
L
Sylvanus
KingClovers
Sylvanus
1,760
577
464
2,092
5,935
3,411
0
1,355
4,520
18,178
0
W
2,271
391
0
1,940
5,077
3,283
78
1,025
4,052
10,150
0
L
4,205
2,796
0
2,660
6,539
1,749
364
760
5,779
0
38,465
L
Tsukuyomi
Zoraix
Tsukuyomi
4,269
1,482
0
2,520
10,674
5,507
0
120
10,554
0
30,492
L
Bastet
Zuxees
Bastet
4,735
999
0
4,753
9,637
3,014
0
691
8,900
0
37,776
L
Thoth
1,390
0
0
500
5,095
1,515
0
3,121
1,658
35,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,751
Gold Earned
33,265
336
Minions Killed
328
0
Camps Cleared
0
1,127,233
Distance Traveled
1,177,099
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,394
533
64
5
0
243,594
1
W
Hou Yi
5,931
494
66
6
0
206,253
0
W
Discordia
7,607
634
117
10
0
225,158
4
W
Gilgamesh
7,728
644
65
5
0
232,091
1
L
Sylvanus
5,741
478
35
3
0
216,251
2
W
Geb
5,605
467
16
1
0
270,003
7
L
Rama
6,489
541
77
6
0
226,820
6
L
Tsukuyomi
5,810
484
61
5
0
238,858
0
L
Bastet
6,736
561
82
7
0
240,883
1
L
Thoth
5,975
498
81
7
0
204,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role