Player Matchup

Tiamat
Tiamat
DeusOmega
Tiamat
Level 126
God Stats
3W - 2L
1,414 SR
Queue Stats
95W - 72L
1,532 Elo+
Party 2
Bellona
Bellona
FrozenSoupy
Bellona
Level 17
God Stats
3W - 1L
1,693 SR
Queue Stats
5W - 1L
1,837 Elo+
Party 2
Apollo
Apollo
Stervint
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 2
Geb
Geb
magnettrain
Geb
Level 43
God Stats
3W - 1L
1,706 SR
Queue Stats
19W - 23L
1,592 Elo+
Solo
Loki
Loki
spycow69
Loki
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,607 Elo+
Party 2
Team Averages
Level 60
1,562 SR
1,654 Elo+

VS

Team Averages
Level 57
1,568 SR
1,380 Elo+
Ares
Ares
Gill223465
Ares
Level 28
God Stats
77W - 80L
1,463 SR
Queue Stats
121W - 143L
1,359 Elo+
Party 1
Zhong Kui
Zhong Kui
MataPeruanos2000
Zhong Kui
Level 16
God Stats
3W - 6L
1,546 SR
Queue Stats
26W - 44L
1,353 Elo+
Party 3
Neith
Neith
PsycoAvenger
Neith
Level 108
God Stats
62W - 72L
1,408 SR
Queue Stats
189W - 177L
1,473 Elo+
Party 1
Mulan
Mulan
dangerranger541
Mulan
Level 14
God Stats
5W - 12L
1,500 SR
Queue Stats
16W - 36L
1,295 Elo+
Party 1
Fenrir
Fenrir
osomeloso
Fenrir
Level 117
God Stats
3W - 1L
1,921 SR
Queue Stats
46W - 72L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeusOmega
Tiamat
13
2 / 1 / 1
8,248
550
4,914
7,565
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
FrozenSoupy
Bellona
11
0 / 5 / 0
6,430
429
2,431
9,781
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Stervint
Apollo
13
0 / 3 / 1
7,293
486
1,141
6,379
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 5
7,518
501
3,899
9,819
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
16
6 / 1 / 3
9,367
624
7,290
8,667
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
7,052
470
3,805
6,110
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
14
1 / 1 / 1
8,412
561
3,910
6,663
4,368
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 3
7,500
500
8,593
7,993
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 1 / 1
8,880
592
8,436
9,091
6,855
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
osomeloso
Fenrir
14
2 / 2 / 1
8,282
552
3,676
10,558
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
9
Kills
11
11
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DeusOmega
Tiamat
2
1
1
2.5
W
Bellona
FrozenSoupy
Bellona
0
5
0
0
L
1
1
2
2
L
Zhong Kui
1
1
1
1.5
L
3
4
3
1.13
W
Apollo
Stervint
Apollo
0
3
1
0.17
L
4
1
1
4.5
W
1
1
5
3.5
L
Fenrir
osomeloso
Fenrir
2
2
1
1.25
W
Loki
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,675
Damage
28,420
42,211
Taken
40,415
22,930
Mitigated
21,644
11,858
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DeusOmega
Tiamat
4,914
1,570
0
1,972
7,565
3,498
0
2,757
4,808
56,777
0
W
Bellona
FrozenSoupy
Bellona
2,431
546
0
995
9,781
7,532
0
0
9,781
0
25,438
L
3,805
85
0
1,894
6,110
3,314
288
2,284
3,826
14,066
5,165
L
Zhong Kui
3,910
960
0
4,649
6,663
4,368
797
2,795
3,868
49,559
0
L
8,593
4,076
0
1,955
7,993
2,765
905
2,061
5,932
0
47,529
W
Apollo
Stervint
Apollo
1,141
673
0
2,564
6,379
1,477
414
924
5,455
0
46,147
L
8,436
507
0
1,260
9,091
6,855
372
66
9,025
0
42,948
W
3,899
703
0
2,359
9,819
6,906
0
2,167
7,652
19,641
0
L
Fenrir
osomeloso
Fenrir
3,676
816
0
1,703
10,558
4,342
0
1,607
8,951
0
57,464
W
Loki
7,290
1,906
0
3,968
8,667
3,517
0
1,224
7,443
0
59,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,856
Gold Earned
40,126
414
Minions Killed
443
0
Camps Cleared
0
1,527,028
Distance Traveled
1,321,696
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,248
550
126
8
0
290,730
3
W
Bellona
6,430
429
57
4
0
270,580
4
L
Ares
7,052
470
29
2
0
235,611
3
L
Zhong Kui
8,412
561
126
8
0
285,116
5
L
Neith
7,500
500
85
6
0
234,616
6
W
Apollo
7,293
486
95
6
0
290,408
5
L
Mulan
8,880
592
98
7
0
277,654
1
W
Geb
7,518
501
12
1
0
333,350
3
L
Fenrir
8,282
552
105
7
0
288,699
4
W
Loki
9,367
624
124
8
0
341,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role