Player Matchup

Zeus
Zeus
Diamond III
 
Zeus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sobek
Sobek
Diamond IV
CwazyChris
Sobek
Diamond IV
Level 160
God Stats
4W - 2L
1,573 SR
Queue Stats
141W - 121L
2,010 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
Leematrix
Xbalanque
Diamond V
Level 157
God Stats
30W - 16L
1,812 SR
Queue Stats
147W - 158L
2,190 MMR
Solo
Nemesis
Nemesis
Diamond IV
SirSpoooon
Nemesis
Diamond IV
Level 156
God Stats
16W - 8L
1,840 SR
Queue Stats
94W - 81L
2,165 MMR
Party 1
Shiva
Shiva
Diamond II
Thorín
Shiva
Diamond II
Level 160
God Stats
25W - 19L
1,948 SR
Queue Stats
554W - 549L
2,298 MMR
Party 3
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,735 SR
2,032 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,616 SR
2,136 MMR
Ullr
Ullr
Diamond V
BecaDelErasmus
Ullr
Diamond V
Level 62
God Stats
1W - 1L
1,543 SR
Queue Stats
135W - 114L
2,094 MMR
Party 2
Bacchus
Bacchus
Platinum I
BrandOnOff
Bacchus
Platinum I
Level 141
God Stats
79W - 74L
1,666 SR
Queue Stats
201W - 187L
2,033 MMR
Party 2
Chronos
Chronos
Diamond III
Regivo
Chronos
Diamond III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 89L
2,073 MMR
Solo
Thor
Thor
Diamond III
ToiletUser27
Thor
Diamond III
Level 66
God Stats
4W - 2L
1,679 SR
Queue Stats
104W - 87L
2,264 MMR
Solo
Poseidon
Poseidon
Diamond IV
playingin200ping
Poseidon
Diamond IV
Level 160
God Stats
33W - 28L
1,692 SR
Queue Stats
82W - 106L
2,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 2 / 7
8,633
617
8,062
4,552
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
11
2 / 2 / 9
7,969
569
3,844
10,915
9,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Leematrix
Xbalanque
15
0 / 2 / 3
8,624
616
1,919
8,103
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SirSpoooon
Nemesis
15
7 / 0 / 5
9,158
654
7,342
8,944
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Thorín
Shiva
16
11 / 1 / 3
10,234
731
12,264
15,152
10,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CliodhnaArtioBastetGeb

VS

Bans
EsetBellonaThothHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,528
538
2,805
7,849
2,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
BrandOnOff
Bacchus
10
0 / 1 / 5
6,640
474
5,108
7,360
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
Regivo
Chronos
13
1 / 3 / 2
7,657
547
4,752
8,832
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 2
7,246
518
5,135
11,657
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 9 / 0
7,043
503
4,695
10,533
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
22
Kills
7
7
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
7
2.75
L
2
3
0
0.67
L
Bacchus
BrandOnOff
Bacchus
0
1
5
2.5
W
Sobek
2
2
9
3.25
W
Xbalanque
Leematrix
Xbalanque
0
2
3
0.75
L
Chronos
Regivo
Chronos
1
3
2
0.67
W
Nemesis
SirSpoooon
Nemesis
7
0
5
9.5
W
Shiva
Thorín
Shiva
11
1
3
12.5
L
2
6
2
0.5
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,431
Damage
22,495
47,666
Taken
46,231
27,562
Mitigated
17,459
18,430
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,062
1,202
0
761
4,552
1,310
0
935
3,617
63,923
0
L
2,805
532
0
250
7,849
2,783
800
2,398
5,451
0
55,170
L
Bacchus
BrandOnOff
Bacchus
5,108
497
0
1,356
7,360
5,941
0
3,049
4,311
14,127
0
W
Sobek
3,844
355
1,654
3,593
10,915
9,279
0
2,933
7,982
15,327
0
W
Xbalanque
Leematrix
Xbalanque
1,919
284
0
3,018
8,103
2,401
1,162
2,963
4,914
0
64,727
L
Chronos
Regivo
Chronos
4,752
1,967
0
3,198
8,832
2,600
0
1,813
7,019
57,101
0
W
Nemesis
SirSpoooon
Nemesis
7,342
3,777
0
1,180
8,944
4,096
0
2,960
5,984
0
59,188
W
Shiva
Thorín
Shiva
12,264
3,302
0
8,224
15,152
10,476
0
4,764
10,388
0
57,927
L
5,135
1,720
0
2,516
11,657
3,547
0
3,798
7,859
0
42,631
L
4,695
611
0
1,242
10,533
2,588
0
848
9,685
34,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,618
Gold Earned
36,114
488
Minions Killed
402
0
Camps Cleared
0
1,544,751
Distance Traveled
1,402,882
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,633
617
127
9
0
293,916
6
L
Ullr
7,528
538
123
9
0
300,580
1
L
Bacchus
6,640
474
14
1
0
311,011
4
W
Sobek
7,969
569
21
2
0
300,171
7
W
Xbalanque
8,624
616
134
10
0
268,079
8
L
Chronos
7,657
547
109
8
0
261,300
5
W
Nemesis
9,158
654
102
7
0
339,060
3
W
Shiva
10,234
731
104
7
0
343,525
7
L
Thor
7,246
518
87
6
0
264,194
1
L
Poseidon
7,043
503
69
5
0
265,797
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role