Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BPIG x DIGITAL
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,070 Elo+
Party 2
Medusa
Medusa
Endmeplease6042
Medusa
Level 59
God Stats
1W - 2L
1,493 SR
Queue Stats
3W - 12L
1,146 Elo+
Party 2
Mulan
Mulan
GalaxyzNinja
Mulan
Level 45
God Stats
1W - 5L
1,333 SR
Queue Stats
2W - 12L
1,146 Elo+
Party 2
Yu Huang
Yu Huang
Panda0besity
Yu Huang
Level 88
God Stats
0W - 3L
1,193 SR
Queue Stats
1W - 4L
1,089 Elo+
Party 2
Team Averages
Level 66
1,404 SR
1,190 Elo+

VS

Team Averages
Level 52
1,458 SR
1,363 Elo+
Zhong Kui
Zhong Kui
GGxBluMoon
Zhong Kui
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 16L
1,227 Elo+
Party 3
Bellona
Bellona
MonkusMangus
Bellona
Level 26
God Stats
4W - 6L
1,241 SR
Queue Stats
21W - 27L
1,399 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Senpai WNL
Morgan Le Fay
Level 49
God Stats
4W - 2L
1,584 SR
Queue Stats
42W - 44L
1,424 Elo+
Solo
Susano
Susano
YaBoyBran
Susano
Level 121
God Stats
6W - 5L
1,464 SR
Queue Stats
65W - 68L
1,455 Elo+
Party 1
Fenrir
Fenrir
gimmedastix5801
Fenrir
Level 37
God Stats
6W - 9L
1,500 SR
Queue Stats
318W - 307L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 2 / 2
8,600
478
4,261
12,550
5,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 2
8,491
472
5,282
16,012
20,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

12
3 / 3 / 3
7,800
433
10,845
13,514
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 6 / 0
8,425
468
10,595
14,073
16,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Panda0besity
Yu Huang
12
1 / 9 / 1
7,569
421
6,904
10,054
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GGxBluMoon
Zhong Kui
13
3 / 3 / 2
8,098
450
12,009
11,655
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
MonkusMangus
Bellona
13
0 / 0 / 4
7,829
435
5,923
11,448
9,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Senpai WNL
Morgan Le Fay
16
8 / 3 / 2
9,917
551
11,286
9,721
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
YaBoyBran
Susano
19
7 / 2 / 1
11,115
618
11,663
16,688
7,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 4 / 6
8,662
481
4,731
12,371
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
12
Kills
21
21
Deaths
12
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
2
1.5
L
3
1
2
4
L
3
3
3
1.5
W
Zhong Kui
GGxBluMoon
Zhong Kui
3
3
2
1.33
L
3
6
0
0.5
W
Bellona
MonkusMangus
Bellona
0
0
4
2
L
Yu Huang
Panda0besity
Yu Huang
1
9
1
0.17
W
Morgan Le Fay
Senpai WNL
Morgan Le Fay
8
3
2
3
W
Susano
YaBoyBran
Susano
7
2
1
3.75
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,887
Damage
45,612
66,203
Taken
61,883
50,199
Mitigated
28,780
10,475
Healing
25,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,261
1,036
0
2,552
12,550
5,510
0
4,359
8,191
0
60,659
L
5,282
942
0
976
16,012
20,285
200
6,435
9,577
24,969
0
L
10,845
5,499
492
3,417
13,514
5,598
432
5,908
7,606
0
46,031
W
Zhong Kui
GGxBluMoon
Zhong Kui
12,009
1,033
0
4,862
11,655
5,234
564
2,219
9,436
45,764
0
L
10,595
2,166
0
3,038
14,073
16,017
364
0
14,073
0
38,237
W
Bellona
MonkusMangus
Bellona
5,923
2,012
0
5,704
11,448
9,000
0
2,895
8,553
0
45,592
L
Yu Huang
Panda0besity
Yu Huang
6,904
163
0
0
10,054
2,789
0
6,593
3,461
36,611
0
W
Morgan Le Fay
Senpai WNL
Morgan Le Fay
11,286
831
178
2,021
9,721
3,187
967
4,931
4,790
54,262
0
W
Susano
YaBoyBran
Susano
11,663
2,928
0
8,124
16,688
7,525
0
211
15,739
0
82,017
W
4,731
681
0
4,513
12,371
3,834
836
1,930
10,380
0
34,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,885
Gold Earned
45,621
301
Minions Killed
447
0
Camps Cleared
0
1,776,910
Distance Traveled
1,764,247
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,600
478
94
5
0
427,381
4
L
Ares
8,491
472
25
1
0
366,808
1
L
Medusa
7,800
433
66
4
0
340,692
0
W
Zhong Kui
8,098
450
69
4
0
331,179
6
L
Mulan
8,425
468
66
4
0
316,227
3
W
Bellona
7,829
435
68
4
0
397,614
0
L
Yu Huang
7,569
421
50
3
0
325,802
4
W
Morgan Le Fay
9,917
551
100
6
0
312,900
1
W
Susano
11,115
618
142
8
0
372,386
8
W
Fenrir
8,662
481
68
4
0
350,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role