Player Matchup

Neith
Neith
Chenjesu
Neith
Level 52
God Stats
2W - 12L
1,602 SR
Queue Stats
23W - 36L
1,456 Elo+
Solo
Mercury
Mercury
Cozm1cKiller
Mercury
Level 96
God Stats
1W - 3L
1,468 SR
Queue Stats
28W - 32L
1,237 Elo+
Party 2
Erlang Shen
Erlang Shen
Javykkoa
Erlang Shen
Level 95
God Stats
1W - 1L
1,764 SR
Queue Stats
390W - 395L
1,483 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lil_Apeboss
Cu Chulainn
Level 10
God Stats
2W - 7L
1,845 SR
Queue Stats
112W - 132L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
chicharo99
Nu Wa
Level 138
God Stats
0W - 1L
1,237 SR
Queue Stats
1W - 5L
1,296 Elo+
Solo
Team Averages
Level 78
1,583 SR
1,375 Elo+

VS

Team Averages
Level 103
1,575 SR
1,552 Elo+
Ullr
Ullr
K4iHav3rtz
Ullr
Level 27
God Stats
7W - 4L
1,254 SR
Queue Stats
60W - 38L
1,556 Elo+
Party 1
Tiamat
Tiamat
Kurushisu
Tiamat
Level 160
God Stats
16W - 5L
1,822 SR
Queue Stats
123W - 71L
1,770 Elo+
Party 1
Chiron
Chiron
Masayume_Chasin
Chiron
Level 70
God Stats
3W - 0L
1,648 SR
Queue Stats
124W - 151L
1,545 Elo+
Party 3
Nu Wa
Nu Wa
NinjaYuki
Nu Wa
Level 160
God Stats
12W - 5L
1,838 SR
Queue Stats
46W - 23L
1,729 Elo+
Party 1
Mercury
Mercury
OnlyOneKyubi
Mercury
Level 98
God Stats
8W - 3L
1,313 SR
Queue Stats
27W - 23L
1,159 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chenjesu
Neith
15
3 / 3 / 2
8,252
750
5,825
8,063
2,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Cozm1cKiller
Mercury
13
1 / 4 / 2
7,278
662
3,034
8,929
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Javykkoa
Erlang Shen
14
1 / 0 / 2
7,382
671
3,127
6,690
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Lil_Apeboss
Cu Chulainn
13
1 / 3 / 1
7,307
664
3,508
8,570
5,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
15
1 / 1 / 3
7,806
710
8,941
6,426
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
7,902
718
6,147
12,549
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
Kurushisu
Tiamat
15
0 / 0 / 6
7,913
719
7,535
4,571
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 1 / 4
8,234
749
6,171
7,392
2,952
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
NinjaYuki
Nu Wa
15
2 / 1 / 5
8,148
741
8,816
4,603
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
OnlyOneKyubi
Mercury
15
4 / 1 / 3
8,289
754
3,253
4,118
1,824
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
11
11
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Chenjesu
Neith
3
3
2
1.33
L
Mercury
Cozm1cKiller
Mercury
1
4
2
0.5
L
Erlang Shen
Javykkoa
Erlang Shen
1
0
2
2
W
2
4
3
0.88
W
Tiamat
Kurushisu
Tiamat
0
0
6
3
L
Cu Chulainn
Lil_Apeboss
Cu Chulainn
1
3
1
0.5
W
3
1
4
5
W
Nu Wa
NinjaYuki
Nu Wa
2
1
5
4.5
W
Mercury
OnlyOneKyubi
Mercury
4
1
3
5.5
L
Nu Wa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,435
Damage
31,922
38,678
Taken
33,233
16,496
Mitigated
13,107
7,943
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Chenjesu
Neith
5,825
1,562
0
2,440
8,063
2,891
240
3,865
4,198
0
26,384
L
Mercury
Cozm1cKiller
Mercury
3,034
909
0
214
8,929
3,282
0
4,432
4,497
0
20,653
L
Erlang Shen
Javykkoa
Erlang Shen
3,127
1,144
0
3,154
6,690
3,085
379
3,166
3,524
0
18,710
W
6,147
2,357
0
3,458
12,549
4,297
0
4,401
8,148
0
28,562
W
Tiamat
Kurushisu
Tiamat
7,535
662
0
1,157
4,571
2,679
794
1,302
3,269
34,123
0
L
Cu Chulainn
Lil_Apeboss
Cu Chulainn
3,508
359
181
1,400
8,570
5,381
0
3,777
4,793
0
15,517
W
6,171
1,570
945
2,074
7,392
2,952
156
1,074
6,318
0
30,590
W
Nu Wa
NinjaYuki
Nu Wa
8,816
1,450
0
250
4,603
1,355
975
1,224
3,379
29,760
0
W
Mercury
OnlyOneKyubi
Mercury
3,253
403
0
787
4,118
1,824
0
940
3,178
0
18,031
L
Nu Wa
8,941
2,943
51
503
6,426
1,857
0
1,111
5,315
34,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
40,486
212
Minions Killed
253
0
Camps Cleared
0
1,185,911
Distance Traveled
1,195,198
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,252
750
55
5
0
219,949
1
L
Mercury
7,278
662
34
3
0
246,325
0
L
Erlang Shen
7,382
671
46
4
0
266,642
2
W
Ullr
7,902
718
47
4
0
203,076
1
W
Tiamat
7,913
719
66
6
0
257,620
4
L
Cu Chulainn
7,307
664
23
2
0
248,733
0
W
Chiron
8,234
749
57
5
0
240,605
2
W
Nu Wa
8,148
741
44
4
0
240,789
6
W
Mercury
8,289
754
39
4
0
253,108
0
L
Nu Wa
7,806
710
54
5
0
204,262
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role