Player Matchup

Nox
Nox
IlEmperatore
Nox
Level 140
God Stats
20W - 14L
1,756 SR
Queue Stats
309W - 254L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
NeoGazok
Danzaburou
Level 49
God Stats
1W - 2L
1,516 SR
Queue Stats
21W - 25L
1,443 Elo+
Solo
Mulan
Mulan
little_wall
Mulan
Level 125
God Stats
60W - 43L
1,690 SR
Queue Stats
283W - 245L
1,602 Elo+
Party 1
Team Averages
Level 105
1,654 SR
1,551 Elo+

VS

Team Averages
Level 136
1,676 SR
1,577 Elo+
Anhur
Anhur
ItzSolus-
Anhur
Level 159
God Stats
1W - 0L
1,744 SR
Queue Stats
3W - 1L
1,792 Elo+
Party 2
Ra
Ra
OgDorsch
Ra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,471 Elo+
Party 2
Xing Tian
Xing Tian
Ti_Wiwi971
Xing Tian
Level 126
God Stats
4W - 1L
1,783 SR
Queue Stats
348W - 400L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 1
8,119
812
7,356
5,960
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NeoGazok
Danzaburou
12
2 / 3 / 6
7,935
794
3,405
7,436
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 4 / 7
6,905
691
5,580
12,715
7,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ItzSolus-
Anhur
13
7 / 4 / 0
8,590
859
10,955
9,131
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 7
7,702
770
7,195
4,695
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Ti_Wiwi971
Xing Tian
11
1 / 2 / 7
8,013
801
3,760
8,931
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
8
Kills
9
9
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
W
Anhur
ItzSolus-
Anhur
7
4
0
1.75
L
Danzaburou
NeoGazok
Danzaburou
2
3
6
1.67
W
1
2
7
2.25
W
Xing Tian
Ti_Wiwi971
Xing Tian
1
2
7
2.25
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,341
Damage
21,910
26,111
Taken
22,757
11,589
Mitigated
12,748
4,318
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,356
772
0
55
5,960
1,858
0
3,098
2,673
20,397
0
W
Anhur
ItzSolus-
Anhur
10,955
5,072
0
3,043
9,131
3,474
890
3,297
5,610
0
33,368
L
Danzaburou
NeoGazok
Danzaburou
3,405
1,663
0
2,351
7,436
2,111
0
3,475
3,785
0
24,870
W
7,195
359
935
1,692
4,695
1,411
281
2,163
2,484
30,685
0
W
Xing Tian
Ti_Wiwi971
Xing Tian
3,760
452
0
2,508
8,931
7,863
203
2,239
6,520
8,995
0
L
5,580
692
0
1,912
12,715
7,620
0
3,959
8,460
0
12,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,959
Gold Earned
24,305
106
Minions Killed
124
4
Camps Cleared
6
574,106
Distance Traveled
542,644
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,119
812
41
4
3
197,166
3
W
Anhur
8,590
859
46
5
5
168,119
1
L
Danzaburou
7,935
794
49
5
1
183,070
2
W
Ra
7,702
770
69
7
1
199,975
4
W
Xing Tian
8,013
801
9
1
0
174,550
2
L
Mulan
6,905
691
16
2
0
193,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role