Player Matchup

Tsukuyomi
Tsukuyomi
SmokeKing509
Tsukuyomi
Level 160
God Stats
5W - 1L
1,799 SR
Queue Stats
53W - 22L
1,694 Elo+
Party 1
Baron Samedi
Baron Samedi
josemanit132
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,599 Elo+
Party 1
Sobek
Sobek
soviet_sandwich6
Sobek
Level 149
God Stats
1W - 1L
1,159 SR
Queue Stats
112W - 97L
1,613 Elo+
Party 1
Team Averages
Level 145
1,486 SR
1,635 Elo+

VS

Team Averages
Level 104
1,647 SR
1,534 Elo+
Medusa
Medusa
Natalus
Medusa
Level 105
God Stats
40W - 50L
1,462 SR
Queue Stats
453W - 512L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
OppFendi
Baron Samedi
Level 103
God Stats
2W - 3L
1,633 SR
Queue Stats
33W - 34L
1,449 Elo+
Solo
Bastet
Bastet
xSup3rScrubx
Bastet
Level 104
God Stats
14W - 4L
1,845 SR
Queue Stats
152W - 110L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SmokeKing509
Tsukuyomi
17
13 / 2 / 5
11,669
834
14,066
17,903
10,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
josemanit132
Baron Samedi
15
4 / 4 / 14
10,431
745
10,814
12,174
8,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 17
10,124
723
8,467
16,250
24,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Natalus
Medusa
12
0 / 7 / 3
8,773
627
10,285
13,364
4,229
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OppFendi
Baron Samedi
16
5 / 6 / 0
10,556
754
9,411
12,114
9,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
2 / 7 / 5
9,706
693
9,757
13,646
4,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
20
Kills
7
7
Deaths
20
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
Natalus
Medusa
0
7
3
0.21
L
Baron Samedi
OppFendi
Baron Samedi
5
6
0
0.83
W
Tsukuyomi
SmokeKing509
Tsukuyomi
13
2
5
7.75
W
Baron Samedi
josemanit132
Baron Samedi
4
4
14
2.75
W
3
1
17
11.5
L
Bastet
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,347
Damage
29,453
46,327
Taken
39,124
43,885
Mitigated
18,731
18,254
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Natalus
Medusa
10,285
3,960
0
1,510
13,364
4,229
96
6,870
6,494
0
34,521
L
Baron Samedi
OppFendi
Baron Samedi
9,411
539
763
2,455
12,114
9,730
68
5,730
6,384
33,328
0
W
Tsukuyomi
SmokeKing509
Tsukuyomi
14,066
3,507
0
7,024
17,903
10,996
638
2,858
15,045
0
45,878
W
Baron Samedi
josemanit132
Baron Samedi
10,814
912
1,265
4,668
12,174
8,482
755
3,037
9,137
40,156
0
W
8,467
471
0
5,297
16,250
24,407
197
3,948
12,302
20,482
0
L
Bastet
9,757
2,023
0
2,395
13,646
4,772
0
7,125
6,521
0
20,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
29,035
167
Minions Killed
134
7
Camps Cleared
5
728,561
Distance Traveled
646,415
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,773
627
60
4
3
184,945
1
L
Baron Samedi
10,556
754
45
3
0
218,316
1
W
Tsukuyomi
11,669
834
84
6
5
251,488
2
W
Baron Samedi
10,431
745
54
4
2
222,130
6
W
Sobek
10,124
723
29
2
0
254,943
1
L
Bastet
9,706
693
29
2
2
243,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role