Player Matchup

Erlang Shen
Erlang Shen
BajaBlasting
Erlang Shen
Level 123
God Stats
0W - 2L
1,338 SR
Queue Stats
1W - 3L
1,579 Elo+
Party 1
Susano
Susano
DPierce 360
Susano
Level 159
God Stats
5W - 2L
1,863 SR
Queue Stats
275W - 240L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
FRIKI1226
Baron Samedi
Level 65
God Stats
28W - 17L
1,623 SR
Queue Stats
220W - 234L
1,558 Elo+
Solo
Hachiman
Hachiman
LyricSS
Hachiman
Level 109
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
McSlothy
Ares
Level 120
God Stats
0W - 1L
1,780 SR
Queue Stats
1W - 4L
1,488 Elo+
Party 1
Team Averages
Level 115
1,623 SR
1,543 Elo+

VS

Team Averages
Level 128
1,520 SR
1,551 Elo+
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DivineElegy
Chaac
Level 157
God Stats
1W - 5L
1,536 SR
Queue Stats
391W - 377L
1,588 Elo+
Party 3
Jing Wei
Jing Wei
Lil_Labotamy69
Jing Wei
Level 102
God Stats
8W - 7L
1,476 SR
Queue Stats
118W - 107L
1,575 Elo+
Solo
Loki
Loki
NotAKarau
Loki
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 87L
1,523 Elo+
Party 2
Xing Tian
Xing Tian
Smencil
Xing Tian
Level 129
God Stats
6W - 4L
1,588 SR
Queue Stats
383W - 371L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BajaBlasting
Erlang Shen
14
0 / 1 / 1
8,051
537
9,996
12,971
13,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
14
5 / 4 / 2
8,171
545
8,395
12,864
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
FRIKI1226
Baron Samedi
10
1 / 3 / 2
6,547
436
2,587
6,343
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
LyricSS
Hachiman
10
1 / 3 / 1
6,447
430
5,137
7,408
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
10
1 / 3 / 1
6,451
430
5,260
13,109
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 4 / 1
9,427
628
9,630
9,756
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 1 / 1
8,822
588
6,670
13,436
11,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
14
3 / 1 / 1
8,599
573
6,619
7,378
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
15
5 / 1 / 5
8,770
585
8,752
10,990
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Smencil
Xing Tian
12
0 / 1 / 8
7,900
527
5,886
12,124
9,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
14
14
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
4
1
1.63
L
Erlang Shen
BajaBlasting
Erlang Shen
0
1
1
0.5
L
Susano
5
4
2
1.5
W
0
1
1
0.5
L
Baron Samedi
FRIKI1226
Baron Samedi
1
3
2
0.67
W
Jing Wei
3
1
1
3.5
L
Hachiman
LyricSS
Hachiman
1
3
1
0.5
L
Ares
1
3
1
0.5
W
Loki
5
1
5
7.5
W
Xing Tian
Smencil
Xing Tian
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,375
Damage
37,557
52,695
Taken
53,684
32,823
Mitigated
29,916
17,239
Healing
21,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,630
843
987
2,638
9,756
3,052
660
1,253
8,413
69,908
0
L
Erlang Shen
BajaBlasting
Erlang Shen
9,996
5,396
0
7,103
12,971
13,669
309
1,540
11,431
0
59,227
L
Susano
8,395
1,584
0
4,018
12,864
4,344
0
5,985
6,879
0
41,700
W
6,670
3,837
0
8,671
13,436
11,055
588
0
13,436
61
56,158
L
Baron Samedi
FRIKI1226
Baron Samedi
2,587
286
289
853
6,343
2,381
0
2,341
4,002
26,381
0
W
Jing Wei
6,619
4,625
0
3,696
7,378
2,927
864
2,134
5,244
0
61,934
L
Hachiman
LyricSS
Hachiman
5,137
3,939
0
2,738
7,408
2,169
160
2,667
4,741
0
35,292
L
Ares
5,260
137
0
2,238
13,109
10,260
25
3,044
10,065
14,984
0
W
Loki
8,752
3,011
0
3,844
10,990
3,199
0
1,918
8,886
0
58,743
W
Xing Tian
Smencil
Xing Tian
5,886
1,284
0
1,318
12,124
9,683
236
2,226
9,858
16,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
43,518
342
Minions Killed
448
0
Camps Cleared
0
1,340,193
Distance Traveled
1,599,034
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,427
628
123
8
0
286,462
3
L
Erlang Shen
8,051
537
129
9
0
282,054
3
L
Susano
8,171
545
70
5
0
312,246
3
W
Chaac
8,822
588
130
9
0
324,668
4
L
Baron Samedi
6,547
436
56
4
0
194,195
1
W
Jing Wei
8,599
573
88
6
0
292,475
2
L
Hachiman
6,447
430
72
5
0
266,006
2
L
Ares
6,451
430
15
1
0
285,692
11
W
Loki
8,770
585
86
6
0
353,288
1
W
Xing Tian
7,900
527
21
1
0
342,141
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role