Player Matchup

Danzaburou
Danzaburou
AggroChief
Danzaburou
Level 58
God Stats
39W - 31L
1,480 SR
Queue Stats
124W - 132L
1,411 Elo+
Party 1
Bellona
Bellona
Hadoukittenz
Bellona
Level 62
God Stats
16W - 11L
1,354 SR
Queue Stats
227W - 234L
1,388 Elo+
Party 1
Anubis
Anubis
IMAPRINCESS7518
Anubis
Level 8
God Stats
3W - 1L
1,678 SR
Queue Stats
21W - 28L
1,342 Elo+
Party 2
Raijin
Raijin
WroughtCarnage
Raijin
Level 115
God Stats
4W - 5L
1,377 SR
Queue Stats
154W - 156L
1,380 Elo+
Party 1
Pele
Pele
Xovez
Pele
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 142L
1,302 Elo+
Party 2
Team Averages
Level 62
1,478 SR
1,365 Elo+

VS

Team Averages
Level 87
1,523 SR
1,420 Elo+
Izanami
Izanami
ASAP Stoneyy
Izanami
Level 32
God Stats
1W - 4L
1,299 SR
Queue Stats
31W - 43L
1,439 Elo+
Solo
Fenrir
Fenrir
Vongola-VX
Fenrir
Level 141
God Stats
9W - 8L
1,763 SR
Queue Stats
439W - 446L
1,421 Elo+
Solo
Ares
Ares
generalcrusher9
Ares
Level 65
God Stats
5W - 3L
1,555 SR
Queue Stats
131W - 132L
1,407 Elo+
Solo
Thoth
Thoth
lNathan_B26
Thoth
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 187L
1,431 Elo+
Solo
Neith
Neith
matheus_fassa
Neith
Level 82
God Stats
11W - 11L
1,500 SR
Queue Stats
235W - 254L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AggroChief
Danzaburou
11
2 / 2 / 7
6,997
500
5,371
8,486
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Hadoukittenz
Bellona
14
8 / 3 / 1
8,841
632
10,751
12,802
13,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 5
7,701
550
1,975
7,967
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
4 / 2 / 1
7,743
553
5,313
6,471
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Xovez
Pele
12
2 / 3 / 2
7,367
526
6,210
8,885
3,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ASAP Stoneyy
Izanami
12
4 / 4 / 1
7,203
515
5,795
7,684
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Vongola-VX
Fenrir
11
6 / 4 / 3
7,593
542
7,634
11,040
4,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 5
6,760
483
4,761
13,695
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 4 / 3
7,170
512
2,307
6,735
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 3
7,424
530
2,900
7,430
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
19
Kills
12
12
Deaths
19
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
ASAP Stoneyy
Izanami
4
4
1
1.13
W
Danzaburou
AggroChief
Danzaburou
2
2
7
2.75
W
Bellona
Hadoukittenz
Bellona
8
3
1
2.83
W
3
2
5
2.75
L
Fenrir
Vongola-VX
Fenrir
6
4
3
1.88
W
4
2
1
2.25
W
Pele
Xovez
Pele
2
3
2
1
L
0
3
5
0.83
L
2
4
3
0.88
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,620
Damage
23,397
44,611
Taken
46,584
25,380
Mitigated
21,103
11,732
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ASAP Stoneyy
Izanami
5,795
3,421
0
1,049
7,684
2,214
636
2,515
5,169
0
41,117
W
Danzaburou
AggroChief
Danzaburou
5,371
2,300
0
2,919
8,486
2,370
514
2,206
6,280
0
32,635
W
Bellona
Hadoukittenz
Bellona
10,751
3,494
0
4,045
12,802
13,457
1,291
882
11,556
0
51,979
W
1,975
333
0
2,212
7,967
3,990
107
2,317
5,650
14,667
0
L
Fenrir
Vongola-VX
Fenrir
7,634
1,918
0
2,892
11,040
4,190
0
868
10,172
0
31,998
W
5,313
725
0
967
6,471
1,647
218
956
5,477
40,788
0
W
Pele
Xovez
Pele
6,210
1,644
132
1,457
8,885
3,916
0
707
8,140
0
44,923
L
4,761
388
0
2,706
13,695
10,010
31
1,753
11,942
23,643
0
L
2,307
402
0
937
6,735
1,802
403
1,567
5,168
38,492
0
L
2,900
1,224
0
1,091
7,430
2,887
512
585
6,845
0
38,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
36,150
328
Minions Killed
332
0
Camps Cleared
0
1,328,719
Distance Traveled
1,253,601
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,203
515
84
6
0
245,322
2
W
Danzaburou
6,997
500
42
3
0
261,511
1
W
Bellona
8,841
632
97
7
0
264,332
1
W
Anubis
7,701
550
30
2
0
247,097
4
L
Fenrir
7,593
542
47
3
0
285,171
3
W
Raijin
7,743
553
91
7
0
268,776
4
W
Pele
7,367
526
68
5
0
287,003
0
L
Ares
6,760
483
38
3
0
231,184
2
L
Thoth
7,170
512
83
6
0
245,444
2
L
Neith
7,424
530
80
6
0
246,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role