Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
EVO TheLegion69
Sol
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 34L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
WILL xOFWGKTAx
Cthulhu
Level 140
God Stats
1W - 0L
1,539 SR
Queue Stats
40W - 28L
1,593 Elo+
Party 1
Aphrodite
Aphrodite
islapdatbooty
Aphrodite
Level 126
God Stats
2W - 1L
1,570 SR
Queue Stats
51W - 68L
1,335 Elo+
Party 1
Team Averages
Level 131
1,522 SR
1,476 Elo+

VS

Team Averages
Level 72
1,546 SR
1,378 Elo+
Hercules
Hercules
Afflictioner
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,446 Elo+
Party 2
Thor
Thor
NagNaggerto
Thor
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 211L
1,370 Elo+
Party 3
Medusa
Medusa
Th1c_N1c
Medusa
Level 118
God Stats
1W - 2L
1,732 SR
Queue Stats
115W - 126L
1,398 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vlahara
Tsukuyomi
Level 43
God Stats
4W - 8L
1,500 SR
Queue Stats
63W - 88L
1,231 Elo+
Party 2
Aphrodite
Aphrodite
hunterfabulous
Aphrodite
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 89L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
7 / 4 / 26
12,021
801
17,532
17,840
31,434
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
 
Tyr
18
3 / 2 / 26
11,124
742
16,575
20,880
30,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 1 / 24
11,149
743
15,864
8,551
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 1 / 19
12,648
843
18,274
13,575
10,038
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
islapdatbooty
Aphrodite
20
16 / 3 / 21
13,048
870
21,066
20,560
12,064
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Afflictioner
Hercules
18
2 / 6 / 6
10,050
670
13,649
23,588
33,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 8 / 5
9,411
627
6,673
23,292
18,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Th1c_N1c
Medusa
17
3 / 7 / 2
10,657
710
15,622
14,723
6,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Vlahara
Tsukuyomi
17
2 / 8 / 4
10,068
671
13,629
16,815
7,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
hunterfabulous
Aphrodite
15
0 / 11 / 8
9,442
629
8,357
19,309
12,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
35
40
Kills
10
11
Deaths
40
116
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
4
26
5
W
Tyr
 
Tyr
3
2
26
8
L
Hercules
Afflictioner
Hercules
2
6
6
0.83
W
4
1
24
16
L
3
8
5
0.69
L
Medusa
Th1c_N1c
Medusa
3
7
2
0.57
L
Tsukuyomi
Vlahara
Tsukuyomi
2
8
4
0.5
W
10
1
19
19.5
L
Aphrodite
hunterfabulous
Aphrodite
0
11
8
0.36
W
Aphrodite
islapdatbooty
Aphrodite
16
3
21
8.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,311
Damage
57,930
81,406
Taken
97,727
87,903
Mitigated
78,924
48,322
Healing
31,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
17,532
1,497
3,304
2,059
17,840
31,434
158
2,313
15,138
27,064
0
W
Tyr
 
Tyr
16,575
3,724
2,498
5,930
20,880
30,778
1,593
3,362
16,535
0
28,438
L
Hercules
Afflictioner
Hercules
13,649
1,828
1,546
11,158
23,588
33,805
0
17,151
6,437
0
18,907
W
15,864
1,938
2,963
3,099
8,551
3,589
2,619
0
8,472
33,896
0
L
6,673
1,760
1,236
5,542
23,292
18,546
0
17,939
5,353
0
10,853
L
Medusa
Th1c_N1c
Medusa
15,622
2,712
1,071
1,120
14,723
6,328
0
11,369
3,354
0
36,914
L
Tsukuyomi
Vlahara
Tsukuyomi
13,629
2,962
292
1,886
16,815
7,825
0
12,184
4,631
0
34,316
W
18,274
898
2,237
2,417
13,575
10,038
512
1,189
12,133
35,653
0
L
Aphrodite
hunterfabulous
Aphrodite
8,357
2,454
3,165
4,182
19,309
12,420
0
14,093
5,216
18,551
0
W
Aphrodite
islapdatbooty
Aphrodite
21,066
1,951
11,402
12,413
20,560
12,064
396
1,493
18,513
32,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,990
Gold Earned
49,628
137
Minions Killed
125
0
Camps Cleared
0
1,528,770
Distance Traveled
1,292,769
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,021
801
20
1
0
284,053
1
W
Tyr
11,124
742
22
1
0
325,353
2
L
Hercules
10,050
670
12
1
0
312,055
1
W
Sol
11,149
743
32
2
0
311,607
0
L
Thor
9,411
627
8
1
0
233,289
1
L
Medusa
10,657
710
41
3
0
265,504
1
L
Tsukuyomi
10,068
671
39
3
0
263,265
0
W
Cthulhu
12,648
843
42
3
0
269,764
1
L
Aphrodite
9,442
629
25
2
0
218,656
0
W
Aphrodite
13,048
870
21
1
0
337,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role