Player Matchup

Ne Zha
Ne Zha
JaydoxXloki
Ne Zha
Level 128
God Stats
4W - 2L
1,586 SR
Queue Stats
115W - 102L
1,647 Elo+
Party 2
Sol
Sol
RoundedTikTak
Sol
Level 158
God Stats
6W - 5L
1,979 SR
Queue Stats
479W - 481L
1,578 Elo+
Solo
Atlas
Atlas
StopTrollingXd
Atlas
Level 64
God Stats
9W - 3L
1,800 SR
Queue Stats
75W - 63L
1,622 Elo+
Solo
Sun Wukong
Sun Wukong
WeaponX72
Sun Wukong
Level 130
God Stats
2W - 4L
1,597 SR
Queue Stats
110W - 98L
1,650 Elo+
Party 2
Yu Huang
Yu Huang
a1rh3ad24
Yu Huang
Level 149
God Stats
12W - 18L
1,414 SR
Queue Stats
393W - 339L
1,565 Elo+
Solo
Team Averages
Level 126
1,675 SR
1,612 Elo+

VS

Team Averages
Level 142
1,620 SR
1,586 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Bromodoro
Sol
Level 159
God Stats
4W - 5L
1,589 SR
Queue Stats
422W - 450L
1,629 Elo+
Solo
Hercules
Hercules
BuRstGuardian1
Hercules
Level 131
God Stats
6W - 2L
1,799 SR
Queue Stats
185W - 177L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
FGT123
Ao Kuang
Level 122
God Stats
12W - 4L
1,676 SR
Queue Stats
302W - 310L
1,641 Elo+
Party 1
Merlin
Merlin
icethecool1
Merlin
Level 140
God Stats
11W - 14L
1,536 SR
Queue Stats
316W - 293L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 5 / 0
5,396
491
3,054
7,742
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
6,274
570
4,661
6,487
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 1
5,650
514
4,895
11,089
5,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
WeaponX72
Sun Wukong
9
0 / 4 / 0
5,293
481
1,562
6,867
3,859
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
a1rh3ad24
Yu Huang
9
0 / 3 / 1
5,425
493
4,883
5,373
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
6 / 0 / 3
7,933
721
5,661
4,418
4,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 4
6,410
583
6,040
7,597
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
10
2 / 1 / 5
6,234
567
5,425
8,215
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
FGT123
Ao Kuang
11
4 / 1 / 4
6,675
607
4,213
8,210
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
12
3 / 1 / 2
6,562
597
3,793
4,446
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
16
16
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
0
3
7.5
W
1
1
4
3
W
Hercules
2
1
5
4.5
W
Ao Kuang
FGT123
Ao Kuang
4
1
4
6
L
Ne Zha
1
5
0
0.2
L
1
2
1
0.75
L
2
2
1
1.25
L
Sun Wukong
WeaponX72
Sun Wukong
0
4
0
0
L
Yu Huang
a1rh3ad24
Yu Huang
0
3
1
0.17
W
Merlin
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,055
Damage
25,132
37,558
Taken
32,886
15,381
Mitigated
15,259
8,542
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,661
1,966
0
1,500
4,418
4,279
766
406
4,012
44,706
0
W
6,040
1,987
0
3,872
7,597
2,101
0
4,265
3,332
44,154
0
W
Hercules
5,425
1,259
0
2,235
8,215
5,196
0
5,166
3,049
0
16,886
W
Ao Kuang
FGT123
Ao Kuang
4,213
1,420
0
4,854
8,210
2,334
0
2,253
5,957
31,690
0
L
Ne Zha
3,054
537
0
397
7,742
2,302
0
3,855
3,887
0
27,200
L
4,661
2,096
0
2,708
6,487
1,682
0
4,071
2,416
42,592
0
L
4,895
1,656
1,227
3,056
11,089
5,822
0
5,745
5,344
12,624
0
L
Sun Wukong
WeaponX72
Sun Wukong
1,562
361
0
814
6,867
3,859
0
3,453
3,414
0
29,636
L
Yu Huang
a1rh3ad24
Yu Huang
4,883
642
0
340
5,373
1,716
0
2,583
2,790
38,921
0
W
Merlin
3,793
405
0
750
4,446
1,349
0
2,349
2,097
42,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,038
Gold Earned
33,814
318
Minions Killed
380
0
Camps Cleared
0
1,010,964
Distance Traveled
1,102,363
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,933
721
100
9
0
195,906
2
W
Sol
6,410
583
84
8
0
211,888
3
W
Hercules
6,234
567
38
3
0
237,621
2
W
Ao Kuang
6,675
607
69
6
0
246,455
2
L
Ne Zha
5,396
491
56
5
0
232,278
3
L
Sol
6,274
570
101
9
0
193,357
3
L
Atlas
5,650
514
6
1
0
236,480
11
L
Sun Wukong
5,293
481
75
7
0
150,429
2
L
Yu Huang
5,425
493
80
7
0
198,420
5
W
Merlin
6,562
597
89
8
0
210,493
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role