Player Matchup

Thoth
Thoth
BigDaddyKeykey
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,227 Elo+
Solo
Jing Wei
Jing Wei
Demonic_Fister
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,323 Elo+
Solo
Thor
Thor
Minute-Maid318
Thor
Level 27
God Stats
8W - 7L
1,469 SR
Queue Stats
229W - 255L
1,224 Elo+
Party 1
Zeus
Zeus
OnlyZeeK280
Zeus
Level 82
God Stats
2W - 1L
1,680 SR
Queue Stats
39W - 27L
1,296 Elo+
Solo
Susano
Susano
nak21savage
Susano
Level 79
God Stats
11W - 21L
1,222 SR
Queue Stats
234W - 254L
1,208 Elo+
Party 1
Team Averages
Level 59
1,474 SR
1,256 Elo+

VS

Team Averages
Level 79
1,422 SR
1,385 Elo+
Fafnir
Fafnir
 
Fafnir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HIGHCALLBACK
Amaterasu
Level 84
God Stats
3W - 6L
1,216 SR
Queue Stats
113W - 98L
1,344 Elo+
Solo
Zeus
Zeus
big head k23
Zeus
Level 47
God Stats
5W - 6L
1,620 SR
Queue Stats
52W - 51L
1,400 Elo+
Solo
Skadi
Skadi
leftlanelover69
Skadi
Level 55
God Stats
2W - 5L
1,273 SR
Queue Stats
160W - 184L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
monkeyhole15
Gilgamesh
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 14L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,970
349
1,449
4,990
1,194
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
16
4 / 6 / 2
9,722
486
13,117
17,332
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 3 / 4
9,403
470
4,360
15,693
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 3 / 2
10,389
519
9,982
8,887
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
14
0 / 2 / 0
8,781
439
4,420
14,323
4,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 4 / 6
9,501
475
4,581
16,746
13,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
HIGHCALLBACK
Amaterasu
14
2 / 5 / 3
9,415
471
3,942
16,951
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 3 / 2
12,114
606
17,877
7,175
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 2 / 2
10,226
511
6,348
10,673
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
monkeyhole15
Gilgamesh
16
1 / 0 / 2
10,144
507
9,579
10,328
11,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
14
Kills
14
16
Deaths
14
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
4
6
1
L
0
2
2
0.5
L
Jing Wei
4
6
2
0.83
W
Amaterasu
HIGHCALLBACK
Amaterasu
2
5
3
0.7
L
3
3
4
1.67
L
7
3
2
2.67
W
8
3
2
3
W
2
2
2
1.5
W
Gilgamesh
monkeyhole15
Gilgamesh
1
0
2
2
L
Susano
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
42,327
61,225
Taken
61,873
18,757
Mitigated
37,389
17,481
Healing
18,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,581
719
1,978
3,910
16,746
13,448
1,101
6,667
9,242
12,784
3,680
L
1,449
466
105
731
4,990
1,194
26
389
4,601
17,723
0
L
Jing Wei
13,117
10,385
0
4,184
17,332
5,733
0
5,108
12,130
0
70,020
W
Amaterasu
HIGHCALLBACK
Amaterasu
3,942
1,377
0
5,792
16,951
6,443
443
1,890
14,973
0
51,714
L
4,360
917
0
4,417
15,693
4,628
0
7,666
7,953
0
47,345
L
9,982
1,927
0
2,658
8,887
2,666
816
5,193
3,694
65,033
0
W
17,877
2,262
0
280
7,175
2,168
2,566
1,587
5,450
89,165
0
W
6,348
2,363
0
4,233
10,673
3,742
2,887
766
9,861
0
66,111
W
Gilgamesh
monkeyhole15
Gilgamesh
9,579
1,674
0
2,030
10,328
11,588
1,766
0
10,328
254
47,757
L
Susano
4,420
199
37
5,349
14,323
4,536
882
3,766
9,695
0
44,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,265
Gold Earned
51,400
448
Minions Killed
475
0
Camps Cleared
0
1,638,648
Distance Traveled
1,940,117
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,501
475
21
1
0
459,759
8
L
Thoth
6,970
349
33
2
0
208,163
2
L
Jing Wei
9,722
486
96
5
0
343,967
3
W
Amaterasu
9,415
471
91
5
0
333,267
0
L
Thor
9,403
470
97
5
0
391,422
1
L
Zeus
10,389
519
129
6
0
308,830
1
W
Zeus
12,114
606
151
8
0
392,541
2
W
Skadi
10,226
511
110
6
0
342,532
4
W
Gilgamesh
10,144
507
102
5
0
412,018
0
L
Susano
8,781
439
93
5
0
386,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role