Player Matchup

Cthulhu
Cthulhu
Aritox
Cthulhu
Level 132
God Stats
5W - 0L
1,809 SR
Queue Stats
324W - 302L
1,533 Elo+
Party 2
Set
Set
Hex-Goregasm
Set
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
430W - 515L
1,407 Elo+
Solo
Terra
Terra
Oldfingergunz
Terra
Level 120
God Stats
9W - 14L
1,344 SR
Queue Stats
610W - 645L
1,509 Elo+
Party 3
Agni
Agni
Zhurok
Agni
Level 46
God Stats
11W - 3L
1,730 SR
Queue Stats
158W - 162L
1,300 Elo+
Party 3
Hun Batz
Hun Batz
runnat peek
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 42L
1,536 Elo+
Party 2
Team Averages
Level 69
1,577 SR
1,457 Elo+

VS

Team Averages
Level 71
1,557 SR
1,502 Elo+
Horus
Horus
CarvidLópez
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,608 Elo+
Party 1
Ullr
Ullr
Ftavo6912
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
Subject_0-ZEUS
Agni
Level 61
God Stats
1W - 1L
1,785 SR
Queue Stats
57W - 49L
1,455 Elo+
Solo
Mercury
Mercury
VagrantBinkie
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 177L
1,516 Elo+
Solo
Neith
Neith
kllrshadow
Neith
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 315L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aritox
Cthulhu
20
10 / 2 / 17
11,913
851
24,918
18,838
21,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
0 / 0 / 15
9,667
691
4,472
6,390
5,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
5 / 1 / 21
10,716
765
10,792
26,770
24,710
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Zhurok
Agni
17
9 / 4 / 14
10,695
764
13,097
10,413
3,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
runnat peek
Hun Batz
15
5 / 5 / 18
9,935
710
10,948
13,832
5,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 7
8,317
594
5,435
20,327
13,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
15
1 / 6 / 8
8,800
629
10,566
15,702
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 5 / 6
9,171
655
13,200
9,513
3,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
13
1 / 8 / 8
8,096
578
4,276
12,089
4,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
18
8 / 4 / 3
10,064
719
24,194
13,545
5,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
44
29
Kills
12
12
Deaths
29
85
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aritox
Cthulhu
10
2
17
9.25
L
0
6
7
0.58
L
Ullr
1
6
8
0.83
W
0
0
15
7.5
W
5
1
21
15.5
L
2
5
6
1
L
Mercury
1
8
8
0.63
W
Agni
Zhurok
Agni
9
4
14
4
L
Neith
8
4
3
2.38
W
Hun Batz
runnat peek
Hun Batz
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,227
Damage
57,671
76,243
Taken
71,176
60,865
Mitigated
33,596
44,865
Healing
25,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aritox
Cthulhu
24,918
1,210
5,804
5,425
18,838
21,413
670
3,980
14,619
47,212
0
L
5,435
2,384
5,301
6,436
20,327
13,918
0
13,365
6,468
0
9,731
L
Ullr
10,566
3,531
938
3,129
15,702
6,077
0
10,182
5,273
0
25,435
W
4,472
892
676
914
6,390
5,657
0
1,539
4,808
0
21,042
W
10,792
760
10,649
14,755
26,770
24,710
1,145
3,470
23,078
19,285
0
L
13,200
650
1,348
1,298
9,513
3,405
0
6,707
2,672
30,293
0
L
Mercury
4,276
1,471
1,319
505
12,089
4,385
0
7,806
4,183
0
9,307
W
Agni
Zhurok
Agni
13,097
840
1,063
2,591
10,413
3,628
727
1,194
9,140
20,989
0
L
Neith
24,194
9,033
733
4,807
13,545
5,811
264
9,462
3,773
0
40,388
W
Hun Batz
runnat peek
Hun Batz
10,948
348
1,623
1,365
13,832
5,457
209
3,017
10,779
0
15,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,926
Gold Earned
44,448
139
Minions Killed
121
0
Camps Cleared
0
1,197,125
Distance Traveled
1,141,667
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,913
851
57
4
0
289,558
2
L
Horus
8,317
594
12
1
0
237,461
0
L
Ullr
8,800
629
29
2
0
218,253
0
W
Set
9,667
691
34
2
0
156,011
2
W
Terra
10,716
765
10
1
0
256,220
0
L
Agni
9,171
655
36
3
0
244,604
0
L
Mercury
8,096
578
7
1
0
239,429
0
W
Agni
10,695
764
28
2
0
247,433
0
L
Neith
10,064
719
37
3
0
201,920
2
W
Hun Batz
9,935
710
10
1
0
247,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role