Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BirSesVar_TR
Hades
Level 143
God Stats
96W - 69L
1,606 SR
Queue Stats
151W - 143L
1,484 Elo+
Solo
Set
Set
NHR_zenitsu656
Set
Level 117
God Stats
10W - 14L
1,374 SR
Queue Stats
657W - 684L
1,428 Elo+
Party 2
Medusa
Medusa
Toad26A
Medusa
Level 122
God Stats
6W - 12L
1,445 SR
Queue Stats
612W - 644L
1,429 Elo+
Solo
Nike
Nike
TrimexH
Nike
Level 69
God Stats
22W - 14L
1,546 SR
Queue Stats
103W - 117L
1,426 Elo+
Party 2
Team Averages
Level 122
1,494 SR
1,453 Elo+

VS

Team Averages
Level 113
1,565 SR
1,405 Elo+
Shiva
Shiva
ARCHANGEL601
Shiva
Level 146
God Stats
17W - 21L
1,502 SR
Queue Stats
269W - 290L
1,477 Elo+
Solo
Hera
Hera
PickleRyick
Hera
Level 89
God Stats
10W - 6L
1,443 SR
Queue Stats
46W - 62L
1,331 Elo+
Party 1
Charybdis
Charybdis
TwistedHarbinger
Charybdis
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 53L
1,278 Elo+
Party 1
Ravana
Ravana
Underrefined
Ravana
Level 87
God Stats
10W - 6L
1,649 SR
Queue Stats
58W - 49L
1,488 Elo+
Solo
Fafnir
Fafnir
wolfgang4069
Fafnir
Level 122
God Stats
2W - 1L
1,729 SR
Queue Stats
7W - 6L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 0 / 2
5,347
535
2,115
3,295
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 0
6,556
656
4,761
6,233
2,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 2 / 2
5,844
584
4,364
6,475
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Toad26A
Medusa
4
0 / 2 / 2
4,190
419
2,540
3,658
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
TrimexH
Nike
9
2 / 1 / 2
5,777
578
2,967
7,603
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,234
523
3,202
6,620
3,656
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 2 / 1
5,392
539
3,621
5,101
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
11
1 / 4 / 2
5,744
574
4,899
7,160
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
11
3 / 1 / 0
6,227
623
2,849
5,734
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
8
1 / 0 / 2
5,224
522
1,638
5,483
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
5
5
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
2
1
W
0
1
1
0.5
L
2
0
0
2
L
4
2
2
2.5
W
0
2
1
0.25
L
Medusa
Toad26A
Medusa
0
2
2
0.5
L
Nike
TrimexH
Nike
2
1
2
3
W
Charybdis
1
4
2
0.5
W
Ravana
3
1
0
3
W
Fafnir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,747
Damage
16,209
27,264
Taken
30,098
10,485
Mitigated
12,477
10,406
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,115
0
33
1,322
3,295
928
708
1,354
1,941
26,498
0
W
3,202
266
0
1,582
6,620
3,656
0
4,026
2,594
0
27,962
L
4,761
739
0
4,792
6,233
2,491
448
258
5,975
39,864
0
L
4,364
1,569
0
560
6,475
2,164
0
1,086
5,389
0
24,551
W
3,621
608
103
1,684
5,101
1,230
230
1,381
3,620
30,598
0
L
Medusa
Toad26A
Medusa
2,540
1,296
170
1,458
3,658
676
0
528
3,130
0
10,049
L
Nike
TrimexH
Nike
2,967
345
263
1,808
7,603
4,226
0
2,033
5,570
0
15,047
W
Charybdis
4,899
2,373
0
2,912
7,160
2,283
729
0
7,160
0
38,634
W
Ravana
2,849
952
0
1,099
5,734
1,899
0
736
4,954
0
38,469
W
Fafnir
1,638
242
210
2,028
5,483
3,409
245
541
4,894
6,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,714
Gold Earned
27,821
243
Minions Killed
258
0
Camps Cleared
0
839,437
Distance Traveled
1,003,324
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,347
535
54
5
0
187,862
1
W
Shiva
5,234
523
52
5
0
192,525
3
L
Hades
6,556
656
98
10
0
169,899
0
L
Set
5,844
584
51
5
0
221,042
1
W
Hera
5,392
539
44
4
0
208,986
3
L
Medusa
4,190
419
15
2
0
65,056
0
L
Nike
5,777
578
25
3
0
195,578
1
W
Charybdis
5,744
574
77
8
0
172,009
1
W
Ravana
6,227
623
76
8
0
219,369
2
W
Fafnir
5,224
522
9
1
0
210,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role