Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
IISongbird22II
Neith
Level 137
God Stats
25W - 41L
1,451 SR
Queue Stats
193W - 247L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
PREDITOR-24
Cthulhu
Level 109
God Stats
4W - 2L
1,539 SR
Queue Stats
138W - 164L
1,404 Elo+
Party 1
Ao Kuang
Ao Kuang
SKELLY444
Ao Kuang
Level 146
God Stats
8W - 8L
1,703 SR
Queue Stats
790W - 769L
1,452 Elo+
Party 1
Hel
Hel
phoenixfires_
Hel
Level 160
God Stats
5W - 8L
1,614 SR
Queue Stats
943W - 986L
1,417 Elo+
Party 1
Team Averages
Level 133
1,562 SR
1,436 Elo+

VS

Team Averages
Level 79
1,622 SR
1,555 Elo+
Chang'e
Chang'e
BeTaleech
Chang'e
Level 139
God Stats
2W - 1L
1,532 SR
Queue Stats
50W - 44L
1,621 Elo+
Party 2
Ullr
Ullr
EthanBradBerrie
Ullr
Level 18
God Stats
2W - 3L
1,693 SR
Queue Stats
14W - 10L
1,647 Elo+
Party 2
Kali
Kali
XxtrigettmadxX
Kali
Level 41
God Stats
4W - 0L
1,524 SR
Queue Stats
45W - 40L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
YancyCigpen
Baron Samedi
Level 160
God Stats
20W - 13L
1,860 SR
Queue Stats
290W - 304L
1,501 Elo+
Solo
Thor
Thor
YoungToneYT
Thor
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
0 / 2 / 1
6,767
451
1,460
8,458
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 7 / 4
7,576
505
6,266
10,198
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
PREDITOR-24
Cthulhu
11
3 / 5 / 4
7,574
505
7,396
11,810
8,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
SKELLY444
Ao Kuang
13
5 / 4 / 1
7,564
504
6,484
12,194
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 6 / 0
6,895
460
1,789
9,140
5,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeTaleech
Chang'e
16
8 / 0 / 4
10,111
674
8,242
5,634
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
4 / 1 / 7
8,790
586
8,629
8,668
2,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
8 / 3 / 6
8,987
599
10,210
11,832
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
YancyCigpen
Baron Samedi
13
2 / 4 / 5
8,252
550
5,476
8,644
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 4 / 9
8,311
554
4,343
12,878
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
11
Kills
24
24
Deaths
12
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
1
0.25
W
Chang'e
BeTaleech
Chang'e
8
0
4
10
W
4
1
7
7.5
L
3
7
4
0.71
L
Cthulhu
PREDITOR-24
Cthulhu
3
5
4
1
L
Ao Kuang
SKELLY444
Ao Kuang
5
4
1
1.38
W
8
3
6
3.67
W
Baron Samedi
YancyCigpen
Baron Samedi
2
4
5
1.13
W
2
4
9
1.63
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
36,900
51,800
Taken
47,656
22,965
Mitigated
18,588
13,440
Healing
16,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,460
148
0
4,119
8,458
2,625
0
1,171
7,233
0
39,341
W
Chang'e
BeTaleech
Chang'e
8,242
1,203
1,662
4,085
5,634
2,596
617
1,107
4,527
63,313
0
W
8,629
3,529
0
1,594
8,668
2,804
355
2,959
5,709
0
54,920
L
6,266
2,418
0
1,858
10,198
2,407
384
785
9,361
0
33,764
L
Cthulhu
PREDITOR-24
Cthulhu
7,396
1,216
330
1,781
11,810
8,924
0
868
10,814
30,886
0
L
Ao Kuang
SKELLY444
Ao Kuang
6,484
1,251
0
3,220
12,194
3,408
0
4,409
7,505
31,903
0
W
10,210
5,756
0
2,971
11,832
4,505
1,062
4,904
6,928
0
42,665
W
Baron Samedi
YancyCigpen
Baron Samedi
5,476
490
291
1,902
8,644
4,056
398
2,415
6,229
45,863
0
W
4,343
652
98
3,646
12,878
4,627
995
4,458
8,420
0
41,088
L
1,789
175
84
2,048
9,140
5,601
0
5,971
3,169
39,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,376
Gold Earned
44,451
353
Minions Killed
447
0
Camps Cleared
0
1,347,369
Distance Traveled
1,439,835
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,767
451
97
6
0
298,113
2
W
Chang'e
10,111
674
139
9
0
288,820
6
W
Ullr
8,790
586
101
7
0
303,340
1
L
Neith
7,576
505
65
4
0
220,535
4
L
Cthulhu
7,574
505
52
3
0
292,279
3
L
Ao Kuang
7,564
504
48
3
0
293,890
2
W
Kali
8,987
599
59
4
0
324,782
1
W
Baron Samedi
8,252
550
82
5
0
264,619
0
W
Thor
8,311
554
66
4
0
258,274
0
L
Hel
6,895
460
91
6
0
242,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role