Player Matchup

Zeus
Zeus
 
Zeus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Inmate1559
Ymir
Level 106
God Stats
26W - 16L
1,500 SR
Queue Stats
268W - 267L
1,603 Elo+
Party 3
Fenrir
Fenrir
KingDimmadome
Fenrir
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 181L
1,546 Elo+
Party 2
Bellona
Bellona
ouragans
Bellona
Level 95
God Stats
95W - 78L
1,555 SR
Queue Stats
335W - 356L
1,507 Elo+
Solo
Apollo
Apollo
powerfulord
Apollo
Level 102
God Stats
11W - 14L
1,440 SR
Queue Stats
276W - 263L
1,575 Elo+
Party 2
Team Averages
Level 103
1,499 SR
1,546 Elo+

VS

Team Averages
Level 87
1,396 SR
1,411 Elo+
Ullr
Ullr
ChunkyCareBear
Ullr
Level 83
God Stats
6W - 8L
1,274 SR
Queue Stats
157W - 171L
1,492 Elo+
Solo
Arachne
Arachne
Glooteus
Arachne
Level 65
God Stats
4W - 3L
1,705 SR
Queue Stats
87W - 112L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Magmakid186
Sylvanus
Level 80
God Stats
4W - 6L
1,423 SR
Queue Stats
212W - 227L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
MoneybagsVI
Nu Wa
Level 150
God Stats
0W - 3L
1,190 SR
Queue Stats
82W - 97L
1,422 Elo+
Party 1
Horus
Horus
Vision7210
Horus
Level 59
God Stats
11W - 13L
1,389 SR
Queue Stats
126W - 147L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 1 / 0
4,334
722
1,366
2,468
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 0
4,191
699
420
2,558
1,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 0 / 0
4,072
679
847
3,723
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
ouragans
Bellona
8
1 / 1 / 1
4,147
691
1,020
5,017
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
7
0 / 0 / 1
3,905
651
1,226
2,510
606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,669
612
1,501
2,480
542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Glooteus
Arachne
7
0 / 2 / 0
3,889
648
947
4,382
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
Magmakid186
Sylvanus
8
1 / 2 / 0
4,472
745
3,982
3,796
1,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 0 / 0
4,359
727
1,775
1,728
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
1
0 / 0 / 0
2,742
457
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
2
2
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
1
0
1
L
0
0
0
0
L
Arachne
Glooteus
Arachne
0
2
0
0
W
1
0
0
1
W
1
0
0
1
L
Sylvanus
Magmakid186
Sylvanus
1
2
0
0.5
L
1
0
0
1
L
Horus
0
0
0
0
W
Bellona
ouragans
Bellona
1
1
1
1.5
W
Apollo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,879
Damage
8,205
16,276
Taken
12,386
5,629
Mitigated
3,919
7,968
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,366
143
0
750
2,468
495
0
1,040
1,428
16,741
0
L
1,501
476
0
776
2,480
542
0
0
2,480
0
17,751
L
Arachne
Glooteus
Arachne
947
641
101
898
4,382
1,105
0
935
3,363
0
16,640
W
420
0
87
1,395
2,558
1,188
0
170
2,388
11,530
0
W
847
359
0
1,551
3,723
1,039
0
564
3,159
0
15,685
L
Sylvanus
Magmakid186
Sylvanus
3,982
1,695
0
1,321
3,796
1,861
0
0
3,796
16,597
5,492
L
1,775
397
0
250
1,728
411
0
639
961
20,178
0
L
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
ouragans
Bellona
1,020
302
0
2,742
5,017
2,301
0
2,993
2,024
0
16,155
W
Apollo
1,226
823
0
1,443
2,510
606
124
183
2,327
0
27,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,649
Gold Earned
19,131
220
Minions Killed
151
0
Camps Cleared
0
651,015
Distance Traveled
478,280
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,334
722
50
8
0
116,246
1
L
Ullr
3,669
612
30
5
0
114,363
2
L
Arachne
3,889
648
34
6
0
129,936
0
W
Ymir
4,191
699
34
6
0
137,570
1
W
Fenrir
4,072
679
40
7
0
148,982
0
L
Sylvanus
4,472
745
50
8
0
101,823
0
L
Nu Wa
4,359
727
37
6
0
132,158
1
L
Horus
2,742
457
0
0
0
0
0
W
Bellona
4,147
691
43
7
0
144,154
4
W
Apollo
3,905
651
53
9
0
104,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role