Player Matchup

Ymir
Ymir
DakotQc
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
FIN4LITY
Erlang Shen
Level 42
God Stats
1W - 1L
1,180 SR
Queue Stats
6W - 13L
1,287 Elo+
Party 1
Shiva
Shiva
FunDysfunctional
Shiva
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 25L
1,480 Elo+
Party 1
Team Averages
Level 37
1,393 SR
1,422 Elo+

VS

Team Averages
Level 55
1,299 SR
1,100 Elo+
Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LilDonno
Ah Puch
Level 28
God Stats
0W - 3L
1,176 SR
Queue Stats
43W - 65L
900 Elo+
Party 2
Arachne
Arachne
NOTRAB-21
Arachne
Level 68
God Stats
6W - 7L
1,221 SR
Queue Stats
43W - 65L
900 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DakotQc
Ymir
14
0 / 7 / 12
10,856
679
3,394
15,942
10,403
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
FIN4LITY
Erlang Shen
18
9 / 5 / 7
13,083
818
15,540
17,191
13,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
10 / 2 / 6
13,575
848
24,006
20,015
21,059
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 7 / 9
11,568
723
12,341
20,436
23,064
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Ah Puch
LilDonno
Ah Puch
18
6 / 6 / 7
12,443
778
17,105
12,443
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
NOTRAB-21
Arachne
14
4 / 6 / 2
10,484
655
8,237
18,596
6,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
19
Kills
14
14
Deaths
19
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
7
9
1.21
W
Ymir
DakotQc
Ymir
0
7
12
0.86
W
Erlang Shen
FIN4LITY
Erlang Shen
9
5
7
2.5
W
10
2
6
6.5
L
Ah Puch
LilDonno
Ah Puch
6
6
7
1.58
L
Arachne
NOTRAB-21
Arachne
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,940
Damage
37,683
53,148
Taken
51,475
44,614
Mitigated
35,024
17,037
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,341
3,623
0
1,646
20,436
23,064
0
2,345
18,091
0
34,010
W
Ymir
DakotQc
Ymir
3,394
1,219
210
2,996
15,942
10,403
81
3,581
12,361
17,242
0
W
Erlang Shen
FIN4LITY
Erlang Shen
15,540
9,533
264
4,919
17,191
13,152
846
9,400
7,791
0
59,249
W
24,006
8,321
1,461
7,187
20,015
21,059
2,235
5,248
14,114
0
69,240
L
Ah Puch
LilDonno
Ah Puch
17,105
1,316
111
2,667
12,443
5,197
440
363
12,080
51,913
0
L
Arachne
NOTRAB-21
Arachne
8,237
6,371
154
3,468
18,596
6,763
819
1,578
17,018
0
34,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,514
Gold Earned
34,495
195
Minions Killed
145
9
Camps Cleared
6
858,317
Distance Traveled
756,491
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,568
723
35
2
2
252,162
2
W
Ymir
10,856
679
21
1
0
258,867
1
W
Erlang Shen
13,083
818
84
5
7
290,597
0
W
Shiva
13,575
848
90
6
2
308,853
1
L
Ah Puch
12,443
778
66
4
2
239,107
2
L
Arachne
10,484
655
44
3
2
265,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role