Player Matchup

Ah Puch
Ah Puch
BugDieRatte
Ah Puch
Level 107
God Stats
1W - 2L
1,226 SR
Queue Stats
10W - 17L
1,186 Elo+
Party 2
Nemesis
Nemesis
Inchen
Nemesis
Level 8
God Stats
4W - 8L
1,179 SR
Queue Stats
4W - 9L
1,190 Elo+
Party 2
Cupid
Cupid
Snol
Cupid
Level 155
God Stats
2W - 2L
1,371 SR
Queue Stats
10W - 19L
1,173 Elo+
Party 2
Ares
Ares
WhiteKong1995
Ares
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,145 Elo+
Party 2
Baron Samedi
Baron Samedi
propagandabär
Baron Samedi
Level 101
God Stats
3W - 1L
1,885 SR
Queue Stats
20W - 30L
1,366 Elo+
Party 2
Team Averages
Level 105
1,432 SR
1,212 Elo+

VS

Team Averages
Level 57
1,526 SR
1,461 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
JeneralRayn
Nemesis
Level 42
God Stats
1W - 1L
1,761 SR
Queue Stats
23W - 31L
1,415 Elo+
Solo
Apollo
Apollo
Viquinho
Apollo
Level 10
God Stats
8W - 15L
1,500 SR
Queue Stats
40W - 48L
1,335 Elo+
Party 3
Zeus
Zeus
iAmbananaGamer
Zeus
Level 100
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 27L
1,473 Elo+
Party 1
Hachiman
Hachiman
rocyrock
Hachiman
Level 42
God Stats
4W - 6L
1,583 SR
Queue Stats
12W - 15L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BugDieRatte
Ah Puch
19
4 / 1 / 23
12,113
1,101
18,034
10,635
9,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Inchen
Nemesis
18
5 / 3 / 20
11,748
1,068
9,044
17,145
8,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Snol
Cupid
18
7 / 1 / 13
12,851
1,168
11,522
6,861
2,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 1 / 19
13,496
1,227
23,986
15,531
20,950
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
propagandabär
Baron Samedi
18
8 / 2 / 18
12,797
1,163
21,752
15,580
8,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

245

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 5 / 5
9,982
907
10,226
18,364
9,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
JeneralRayn
Nemesis
16
2 / 8 / 5
11,111
1,010
14,644
23,586
19,285
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Viquinho
Apollo
16
3 / 8 / 2
11,110
1,010
10,085
19,810
8,006
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 6 / 3
11,341
1,031
17,581
11,698
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
rocyrock
Hachiman
16
2 / 7 / 3
11,056
1,005
9,972
15,470
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
26
34
Kills
8
8
Deaths
34
93
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
5
0.5
W
Ah Puch
BugDieRatte
Ah Puch
4
1
23
15.5
W
Nemesis
Inchen
Nemesis
5
3
20
5
L
Nemesis
JeneralRayn
Nemesis
2
8
5
0.56
W
Cupid
Snol
Cupid
7
1
13
13.5
L
Apollo
Viquinho
Apollo
3
8
2
0.5
W
10
1
19
19.5
L
1
6
3
0.42
W
Baron Samedi
propagandabär
Baron Samedi
8
2
18
8.5
L
Hachiman
rocyrock
Hachiman
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,338
Damage
62,508
65,752
Taken
88,928
49,748
Mitigated
47,577
19,953
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
10,226
1,063
3,332
6,263
18,364
9,954
0
14,149
4,215
16,902
0
W
Ah Puch
BugDieRatte
Ah Puch
18,034
1,412
0
1,524
10,635
9,498
0
5,402
5,233
33,288
0
W
Nemesis
Inchen
Nemesis
9,044
3,569
0
1,562
17,145
8,182
0
7,058
10,087
0
13,894
L
Nemesis
JeneralRayn
Nemesis
14,644
5,280
0
1,669
23,586
19,285
0
13,337
10,249
0
22,162
W
Cupid
Snol
Cupid
11,522
4,973
1,643
1,547
6,861
2,896
0
2,833
4,028
0
41,259
L
Apollo
Viquinho
Apollo
10,085
5,062
0
734
19,810
8,006
0
15,798
4,012
0
24,557
W
23,986
685
0
894
15,531
20,950
0
5,267
10,264
31,022
0
L
17,581
1,957
0
1,139
11,698
4,368
0
8,796
2,902
55,181
0
W
Baron Samedi
propagandabär
Baron Samedi
21,752
1,630
7,318
5,465
15,580
8,222
0
7,431
8,149
52,448
0
L
Hachiman
rocyrock
Hachiman
9,972
4,277
0
1,673
15,470
5,964
0
11,692
3,778
184
39,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,005
Gold Earned
54,600
204
Minions Killed
220
10
Camps Cleared
3
1,072,520
Distance Traveled
977,912
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,982
907
10
1
0
207,680
0
W
Ah Puch
12,113
1,101
35
3
0
197,858
0
W
Nemesis
11,748
1,068
19
2
0
240,857
0
L
Nemesis
11,111
1,010
21
2
1
214,956
1
W
Cupid
12,851
1,168
79
7
8
201,518
0
L
Apollo
11,110
1,010
22
2
0
207,751
2
W
Ares
13,496
1,227
11
1
2
233,091
0
L
Zeus
11,341
1,031
84
8
1
184,601
0
W
Baron Samedi
12,797
1,163
60
5
0
199,196
0
L
Hachiman
11,056
1,005
83
8
1
162,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role