Player Matchup

Hercules
Hercules
Silver IV
AvaAdore
Hercules
Silver IV
Level 105
God Stats
3W - 3L
1,598 SR
Queue Stats
42W - 53L
842 MMR
Solo
Jing Wei
Jing Wei
Silver I
Hellrico
Jing Wei
Silver I
Level 125
God Stats
24W - 21L
1,360 SR
Queue Stats
507W - 523L
1,160 MMR
Party 2
Ne Zha
Ne Zha
Bronze II
Mariolo032
Ne Zha
Bronze II
Level 68
God Stats
2W - 2L
1,483 SR
Queue Stats
42W - 69L
680 MMR
Solo
Atlas
Atlas
Silver IV
demys94
Atlas
Silver IV
Level 117
God Stats
106W - 85L
1,563 SR
Queue Stats
372W - 396L
665 MMR
Party 2
Janus
Janus
Silver III
oMonstaah
Janus
Silver III
Level 84
God Stats
9W - 5L
1,358 SR
Queue Stats
392W - 404L
896 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,472 SR
849 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,459 SR
972 MMR
Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Silver II
HoldMyHamNL
Osiris
Silver II
Level 114
God Stats
29W - 27L
1,486 SR
Queue Stats
352W - 359L
974 MMR
Solo
Agni
Agni
Silver II
SunroVientiane
Agni
Silver II
Level 160
God Stats
18W - 18L
1,487 SR
Queue Stats
152W - 147L
1,017 MMR
Party 1
Ares
Ares
Silver III
deathbaron123
Ares
Silver III
Level 125
God Stats
1W - 2L
1,285 SR
Queue Stats
117W - 117L
928 MMR
Solo
Xbalanque
Xbalanque
Bronze I
zao01owned
Xbalanque
Bronze I
Level 81
God Stats
1W - 1L
1,535 SR
Queue Stats
30W - 56L
441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AvaAdore
Hercules
10
2 / 2 / 0
6,248
568
4,921
12,178
7,081
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Hellrico
Jing Wei
9
0 / 2 / 1
5,250
477
3,383
5,676
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Mariolo032
Ne Zha
9
0 / 5 / 3
5,477
498
2,576
8,420
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
demys94
Atlas
9
0 / 3 / 0
5,373
488
2,396
6,741
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
oMonstaah
Janus
10
2 / 3 / 0
6,213
565
3,205
6,025
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
NeithGebBastet

VS

Bans
ArachneShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
6 / 1 / 4
8,271
752
4,656
6,722
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
12
2 / 2 / 0
7,345
668
8,842
8,299
8,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 1 / 6
7,591
690
6,418
6,219
2,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 2
6,325
575
1,721
6,799
3,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
zao01owned
Xbalanque
11
2 / 0 / 3
6,680
607
6,323
6,207
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
15
15
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
4
8
L
Hercules
AvaAdore
Hercules
2
2
0
1
L
Jing Wei
Hellrico
Jing Wei
0
2
1
0.25
W
Osiris
2
2
0
1
L
Ne Zha
Mariolo032
Ne Zha
0
5
3
0.3
W
4
1
6
7
W
1
0
2
2
L
Atlas
demys94
Atlas
0
3
0
0
L
Janus
oMonstaah
Janus
2
3
0
0.67
W
Xbalanque
zao01owned
Xbalanque
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,481
Damage
27,960
39,040
Taken
34,246
15,378
Mitigated
17,165
8,916
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,656
2,382
0
3,718
6,722
2,230
0
717
6,005
0
51,241
L
Hercules
AvaAdore
Hercules
4,921
2,297
0
3,610
12,178
7,081
0
398
11,780
0
29,337
L
Jing Wei
Hellrico
Jing Wei
3,383
2,465
0
2,379
5,676
1,258
0
396
5,280
0
31,267
W
Osiris
8,842
4,669
0
3,517
8,299
8,046
480
0
8,299
0
43,018
L
Ne Zha
Mariolo032
Ne Zha
2,576
763
0
471
8,420
2,459
0
2,959
5,461
0
25,552
W
6,418
762
66
2,323
6,219
2,020
372
2,246
3,973
41,618
0
W
1,721
301
1,257
1,850
6,799
3,051
0
1,187
5,612
16,277
3,215
L
Atlas
demys94
Atlas
2,396
1,012
194
1,442
6,741
2,845
0
1,765
4,976
13,843
0
L
Janus
oMonstaah
Janus
3,205
488
0
820
6,025
1,735
0
2,621
3,404
31,296
0
W
Xbalanque
zao01owned
Xbalanque
6,323
3,386
0
3,383
6,207
1,818
0
1,451
4,756
0
39,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
36,212
276
Minions Killed
389
0
Camps Cleared
0
1,086,922
Distance Traveled
1,213,448
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,271
752
106
10
0
313,442
0
L
Hercules
6,248
568
74
7
0
223,433
3
L
Jing Wei
5,250
477
73
7
0
198,392
5
W
Osiris
7,345
668
102
9
0
211,735
3
L
Ne Zha
5,477
498
43
4
0
228,219
2
W
Agni
7,591
690
77
7
0
247,680
5
W
Ares
6,325
575
27
2
0
227,490
4
L
Atlas
5,373
488
18
2
0
211,511
2
L
Janus
6,213
565
68
6
0
225,367
3
W
Xbalanque
6,680
607
77
7
0
213,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role